Player Matchup

Gilgamesh
Gilgamesh
MadMikeyjr
Gilgamesh
Level 98
God Stats
9W - 7L
1,500 SR
Queue Stats
114W - 111L
1,548 Elo+
Party 2
Neith
Neith
NexusLi0n
Neith
Level 25
God Stats
65W - 49L
1,536 SR
Queue Stats
83W - 78L
1,608 Elo+
Party 2
Jing Wei
Jing Wei
TheYoungCub
Jing Wei
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 187L
1,500 Elo+
Party 2
Team Averages
Level 50
1,512 SR
1,552 Elo+

VS

Team Averages
Level 87
1,770 SR
1,478 Elo+
Cerberus
Cerberus
Necrox ES
Cerberus
Level 78
God Stats
3W - 3L
1,615 SR
Queue Stats
68W - 71L
1,484 Elo+
Party 1
Eset
Eset
UnaaPersona
Eset
Level 156
God Stats
1W - 2L
1,892 SR
Queue Stats
135W - 166L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
syIents
Gilgamesh
Level 28
God Stats
0W - 1L
1,804 SR
Queue Stats
35W - 34L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MadMikeyjr
Gilgamesh
15
2 / 5 / 13
12,347
617
9,691
22,048
12,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
NexusLi0n
Neith
17
7 / 4 / 11
13,617
681
25,532
14,156
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
TheYoungCub
Jing Wei
19
11 / 4 / 7
14,382
719
20,380
17,320
6,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Necrox ES
Cerberus
15
3 / 6 / 8
12,206
610
10,612
27,053
27,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
7 / 6 / 5
12,903
645
15,227
16,405
6,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
syIents
Gilgamesh
16
3 / 8 / 7
12,494
625
15,531
23,240
16,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
20
Kills
13
13
Deaths
20
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
MadMikeyjr
Gilgamesh
2
5
13
1.7
L
Cerberus
Necrox ES
Cerberus
3
6
8
1.17
W
Neith
NexusLi0n
Neith
7
4
11
3.13
W
Jing Wei
TheYoungCub
Jing Wei
11
4
7
3.63
L
7
6
5
1.58
L
Gilgamesh
syIents
Gilgamesh
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,603
Damage
41,370
53,524
Taken
66,698
24,851
Mitigated
49,933
16,079
Healing
12,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
MadMikeyjr
Gilgamesh
9,691
2,384
0
6,043
22,048
12,970
149
9,904
11,844
0
45,116
L
Cerberus
Necrox ES
Cerberus
10,612
484
0
5,064
27,053
27,394
0
34
27,019
41,555
0
W
Neith
NexusLi0n
Neith
25,532
12,760
1,165
5,635
14,156
5,039
2,622
7,555
6,426
0
65,668
W
Jing Wei
TheYoungCub
Jing Wei
20,380
18,517
0
3,236
17,320
6,842
506
7,893
9,252
0
67,383
L
15,227
601
1,554
4,770
16,405
6,517
349
16
16,389
62,858
0
L
Gilgamesh
syIents
Gilgamesh
15,531
3,214
0
1,441
23,240
16,022
458
0
23,240
0
47,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,346
Gold Earned
37,603
220
Minions Killed
216
0
Camps Cleared
0
974,370
Distance Traveled
993,257
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,347
617
50
3
0
338,734
1
L
Cerberus
12,206
610
71
4
0
345,240
1
W
Neith
13,617
681
78
4
0
281,613
0
W
Jing Wei
14,382
719
92
5
0
354,023
1
L
Eset
12,903
645
79
4
0
305,540
5
L
Gilgamesh
12,494
625
66
3
0
342,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role