Player Matchup

Gilgamesh
Gilgamesh
BoxOJoe
Gilgamesh
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
58W - 51L
1,715 Elo+
Party 1
Neith
Neith
ImStove
Neith
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,713 Elo+
Party 1
Sun Wukong
Sun Wukong
KuroChuro
Sun Wukong
Level 18
God Stats
7W - 3L
1,779 SR
Queue Stats
8W - 4L
1,642 Elo+
Party 1
Cupid
Cupid
M1ochi
Cupid
Level 26
God Stats
9W - 3L
1,810 SR
Queue Stats
11W - 5L
1,617 Elo+
Party 1
Tiamat
Tiamat
Myravros
Tiamat
Level 124
God Stats
13W - 6L
1,721 SR
Queue Stats
70W - 68L
1,617 Elo+
Party 1
Team Averages
Level 81
1,662 SR
1,661 Elo+

VS

Team Averages
Level 93
1,528 SR
1,567 Elo+
Chang'e
Chang'e
AngelicAngelino
Chang'e
Level 35
God Stats
84W - 67L
1,660 SR
Queue Stats
127W - 96L
1,625 Elo+
Party 2
Cthulhu
Cthulhu
LennyFaces
Cthulhu
Level 143
God Stats
3W - 3L
1,551 SR
Queue Stats
33W - 26L
1,436 Elo+
Solo
Nike
Nike
LuckyGhost
Nike
Level 122
God Stats
2W - 3L
1,399 SR
Queue Stats
279W - 252L
1,562 Elo+
Party 3
Nox
Nox
Temptressgammer
Nox
Level 119
God Stats
9W - 25L
1,496 SR
Queue Stats
310W - 264L
1,652 Elo+
Party 2
Izanami
Izanami
danieljml
Izanami
Level 48
God Stats
39W - 29L
1,535 SR
Queue Stats
295W - 271L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BoxOJoe
Gilgamesh
20
5 / 5 / 13
14,788
822
10,804
30,173
21,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Neith
ImStove
Neith
20
5 / 1 / 9
14,014
779
14,529
12,883
5,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
KuroChuro
Sun Wukong
19
2 / 3 / 12
12,399
689
9,718
21,038
19,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
M1ochi
Cupid
18
3 / 4 / 8
11,901
661
8,306
18,059
6,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Myravros
Tiamat
20
8 / 6 / 12
15,653
870
36,604
19,039
16,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 13
10,865
604
11,025
17,199
6,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
LennyFaces
Cthulhu
19
4 / 6 / 13
13,222
735
21,259
25,233
26,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
4 / 5 / 12
12,876
715
14,732
21,613
17,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
7 / 2 / 8
14,123
785
23,710
9,036
3,876
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
danieljml
Izanami
19
4 / 5 / 5
12,215
679
11,293
15,035
5,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
70
23
Kills
19
19
Deaths
23
54
Assists
51
Player
Kills
Deaths
Assists
KDA
L
0
5
13
1.3
W
Gilgamesh
BoxOJoe
Gilgamesh
5
5
13
2.3
W
Neith
ImStove
Neith
5
1
9
9.5
W
Sun Wukong
KuroChuro
Sun Wukong
2
3
12
2.67
L
Cthulhu
LennyFaces
Cthulhu
4
6
13
1.75
L
4
5
12
2
W
Cupid
M1ochi
Cupid
3
4
8
1.75
W
Tiamat
Myravros
Tiamat
8
6
12
2.33
L
7
2
8
5.5
L
Izanami
danieljml
Izanami
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,961
Damage
82,019
101,192
Taken
88,116
69,342
Mitigated
60,133
34,269
Healing
20,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,025
413
5,455
5,889
17,199
6,093
451
7,349
9,402
29,250
0
W
Gilgamesh
BoxOJoe
Gilgamesh
10,804
2,065
0
9,103
30,173
21,894
0
17,396
12,270
0
36,355
W
Neith
ImStove
Neith
14,529
4,937
0
5,374
12,883
5,437
2,701
7,414
5,183
0
62,114
W
Sun Wukong
KuroChuro
Sun Wukong
9,718
1,673
0
5,188
21,038
19,378
479
10,542
10,152
0
30,436
L
Cthulhu
LennyFaces
Cthulhu
21,259
1,133
1,284
3,581
25,233
26,191
1
9,664
14,999
48,005
0
L
14,732
1,100
0
805
21,613
17,998
418
9,268
11,595
0
42,859
W
Cupid
M1ochi
Cupid
8,306
5,223
1,223
6,725
18,059
6,520
1,058
10,482
7,437
0
37,413
W
Tiamat
Myravros
Tiamat
36,604
2,047
0
6,656
19,039
16,113
538
9,541
9,251
77,681
0
L
23,710
2,010
0
133
9,036
3,876
68
3,093
5,519
59,019
0
L
Izanami
danieljml
Izanami
11,293
7,201
0
2,916
15,035
5,975
1,172
5,331
9,364
0
52,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,755
Gold Earned
63,301
407
Minions Killed
419
8
Camps Cleared
7
1,704,444
Distance Traveled
1,663,754
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,865
604
63
4
0
324,082
0
W
Gilgamesh
14,788
822
58
3
2
349,264
1
W
Neith
14,014
779
125
7
4
335,766
2
W
Sun Wukong
12,399
689
55
3
0
356,918
0
L
Cthulhu
13,222
735
72
4
2
333,748
1
L
Nike
12,876
715
55
3
3
360,996
1
W
Cupid
11,901
661
72
4
1
325,766
1
W
Tiamat
15,653
870
97
5
1
336,730
3
L
Nox
14,123
785
95
5
1
346,039
0
L
Izanami
12,215
679
134
7
1
298,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role