Player Matchup

Neith
Neith
ACEMystic10
Neith
Level 69
God Stats
140W - 152L
1,501 SR
Queue Stats
167W - 184L
1,452 Elo+
Party 2
Gilgamesh
Gilgamesh
ACEOptimum
Gilgamesh
Level 85
God Stats
1W - 3L
1,182 SR
Queue Stats
145W - 158L
1,492 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Francesco0809
Tsukuyomi
Level 124
God Stats
5W - 2L
1,494 SR
Queue Stats
113W - 123L
1,474 Elo+
Party 2
Baron Samedi
Baron Samedi
Johnny_Rocket731
Baron Samedi
Level 37
God Stats
32W - 29L
1,659 SR
Queue Stats
36W - 37L
1,588 Elo+
Party 2
Ymir
Ymir
swueem
Ymir
Level 16
God Stats
11W - 16L
1,471 SR
Queue Stats
16W - 24L
1,375 Elo+
Party 2
Team Averages
Level 66
1,461 SR
1,476 Elo+

VS

Team Averages
Level 67
1,478 SR
1,490 Elo+
Cthulhu
Cthulhu
Atlas2798
Cthulhu
Level 25
God Stats
1W - 6L
1,263 SR
Queue Stats
25W - 24L
1,450 Elo+
Party 1
Rama
Rama
AxonAndroidCM
Rama
Level 125
God Stats
10W - 7L
1,627 SR
Queue Stats
105W - 99L
1,527 Elo+
Party 1
Gilgamesh
Gilgamesh
Mallmanniac
Gilgamesh
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 18L
1,456 Elo+
Solo
Tiamat
Tiamat
T304destroyer
Tiamat
Level 36
God Stats
60W - 56L
1,571 SR
Queue Stats
224W - 201L
1,494 Elo+
Party 1
Ravana
Ravana
iLongbow
Ravana
Level 108
God Stats
8W - 8L
1,431 SR
Queue Stats
106W - 105L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,020
501
8,261
8,415
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
ACEOptimum
Gilgamesh
15
11 / 3 / 3
9,412
672
11,571
10,305
5,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
Francesco0809
Tsukuyomi
15
9 / 0 / 6
8,923
637
10,344
8,607
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Johnny_Rocket731
Baron Samedi
13
1 / 5 / 5
7,660
547
3,908
7,673
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
swueem
Ymir
10
0 / 2 / 6
5,972
427
4,159
7,939
5,026
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Atlas2798
Cthulhu
10
0 / 4 / 1
6,021
430
4,272
14,571
7,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 5 / 1
6,856
490
9,439
10,494
3,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Mallmanniac
Gilgamesh
11
1 / 6 / 1
6,886
492
2,300
8,196
3,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 5 / 2
7,737
553
4,088
10,187
6,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
iLongbow
Ravana
12
6 / 4 / 4
7,966
569
6,533
8,389
3,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
24
Kills
11
11
Deaths
24
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Gilgamesh
ACEOptimum
Gilgamesh
11
3
3
4.17
L
Cthulhu
Atlas2798
Cthulhu
0
4
1
0.13
L
2
5
1
0.5
W
Tsukuyomi
Francesco0809
Tsukuyomi
9
0
6
12
W
Baron Samedi
Johnny_Rocket731
Baron Samedi
1
5
5
0.7
L
Gilgamesh
Mallmanniac
Gilgamesh
1
6
1
0.25
L
2
5
2
0.6
L
Ravana
iLongbow
Ravana
6
4
4
2
W
Ymir
swueem
Ymir
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,243
Damage
26,632
42,939
Taken
51,837
18,702
Mitigated
23,257
14,101
Healing
10,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,261
3,170
576
4,787
8,415
2,399
1,336
1,856
6,559
0
38,388
W
Gilgamesh
ACEOptimum
Gilgamesh
11,571
3,639
0
2,382
10,305
5,230
672
1,064
9,153
0
44,724
L
Cthulhu
Atlas2798
Cthulhu
4,272
447
82
3,206
14,571
7,368
0
3,551
11,020
13,701
0
L
9,439
7,151
783
2,943
10,494
3,116
549
422
10,072
0
48,110
W
Tsukuyomi
Francesco0809
Tsukuyomi
10,344
2,828
0
3,704
8,607
3,358
400
1,036
7,485
0
52,061
W
Baron Samedi
Johnny_Rocket731
Baron Samedi
3,908
128
0
2,350
7,673
2,689
684
2,108
5,329
32,633
0
L
Gilgamesh
Mallmanniac
Gilgamesh
2,300
656
0
971
8,196
3,269
538
0
8,196
0
24,331
L
4,088
258
0
2,141
10,187
6,372
229
3,276
6,571
40,786
0
L
Ravana
iLongbow
Ravana
6,533
1,737
0
646
8,389
3,132
0
478
7,911
0
31,585
W
Ymir
swueem
Ymir
4,159
730
0
302
7,939
5,026
0
1,886
6,053
14,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,987
Gold Earned
35,466
354
Minions Killed
297
0
Camps Cleared
0
1,326,902
Distance Traveled
1,266,537
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,020
501
79
6
0
254,598
5
W
Gilgamesh
9,412
672
75
5
0
272,715
0
L
Cthulhu
6,021
430
32
2
0
255,902
0
L
Rama
6,856
490
76
5
0
226,847
4
W
Tsukuyomi
8,923
637
96
7
0
298,758
0
W
Baron Samedi
7,660
547
77
6
0
233,056
0
L
Gilgamesh
6,886
492
46
3
0
246,236
8
L
Tiamat
7,737
553
85
6
0
242,477
4
L
Ravana
7,966
569
58
4
0
295,075
1
W
Ymir
5,972
427
27
2
0
267,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role