Player Matchup

Cerberus
Cerberus
AminKroos
Cerberus
Level 108
God Stats
0W - 1L
1,901 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Shadert
Gilgamesh
Level 77
God Stats
14W - 4L
1,895 SR
Queue Stats
39W - 18L
1,659 Elo+
Party 1
Nox
Nox
YazWillDo
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Zvezden
Sol
Level 47
God Stats
1W - 1L
1,737 SR
Queue Stats
8W - 3L
1,774 Elo+
Party 1
Hercules
Hercules
kkalach
Hercules
Level 83
God Stats
0W - 1L
1,297 SR
Queue Stats
6W - 1L
1,982 Elo+
Party 1
Team Averages
Level 85
1,666 SR
1,683 Elo+

VS

Team Averages
Level 96
1,552 SR
1,544 Elo+
Janus
Janus
DswTheTurtle
Janus
Level 48
God Stats
19W - 35L
1,681 SR
Queue Stats
306W - 315L
1,522 Elo+
Party 2
Arachne
Arachne
juanmaneitor
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
lolitajf2
Ao Kuang
Level 18
God Stats
2W - 1L
1,306 SR
Queue Stats
25W - 16L
1,653 Elo+
Party 3
Hachiman
Hachiman
poppxn
Hachiman
Level 109
God Stats
1W - 1L
1,772 SR
Queue Stats
287W - 298L
1,546 Elo+
Party 2
Gilgamesh
Gilgamesh
xCatarsis
Gilgamesh
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AminKroos
Cerberus
17
2 / 5 / 9
11,253
469
11,647
22,065
23,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Shadert
Gilgamesh
20
8 / 7 / 3
13,043
543
26,352
24,884
19,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 5 / 2
7,825
326
2,575
5,746
2,001
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sol
18
1 / 6 / 2
11,175
466
15,706
21,788
7,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
kkalach
Hercules
18
8 / 8 / 4
11,950
498
13,165
29,323
20,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 7
14,124
589
11,054
19,042
7,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
juanmaneitor
Arachne
20
15 / 1 / 7
15,875
661
20,442
30,422
17,510
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
lolitajf2
Ao Kuang
20
6 / 3 / 10
15,206
634
16,511
32,864
32,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
poppxn
Hachiman
20
3 / 2 / 5
16,113
671
14,192
17,345
7,251
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
xCatarsis
Gilgamesh
20
1 / 5 / 15
14,617
609
21,097
28,005
26,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
75
20
Kills
31
31
Deaths
20
20
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AminKroos
Cerberus
2
5
9
1.3
W
6
9
7
1.06
L
Gilgamesh
Shadert
Gilgamesh
8
7
3
1.36
L
1
5
2
0.4
L
Sol
1
6
2
0.33
W
Arachne
juanmaneitor
Arachne
15
1
7
18.5
L
Hercules
kkalach
Hercules
8
8
4
1.25
W
Ao Kuang
lolitajf2
Ao Kuang
6
3
10
3.67
W
Hachiman
poppxn
Hachiman
3
2
5
2.75
W
Gilgamesh
xCatarsis
Gilgamesh
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,445
Damage
83,296
103,806
Taken
127,678
72,949
Mitigated
91,634
31,199
Healing
56,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AminKroos
Cerberus
11,647
726
510
6,062
22,065
23,330
0
6,334
15,565
55,778
0
W
11,054
1,701
0
4,946
19,042
7,610
1,539
5,646
13,396
75,991
0
L
Gilgamesh
Shadert
Gilgamesh
26,352
10,487
0
3,965
24,884
19,321
0
5,134
19,630
1,315
88,105
L
2,575
611
0
474
5,746
2,001
0
2,065
3,609
22,135
0
L
Sol
15,706
4,895
0
8,816
21,788
7,395
0
5,622
16,051
88,865
0
W
Arachne
juanmaneitor
Arachne
20,442
14,747
0
17,096
30,422
17,510
20
6,779
23,643
0
153,332
L
Hercules
kkalach
Hercules
13,165
5,257
0
11,372
29,323
20,902
0
9,172
19,902
0
67,400
W
Ao Kuang
lolitajf2
Ao Kuang
16,511
3,857
0
14,427
32,864
32,322
1,035
12,105
17,354
77,051
0
W
Hachiman
poppxn
Hachiman
14,192
8,176
0
11,223
17,345
7,251
5,417
7,694
9,651
0
137,805
W
Gilgamesh
xCatarsis
Gilgamesh
21,097
6,391
0
9,292
28,005
26,941
3,044
4,075
22,490
4,635
94,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,246
Gold Earned
75,935
597
Minions Killed
751
0
Camps Cleared
0
1,974,597
Distance Traveled
2,388,996
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,253
469
104
4
0
423,880
3
W
Janus
14,124
589
137
6
0
397,036
1
L
Gilgamesh
13,043
543
154
6
0
449,920
3
L
Nox
7,825
326
60
3
0
157,229
2
L
Sol
11,175
466
167
7
0
448,544
7
W
Arachne
15,875
661
130
5
0
578,267
3
L
Hercules
11,950
498
112
5
0
495,024
6
W
Ao Kuang
15,206
634
108
5
0
502,819
2
W
Hachiman
16,113
671
235
10
0
427,749
7
W
Gilgamesh
14,617
609
141
6
0
483,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role