Player Matchup

Nike
Nike
 
Nike
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
DR10 Raven
Da Ji
Level 56
God Stats
6W - 5L
1,500 SR
Queue Stats
255W - 293L
1,413 Elo+
Party 2
Chang'e
Chang'e
GenuineManatee5
Chang'e
Level 43
God Stats
30W - 19L
1,633 SR
Queue Stats
96W - 84L
1,461 Elo+
Party 1
King Arthur
King Arthur
TdogTNT
King Arthur
Level 87
God Stats
21W - 16L
1,529 SR
Queue Stats
101W - 85L
1,464 Elo+
Party 1
Jormungandr
Jormungandr
Zelbzy
Jormungandr
Level 78
God Stats
23W - 14L
1,650 SR
Queue Stats
192W - 172L
1,422 Elo+
Party 1
Team Averages
Level 63
1,563 SR
1,452 Elo+

VS

Team Averages
Level 39
1,555 SR
1,424 Elo+
Cupid
Cupid
 
Cupid
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
El Wabam
Janus
Level 69
God Stats
7W - 2L
1,748 SR
Queue Stats
24W - 34L
1,368 Elo+
Party 3
Sobek
Sobek
NoodlesWonTon
Sobek
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
SeRaPhG
Chaac
Level 44
God Stats
0W - 3L
1,525 SR
Queue Stats
353W - 346L
1,393 Elo+
Solo
Ravana
Ravana
Smitted
Ravana
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
316W - 316L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
0 / 1 / 4
6,654
512
1,741
4,089
4,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
11
2 / 1 / 3
6,734
518
5,098
8,764
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 2 / 3
6,546
504
3,241
6,244
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
TdogTNT
King Arthur
11
3 / 3 / 2
6,597
507
3,981
9,519
3,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Zelbzy
Jormungandr
11
3 / 1 / 4
7,028
541
4,731
7,481
4,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
4 / 0 / 0
6,095
469
6,913
5,425
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
El Wabam
Janus
9
0 / 4 / 0
5,508
424
5,475
6,314
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 4 / 3
5,661
435
3,254
11,054
6,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
SeRaPhG
Chaac
1
0 / 0 / 0
2,472
190
0
0
0
Ravana
Smitted
Ravana
12
4 / 2 / 0
6,981
537
3,579
6,870
2,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
8
8
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
1
4
2
L
Cupid
 
Cupid
4
0
0
4
W
Da Ji
2
1
3
3.5
L
Janus
El Wabam
Janus
0
4
0
0
W
2
2
3
1.75
L
0
4
3
0.38
L
Chaac
SeRaPhG
Chaac
0
0
0
0
L
Ravana
Smitted
Ravana
4
2
0
2
W
King Arthur
TdogTNT
King Arthur
3
3
2
1.33
W
Jormungandr
Zelbzy
Jormungandr
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,792
Damage
19,221
36,097
Taken
29,663
16,281
Mitigated
11,800
7,830
Healing
5,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
1,741
0
0
100
4,089
4,265
231
342
3,747
0
26,278
L
Cupid
 
Cupid
6,913
3,441
0
1,386
5,425
1,417
0
1,090
4,270
0
23,587
W
Da Ji
5,098
1,140
0
250
8,764
2,880
0
2,997
5,560
0
35,385
L
Janus
El Wabam
Janus
5,475
178
0
671
6,314
1,464
0
2,078
4,136
28,035
0
W
3,241
109
1,349
2,608
6,244
1,824
677
2,057
3,979
28,230
0
L
3,254
189
0
3,553
11,054
6,632
0
3,237
7,565
13,803
0
L
Chaac
SeRaPhG
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
Ravana
Smitted
Ravana
3,579
550
0
159
6,870
2,287
0
1,241
5,545
0
41,039
W
King Arthur
TdogTNT
King Arthur
3,981
505
0
1,283
9,519
3,062
0
1,454
7,985
0
29,167
W
Jormungandr
Zelbzy
Jormungandr
4,731
2,084
0
2,240
7,481
4,250
132
1,300
6,097
26,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,559
Gold Earned
26,717
290
Minions Killed
188
0
Camps Cleared
0
1,284,862
Distance Traveled
980,879
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,654
512
70
5
0
220,614
1
L
Cupid
6,095
469
33
3
0
247,183
0
W
Da Ji
6,734
518
65
5
0
292,598
3
L
Janus
5,508
424
57
4
0
211,193
2
W
Chang'e
6,546
504
59
5
0
263,887
3
L
Sobek
5,661
435
20
2
0
255,183
0
L
Chaac
2,472
190
0
0
0
0
0
L
Ravana
6,981
537
78
6
0
267,320
0
W
King Arthur
6,597
507
44
3
0
248,388
0
W
Jormungandr
7,028
541
52
4
0
259,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role