Player Matchup

Jormungandr
Jormungandr
Dat Bushe Tushi
Jormungandr
Level 118
God Stats
2W - 5L
1,402 SR
Queue Stats
262W - 239L
1,540 Elo+
Party 1
Sobek
Sobek
rabbitbooty
Sobek
Level 44
God Stats
4W - 9L
1,388 SR
Queue Stats
199W - 237L
1,414 Elo+
Party 1
Chaac
Chaac
woIvesbite
Chaac
Level 18
God Stats
3W - 12L
1,268 SR
Queue Stats
4W - 22L
1,154 Elo+
Party 1
Team Averages
Level 60
1,353 SR
1,369 Elo+

VS

Team Averages
Level 79
1,496 SR
1,433 Elo+
Cernunnos
Cernunnos
CaLL_It_Clutch
Cernunnos
Level 49
God Stats
5W - 6L
1,398 SR
Queue Stats
64W - 58L
1,479 Elo+
Party 2
Discordia
Discordia
SOLOcitizen
Discordia
Level 118
God Stats
22W - 20L
1,591 SR
Queue Stats
170W - 179L
1,375 Elo+
Party 2
Gilgamesh
Gilgamesh
savagereaper
Gilgamesh
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 55L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dat Bushe Tushi
Jormungandr
20
11 / 5 / 2
23,289
629
55,789
52,636
73,113
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
1 / 4 / 9
19,760
534
12,332
39,762
55,762
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
20
1 / 10 / 3
18,173
491
12,132
40,288
55,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CaLL_It_Clutch
Cernunnos
20
4 / 6 / 12
20,687
559
29,041
39,974
16,473
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
SOLOcitizen
Discordia
20
8 / 4 / 8
21,908
592
48,431
15,299
5,494
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
savagereaper
Gilgamesh
20
7 / 3 / 9
24,338
658
34,792
41,665
36,868
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
13
Kills
19
19
Deaths
13
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CaLL_It_Clutch
Cernunnos
4
6
12
1.67
L
Jormungandr
Dat Bushe Tushi
Jormungandr
11
5
2
2.4
W
Discordia
SOLOcitizen
Discordia
8
4
8
3
L
1
4
9
1.38
W
Gilgamesh
savagereaper
Gilgamesh
7
3
9
3.83
L
Chaac
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,253
Damage
112,264
132,686
Taken
96,938
184,094
Mitigated
58,835
24,310
Healing
38,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CaLL_It_Clutch
Cernunnos
29,041
17,774
0
15,609
39,974
16,473
3,522
26,761
10,105
0
138,503
L
Jormungandr
Dat Bushe Tushi
Jormungandr
55,789
6,908
372
12,084
52,636
73,113
2,146
16,634
35,356
223,598
0
W
Discordia
SOLOcitizen
Discordia
48,431
1,897
757
5,267
15,299
5,494
266
12,292
1,950
152,926
0
L
12,332
135
0
4,441
39,762
55,762
172
12,901
26,211
56,242
0
W
Gilgamesh
savagereaper
Gilgamesh
34,792
11,456
0
16,867
41,665
36,868
0
23,089
14,860
402
208,150
L
Chaac
12,132
2,085
0
7,413
40,288
55,219
346
17,548
22,144
0
51,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,222
Gold Earned
66,933
310
Minions Killed
454
0
Camps Cleared
0
1,906,240
Distance Traveled
2,025,506
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
20,687
559
151
4
0
630,759
2
L
Jormungandr
23,289
629
209
6
0
652,627
1
W
Discordia
21,908
592
140
4
0
647,631
2
L
Sobek
19,760
534
55
1
0
608,244
1
W
Gilgamesh
24,338
658
163
4
0
747,116
0
L
Chaac
18,173
491
46
1
0
645,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role