Player Matchup

Ah Puch
Ah Puch
Commander Zeek
Ah Puch
Level 12
God Stats
1W - 1L
1,667 SR
Queue Stats
1W - 2L
1,630 Elo+
Party 2
Neith
Neith
Jarbardinks
Neith
Level 2
God Stats
1W - 2L
1,714 SR
Queue Stats
1W - 2L
1,630 Elo+
Party 2
Fafnir
Fafnir
MCM DEMON
Fafnir
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,630 Elo+
Party 2
Thor
Thor
Trontski35
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,630 Elo+
Party 2
Cu Chulainn
Cu Chulainn
kgamble2005
Cu Chulainn
Level 6
God Stats
1W - 2L
1,699 SR
Queue Stats
4W - 8L
1,765 Elo+
Solo
Team Averages
Level 33
1,616 SR
1,657 Elo+

VS

Team Averages
Level 17
1,601 SR
1,679 Elo+
Mercury
Mercury
CreamyCowCussy
Mercury
Level 17
God Stats
2W - 0L
1,733 SR
Queue Stats
28W - 8L
1,817 Elo+
Party 1
Thor
Thor
Jawalker
Thor
Level 17
God Stats
3W - 2L
1,455 SR
Queue Stats
11W - 11L
1,612 Elo+
Solo
Chang'e
Chang'e
Tyrnip3
Chang'e
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 4L
1,826 Elo+
Party 1
Danzaburou
Danzaburou
alottamotta
Danzaburou
Level 15
God Stats
25W - 18L
1,526 SR
Queue Stats
44W - 31L
1,593 Elo+
Party 1
Gilgamesh
Gilgamesh
siick x eagle
Gilgamesh
Level 28
God Stats
2W - 0L
1,791 SR
Queue Stats
47W - 47L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 7
11,034
920
14,663
20,320
10,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 11 / 4
10,455
871
13,099
17,837
10,284
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
MCM DEMON
Fafnir
17
2 / 5 / 8
11,373
948
9,132
25,610
37,304
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 13 / 6
10,807
901
10,041
23,371
21,185
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
kgamble2005
Cu Chulainn
17
1 / 7 / 9
10,862
905
14,969
35,434
32,004
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

15

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 2 / 8
14,282
1,190
26,337
14,570
6,802
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
18
4 / 5 / 21
11,470
956
9,780
14,233
5,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chang'e
Tyrnip3
Chang'e
20
9 / 1 / 21
12,785
1,065
26,205
12,375
4,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
alottamotta
Danzaburou
19
6 / 1 / 28
12,886
1,074
35,578
15,922
6,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
siick x eagle
Gilgamesh
19
5 / 1 / 27
12,457
1,038
18,144
14,292
13,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
149
10
Kills
44
44
Deaths
10
34
Assists
105
Player
Kills
Deaths
Assists
KDA
L
3
8
7
0.81
W
20
2
8
12
L
2
11
4
0.36
W
Thor
4
5
21
2.9
L
Fafnir
MCM DEMON
Fafnir
2
5
8
1.2
L
2
13
6
0.38
W
Chang'e
Tyrnip3
Chang'e
9
1
21
19.5
W
Danzaburou
alottamotta
Danzaburou
6
1
28
20
L
Cu Chulainn
kgamble2005
Cu Chulainn
1
7
9
0.79
W
Gilgamesh
siick x eagle
Gilgamesh
5
1
27
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,904
Damage
116,044
122,572
Taken
71,392
110,880
Mitigated
37,579
10,191
Healing
26,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,663
1,204
0
1,544
20,320
10,103
0
3,382
16,768
34,333
0
W
26,337
14,587
0
665
14,570
6,802
0
2,909
11,661
0
41,536
L
13,099
5,329
0
492
17,837
10,284
0
3,285
14,418
0
33,100
W
Thor
9,780
1,825
167
1,526
14,233
5,464
0
6,634
7,599
0
17,161
L
Fafnir
MCM DEMON
Fafnir
9,132
3,065
0
2,318
25,610
37,304
0
5,881
19,351
25,545
0
L
10,041
3,728
0
295
23,371
21,185
0
5,622
17,428
0
21,671
W
Chang'e
Tyrnip3
Chang'e
26,205
3,254
8,995
7,199
12,375
4,895
0
4,024
8,351
43,434
0
W
Danzaburou
alottamotta
Danzaburou
35,578
23,027
0
6,361
15,922
6,801
0
5,733
10,189
0
61,555
L
Cu Chulainn
kgamble2005
Cu Chulainn
14,969
2,791
0
5,542
35,434
32,004
0
6,566
28,402
0
39,450
W
Gilgamesh
siick x eagle
Gilgamesh
18,144
4,838
0
1,278
14,292
13,617
0
4,495
9,797
0
35,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,531
Gold Earned
63,880
172
Minions Killed
233
1
Camps Cleared
10
908,068
Distance Traveled
1,119,908
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,034
920
51
4
0
181,227
0
W
Mercury
14,282
1,190
29
2
5
275,312
0
L
Neith
10,455
871
31
3
0
148,090
2
W
Thor
11,470
956
16
1
0
187,343
0
L
Fafnir
11,373
948
28
2
0
206,827
0
L
Thor
10,807
901
26
2
0
148,119
0
W
Chang'e
12,785
1,065
60
5
3
212,667
0
W
Danzaburou
12,886
1,074
66
6
0
208,867
0
L
Cu Chulainn
10,862
905
36
3
1
223,805
0
W
Gilgamesh
12,457
1,038
62
5
2
235,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role