Player Matchup

Izanami
Izanami
ParadoxJosias
Izanami
Level 83
God Stats
147W - 82L
1,652 SR
Queue Stats
811W - 741L
1,471 Elo+
Party 1
Cabrakan
Cabrakan
ParadoxLeon
Cabrakan
Level 119
God Stats
10W - 5L
1,596 SR
Queue Stats
721W - 623L
1,503 Elo+
Party 1
Gilgamesh
Gilgamesh
WarchiMarino
Gilgamesh
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,368 Elo+
Party 4
Nox
Nox
joshino baby
Nox
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 48L
1,558 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
macespatron
Ah Muzen Cab
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 69L
1,701 Elo+
Party 4
Team Averages
Level 100
1,549 SR
1,520 Elo+

VS

Team Averages
Level 93
1,508 SR
1,507 Elo+
Gilgamesh
Gilgamesh
CMPLX Monke
Gilgamesh
Level 64
God Stats
17W - 20L
1,363 SR
Queue Stats
380W - 392L
1,496 Elo+
Party 3
Medusa
Medusa
JernHockey37
Medusa
Level 85
God Stats
8W - 7L
1,659 SR
Queue Stats
17W - 16L
1,535 Elo+
Party 2
King Arthur
King Arthur
OvErLoRd32
King Arthur
Level 101
God Stats
113W - 108L
1,538 SR
Queue Stats
710W - 686L
1,496 Elo+
Solo
He Bo
He Bo
VotedBubble4
He Bo
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
412W - 411L
1,489 Elo+
Party 3
Ares
Ares
rawdigie
Ares
Level 148
God Stats
4W - 5L
1,484 SR
Queue Stats
48W - 50L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
6 / 5 / 7
13,606
648
11,838
16,475
6,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
ParadoxLeon
Cabrakan
18
5 / 1 / 8
11,802
562
11,859
15,358
10,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
WarchiMarino
Gilgamesh
20
8 / 3 / 8
13,145
626
21,587
20,548
18,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
9 / 4 / 10
12,774
608
10,359
13,721
6,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
macespatron
Ah Muzen Cab
19
12 / 2 / 10
12,498
595
15,317
15,269
6,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CMPLX Monke
Gilgamesh
16
1 / 7 / 3
9,683
461
5,850
17,860
14,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
15
2 / 10 / 5
9,446
450
11,900
16,037
5,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
OvErLoRd32
King Arthur
16
3 / 7 / 1
10,412
496
11,650
25,425
16,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 9 / 1
10,189
485
8,381
12,101
4,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
15
5 / 7 / 3
11,156
531
9,679
19,139
19,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
40
Kills
13
15
Deaths
40
43
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CMPLX Monke
Gilgamesh
1
7
3
0.36
L
Medusa
2
10
5
0.45
L
King Arthur
OvErLoRd32
King Arthur
3
7
1
0.5
W
Izanami
6
5
7
1.9
W
Cabrakan
ParadoxLeon
Cabrakan
5
1
8
9
L
2
9
1
0.28
W
Gilgamesh
WarchiMarino
Gilgamesh
8
3
8
4
W
9
4
10
3.5
W
Ah Muzen Cab
macespatron
Ah Muzen Cab
12
2
10
8.5
L
Ares
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,960
Damage
47,460
81,371
Taken
90,562
48,048
Mitigated
59,964
29,728
Healing
10,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CMPLX Monke
Gilgamesh
5,850
1,639
0
1,225
17,860
14,094
0
6,178
11,564
0
60,899
L
Medusa
11,900
5,317
0
1,979
16,037
5,295
0
1,343
14,574
0
55,367
L
King Arthur
OvErLoRd32
King Arthur
11,650
2,048
0
5,965
25,425
16,211
138
3,780
21,595
441
57,413
W
Izanami
11,838
10,157
0
8,040
16,475
6,457
2,976
3,131
13,344
0
103,552
W
Cabrakan
ParadoxLeon
Cabrakan
11,859
2,475
0
7,020
15,358
10,709
0
3,671
11,581
76,603
0
L
8,381
1,074
0
842
12,101
4,568
64
7,115
4,726
58,604
0
W
Gilgamesh
WarchiMarino
Gilgamesh
21,587
6,955
0
6,955
20,548
18,643
1,819
586
19,962
1,939
90,401
W
10,359
831
201
1,089
13,721
6,103
1,473
6,116
7,357
69,662
0
W
Ah Muzen Cab
macespatron
Ah Muzen Cab
15,317
7,285
0
6,423
15,269
6,136
2,590
4,514
10,675
0
78,247
L
Ares
9,679
815
0
750
19,139
19,796
544
4,322
14,705
38,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,825
Gold Earned
50,886
674
Minions Killed
506
0
Camps Cleared
0
1,952,791
Distance Traveled
1,657,600
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,683
461
109
5
0
377,848
1
L
Medusa
9,446
450
107
5
0
325,540
3
L
King Arthur
10,412
496
103
5
0
335,586
3
W
Izanami
13,606
648
171
8
0
347,062
0
W
Cabrakan
11,802
562
132
6
0
391,126
0
L
He Bo
10,189
485
126
6
0
334,652
2
W
Gilgamesh
13,145
626
150
7
0
412,257
7
W
Nox
12,774
608
126
6
0
392,786
0
W
Ah Muzen Cab
12,498
595
95
5
0
409,560
2
L
Ares
11,156
531
61
3
0
283,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role