Player Matchup

Gilgamesh
Gilgamesh
BluntJoints
Gilgamesh
Level 149
God Stats
6W - 4L
1,500 SR
Queue Stats
133W - 122L
1,665 Elo+
Solo
Discordia
Discordia
IT me JOEY
Discordia
Level 109
God Stats
11W - 5L
1,552 SR
Queue Stats
331W - 360L
1,513 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Omc986
Ah Muzen Cab
Level 89
God Stats
1W - 0L
1,735 SR
Queue Stats
1W - 1L
1,307 Elo+
Solo
Team Averages
Level 116
1,596 SR
1,495 Elo+

VS

Team Averages
Level 57
1,564 SR
1,610 Elo+
Nu Wa
Nu Wa
DocMonday
Nu Wa
Level 44
God Stats
1W - 1L
1,443 SR
Queue Stats
148W - 151L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
Hankopotamus
Gilgamesh
Level 89
God Stats
9W - 11L
1,500 SR
Queue Stats
353W - 300L
1,624 Elo+
Party 1
Ne Zha
Ne Zha
SteamyHank
Ne Zha
Level 39
God Stats
16W - 12L
1,749 SR
Queue Stats
495W - 443L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BluntJoints
Gilgamesh
14
5 / 2 / 14
10,562
704
9,023
11,427
8,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
IT me JOEY
Discordia
16
12 / 1 / 8
11,958
797
16,430
7,904
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Omc986
Ah Muzen Cab
14
4 / 1 / 14
10,433
696
8,587
9,304
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DocMonday
Nu Wa
12
1 / 7 / 2
9,088
606
6,770
11,379
3,663
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Hankopotamus
Gilgamesh
12
2 / 7 / 1
9,077
605
5,959
15,369
12,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
SteamyHank
Ne Zha
12
1 / 7 / 2
8,947
596
8,228
13,902
9,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
21
Kills
4
4
Deaths
21
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BluntJoints
Gilgamesh
5
2
14
6
L
Nu Wa
DocMonday
Nu Wa
1
7
2
0.29
L
Gilgamesh
Hankopotamus
Gilgamesh
2
7
1
0.36
W
Discordia
IT me JOEY
Discordia
12
1
8
16
W
Ah Muzen Cab
Omc986
Ah Muzen Cab
4
1
14
11
L
Ne Zha
SteamyHank
Ne Zha
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,040
Damage
20,957
28,635
Taken
40,650
14,389
Mitigated
26,132
9,297
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BluntJoints
Gilgamesh
9,023
2,144
0
3,098
11,427
8,743
316
2,560
8,692
0
20,400
L
Nu Wa
DocMonday
Nu Wa
6,770
1,270
0
681
11,379
3,663
68
4,383
6,566
39,480
0
L
Gilgamesh
Hankopotamus
Gilgamesh
5,959
990
0
2,400
15,369
12,698
0
6,374
8,391
0
20,488
W
Discordia
IT me JOEY
Discordia
16,430
686
0
1,322
7,904
2,530
373
1,951
5,853
64,486
0
W
Ah Muzen Cab
Omc986
Ah Muzen Cab
8,587
4,534
0
4,877
9,304
3,116
1,826
2,295
7,009
0
45,988
L
Ne Zha
SteamyHank
Ne Zha
8,228
1,411
495
3,523
13,902
9,771
0
4,601
8,669
0
42,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,953
Gold Earned
27,112
174
Minions Killed
170
0
Camps Cleared
0
825,106
Distance Traveled
762,353
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,562
704
18
1
0
284,200
3
L
Nu Wa
9,088
606
69
5
0
227,433
3
L
Gilgamesh
9,077
605
32
2
0
262,007
2
W
Discordia
11,958
797
97
6
0
276,069
2
W
Ah Muzen Cab
10,433
696
59
4
0
264,837
5
L
Ne Zha
8,947
596
69
5
0
272,913
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role