Player Matchup

Tyr
Tyr
GabrielGF217
Tyr
Level 69
God Stats
14W - 11L
1,754 SR
Queue Stats
339W - 313L
1,512 Elo+
Party 1
Zhong Kui
Zhong Kui
Hiryumaru
Zhong Kui
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Ichocolatemelk
Gilgamesh
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,456 Elo+
Party 3
Cernunnos
Cernunnos
KevinMb1
Cernunnos
Level 102
God Stats
7W - 2L
1,482 SR
Queue Stats
387W - 346L
1,545 Elo+
Party 1
Loki
Loki
daCONCRETEBLOCK
Loki
Level 124
God Stats
4W - 1L
1,832 SR
Queue Stats
57W - 67L
1,541 Elo+
Party 3
Team Averages
Level 83
1,614 SR
1,511 Elo+

VS

Team Averages
Level 87
1,489 SR
1,496 Elo+
Fenrir
Fenrir
Aureth
Fenrir
Level 86
God Stats
14W - 16L
1,683 SR
Queue Stats
486W - 509L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
Deefunk
Gilgamesh
Level 160
God Stats
24W - 19L
1,340 SR
Queue Stats
312W - 303L
1,454 Elo+
Solo
Neith
Neith
Pmb250
Neith
Level 58
God Stats
4W - 13L
1,382 SR
Queue Stats
147W - 162L
1,504 Elo+
Party 2
Sol
Sol
SublimedTitan69
Sol
Level 46
God Stats
6W - 9L
1,500 SR
Queue Stats
625W - 564L
1,555 Elo+
Party 2
Jormungandr
Jormungandr
acgilho
Jormungandr
Level 87
God Stats
7W - 6L
1,541 SR
Queue Stats
70W - 84L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
7,608
634
2,415
9,961
3,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Hiryumaru
Zhong Kui
13
4 / 1 / 2
7,426
619
8,148
8,175
6,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Ichocolatemelk
Gilgamesh
10
2 / 0 / 3
6,220
518
2,674
7,244
4,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cernunnos
KevinMb1
Cernunnos
11
4 / 0 / 2
6,472
539
7,650
7,279
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 0 / 5
6,981
582
4,672
5,815
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aureth
Fenrir
10
2 / 4 / 0
6,216
518
3,702
9,837
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Deefunk
Gilgamesh
12
1 / 1 / 1
7,302
609
6,630
8,617
4,618
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Pmb250
Neith
8
0 / 5 / 0
5,061
422
3,227
6,661
1,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 3 / 1
6,153
513
3,202
7,264
2,503
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
acgilho
Jormungandr
8
0 / 2 / 0
4,764
397
5,302
7,247
4,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
15
Kills
3
3
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aureth
Fenrir
2
4
0
0.5
L
Gilgamesh
Deefunk
Gilgamesh
1
1
1
1.5
W
1
2
0
0.5
W
Zhong Kui
Hiryumaru
Zhong Kui
4
1
2
5
W
Gilgamesh
Ichocolatemelk
Gilgamesh
2
0
3
3.5
W
Cernunnos
KevinMb1
Cernunnos
4
0
2
5
L
Neith
Pmb250
Neith
0
5
0
0
L
0
3
1
0.17
L
Jormungandr
acgilho
Jormungandr
0
2
0
0
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,559
Damage
22,063
38,474
Taken
39,626
18,266
Mitigated
17,030
18,697
Healing
10,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aureth
Fenrir
3,702
840
0
3,972
9,837
4,404
0
2,732
7,105
0
25,448
L
Gilgamesh
Deefunk
Gilgamesh
6,630
1,223
0
2,271
8,617
4,618
0
0
8,617
0
47,008
W
2,415
95
0
4,597
9,961
3,734
0
0
9,961
0
52,495
W
Zhong Kui
Hiryumaru
Zhong Kui
8,148
1,491
0
3,549
8,175
6,338
1,528
2,939
5,236
44,609
0
W
Gilgamesh
Ichocolatemelk
Gilgamesh
2,674
534
392
3,170
7,244
4,064
36
1,723
5,296
0
13,343
W
Cernunnos
KevinMb1
Cernunnos
7,650
4,012
0
4,239
7,279
2,389
0
2,845
4,234
0
46,283
L
Neith
Pmb250
Neith
3,227
1,395
0
904
6,661
1,449
196
0
6,661
0
19,641
L
3,202
948
0
2,962
7,264
2,503
0
5,416
1,848
32,785
0
L
Jormungandr
acgilho
Jormungandr
5,302
1,202
0
347
7,247
4,056
203
0
7,247
19,977
0
W
4,672
804
0
2,750
5,815
1,741
0
572
5,243
0
34,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,707
Gold Earned
29,496
385
Minions Killed
304
0
Camps Cleared
0
1,215,660
Distance Traveled
1,053,943
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,216
518
53
4
0
225,180
3
L
Gilgamesh
7,302
609
106
9
0
191,982
2
W
Tyr
7,608
634
125
10
0
262,742
8
W
Zhong Kui
7,426
619
88
7
0
213,732
1
W
Gilgamesh
6,220
518
20
2
0
225,711
3
W
Cernunnos
6,472
539
80
7
0
223,429
7
L
Neith
5,061
422
39
3
0
191,955
1
L
Sol
6,153
513
79
7
0
214,337
2
L
Jormungandr
4,764
397
27
2
0
230,489
0
W
Loki
6,981
582
72
6
0
290,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role