Player Matchup

Gilgamesh
Gilgamesh
Dragoncpr29
Gilgamesh
Level 32
God Stats
3W - 5L
1,567 SR
Queue Stats
13W - 19L
1,426 Elo+
Party 1
Fenrir
Fenrir
DumbFurry
Fenrir
Level 61
God Stats
3W - 5L
1,382 SR
Queue Stats
62W - 77L
1,466 Elo+
Party 1
Vamana
Vamana
Infamousmondo
Vamana
Level 67
God Stats
3W - 1L
1,801 SR
Queue Stats
175W - 170L
1,498 Elo+
Party 1
Kuzenbo
Kuzenbo
Stablerlamp
Kuzenbo
Level 29
God Stats
21W - 16L
1,643 SR
Queue Stats
23W - 22L
1,508 Elo+
Party 1
Raijin
Raijin
TRGG3RHappy282
Raijin
Level 69
God Stats
2W - 2L
1,764 SR
Queue Stats
159W - 169L
1,467 Elo+
Party 1
Team Averages
Level 52
1,631 SR
1,473 Elo+

VS

Team Averages
Level 71
1,667 SR
1,477 Elo+
Ymir
Ymir
GalinhaSuave
Ymir
Level 127
God Stats
7W - 6L
1,734 SR
Queue Stats
79W - 88L
1,561 Elo+
Solo
Scylla
Scylla
IFlubbedIts
Scylla
Level 17
God Stats
3W - 6L
1,915 SR
Queue Stats
141W - 128L
1,505 Elo+
Party 2
Sylvanus
Sylvanus
L0WGUN
Sylvanus
Level 91
God Stats
1W - 4L
1,550 SR
Queue Stats
219W - 227L
1,517 Elo+
Party 2
Izanami
Izanami
ZikaSeo
Izanami
Level 56
God Stats
11W - 21L
1,638 SR
Queue Stats
129W - 142L
1,399 Elo+
Party 2
Gilgamesh
Gilgamesh
Zombiemaniac222
Gilgamesh
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 73L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dragoncpr29
Gilgamesh
18
1 / 1 / 2
10,296
515
7,070
14,355
8,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Fenrir
DumbFurry
Fenrir
18
3 / 1 / 5
10,782
539
6,842
15,478
7,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
4 / 1 / 1
11,385
569
7,891
15,156
8,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
Stablerlamp
Kuzenbo
15
1 / 5 / 5
9,317
466
3,393
15,073
14,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 2 / 3
10,730
537
13,286
11,017
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 0
10,445
522
9,206
11,148
8,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
14
4 / 2 / 1
8,672
434
8,991
7,890
2,682
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
L0WGUN
Sylvanus
15
2 / 3 / 7
9,912
496
9,042
17,174
18,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
ZikaSeo
Izanami
16
3 / 2 / 1
11,015
551
2,723
7,464
2,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Zombiemaniac222
Gilgamesh
14
0 / 4 / 3
8,676
434
5,519
14,271
10,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
13
Kills
10
10
Deaths
13
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dragoncpr29
Gilgamesh
1
1
2
2
W
Fenrir
DumbFurry
Fenrir
3
1
5
5.5
L
1
2
0
0.5
L
Scylla
4
2
1
2.25
W
4
1
1
4.5
L
Sylvanus
L0WGUN
Sylvanus
2
3
7
1.83
W
Kuzenbo
Stablerlamp
Kuzenbo
1
5
5
0.7
W
4
2
3
2.75
L
Izanami
ZikaSeo
Izanami
3
2
1
1.75
L
Gilgamesh
Zombiemaniac222
Gilgamesh
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,482
Damage
35,481
71,079
Taken
57,947
43,995
Mitigated
42,216
27,257
Healing
15,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dragoncpr29
Gilgamesh
7,070
1,322
0
4,162
14,355
8,794
1,092
7,509
6,846
0
56,435
W
Fenrir
DumbFurry
Fenrir
6,842
1,783
0
9,074
15,478
7,704
475
4,762
10,668
0
89,612
L
9,206
1,210
0
2,730
11,148
8,159
506
0
11,148
62,284
0
L
Scylla
8,991
451
0
954
7,890
2,682
0
4,159
3,271
40,444
0
W
7,891
3,589
0
8,079
15,156
8,416
2,657
1,634
13,490
0
94,052
L
Sylvanus
L0WGUN
Sylvanus
9,042
2,928
850
4,270
17,174
18,614
0
7,230
9,582
37,805
0
W
Kuzenbo
Stablerlamp
Kuzenbo
3,393
1,242
0
2,147
15,073
14,767
1,037
6,598
8,243
18,989
0
W
13,286
1,418
0
3,795
11,017
4,314
1,673
6,110
4,593
80,065
0
L
Izanami
ZikaSeo
Izanami
2,723
1,943
0
2,374
7,464
2,430
404
213
7,251
0
76,984
L
Gilgamesh
Zombiemaniac222
Gilgamesh
5,519
1,258
0
4,549
14,271
10,331
0
4,039
10,016
0
57,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,510
Gold Earned
48,720
617
Minions Killed
550
0
Camps Cleared
0
1,919,716
Distance Traveled
1,791,092
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,296
515
111
6
0
369,554
6
W
Fenrir
10,782
539
144
7
0
389,283
7
L
Ymir
10,445
522
130
7
0
336,679
10
L
Scylla
8,672
434
78
4
0
297,838
2
W
Vamana
11,385
569
164
8
0
447,532
8
L
Sylvanus
9,912
496
55
3
0
375,000
1
W
Kuzenbo
9,317
466
31
2
0
348,048
2
W
Raijin
10,730
537
167
8
0
365,299
8
L
Izanami
11,015
551
174
9
0
374,580
5
L
Gilgamesh
8,676
434
113
6
0
406,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role