Player Matchup

Danzaburou
Danzaburou
ASSLY_AF
Danzaburou
Level 29
God Stats
13W - 21L
1,433 SR
Queue Stats
31W - 60L
1,364 Elo+
Party 1
Chaac
Chaac
BOOTYCRATER
Chaac
Level 38
God Stats
2W - 3L
1,289 SR
Queue Stats
38W - 62L
1,342 Elo+
Party 1
Discordia
Discordia
RellaRen6
Discordia
Level 24
God Stats
4W - 7L
1,362 SR
Queue Stats
7W - 18L
1,373 Elo+
Party 1
Yemoja
Yemoja
ThreadedHarmony
Yemoja
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 113L
1,500 Elo+
Solo
Fenrir
Fenrir
WolfManWoo73
Fenrir
Level 28
God Stats
7W - 10L
1,486 SR
Queue Stats
19W - 36L
1,355 Elo+
Party 1
Team Averages
Level 26
1,414 SR
1,387 Elo+

VS

Team Averages
Level 20
1,429 SR
1,402 Elo+
Hel
Hel
Asuy Gahi
Hel
Level 27
God Stats
5W - 13L
1,472 SR
Queue Stats
45W - 57L
1,409 Elo+
Party 2
Neith
Neith
Ayestek
Neith
Level 21
God Stats
31W - 36L
1,327 SR
Queue Stats
42W - 61L
1,233 Elo+
Solo
Kumbhakarna
Kumbhakarna
HawaiianThunda
Kumbhakarna
Level 29
God Stats
1W - 3L
1,346 SR
Queue Stats
43W - 50L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
The_BlaCkouT09
Gilgamesh
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,418 Elo+
Solo
Fenrir
Fenrir
losterbr
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ASSLY_AF
Danzaburou
20
12 / 0 / 21
17,125
1,070
41,885
24,362
12,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
9 / 4 / 22
16,116
1,007
27,209
25,099
24,955
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
RellaRen6
Discordia
20
3 / 3 / 19
14,074
880
24,128
12,025
5,653
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
2 / 5 / 23
14,898
931
18,109
19,826
13,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
20
16 / 5 / 11
16,729
1,046
23,560
19,664
10,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

129

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 10
14,567
910
22,104
29,234
12,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Ayestek
Neith
20
5 / 14 / 8
14,649
916
25,374
35,667
15,233
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kumbhakarna
HawaiianThunda
Kumbhakarna
20
5 / 0 / 7
15,307
957
11,954
25,074
33,204
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
The_BlaCkouT09
Gilgamesh
20
3 / 6 / 10
14,337
896
28,270
31,289
16,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
losterbr
Fenrir
20
0 / 14 / 9
13,201
825
8,797
29,318
13,358
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
61
42
Kills
17
17
Deaths
42
96
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ASSLY_AF
Danzaburou
12
0
21
22.5
L
4
8
10
1.13
L
Neith
Ayestek
Neith
5
14
8
0.64
W
9
4
22
5
L
Kumbhakarna
HawaiianThunda
Kumbhakarna
5
0
7
8.5
W
Discordia
RellaRen6
Discordia
3
3
19
4.17
L
Gilgamesh
The_BlaCkouT09
Gilgamesh
3
6
10
1.33
W
2
5
23
2.7
W
Fenrir
16
5
11
4.3
L
Fenrir
losterbr
Fenrir
0
14
9
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,891
Damage
96,499
100,976
Taken
150,582
66,863
Mitigated
91,278
34,274
Healing
31,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ASSLY_AF
Danzaburou
41,885
20,993
621
9,862
24,362
12,583
0
8,081
16,281
0
81,294
L
22,104
1,369
11,707
14,042
29,234
12,960
0
9,112
20,122
52,052
0
L
Neith
Ayestek
Neith
25,374
14,883
0
1,645
35,667
15,233
0
7,913
27,754
0
42,589
W
27,209
4,988
970
9,481
25,099
24,955
0
9,981
15,118
462
45,268
L
Kumbhakarna
HawaiianThunda
Kumbhakarna
11,954
1,946
434
2,502
25,074
33,204
0
6,297
18,777
32,285
0
W
Discordia
RellaRen6
Discordia
24,128
1,914
116
1,396
12,025
5,653
0
4,102
7,923
44,461
0
L
Gilgamesh
The_BlaCkouT09
Gilgamesh
28,270
7,444
0
1,463
31,289
16,523
0
7,295
23,994
0
65,303
W
18,109
5,060
4,035
2,113
19,826
13,277
0
3,895
15,931
33,798
0
W
Fenrir
23,560
10,213
1,447
4,233
19,664
10,395
0
7,999
11,665
0
33,535
L
Fenrir
losterbr
Fenrir
8,797
3,997
0
201
29,318
13,358
0
12,079
17,239
0
17,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,942
Gold Earned
72,061
239
Minions Killed
232
7
Camps Cleared
5
1,199,144
Distance Traveled
1,470,962
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,125
1,070
91
6
3
272,739
0
L
Hel
14,567
910
64
4
3
332,237
0
L
Neith
14,649
916
36
2
1
236,350
0
W
Chaac
16,116
1,007
48
3
0
232,447
0
L
Kumbhakarna
15,307
957
48
3
0
297,336
0
W
Discordia
14,074
880
50
3
1
245,934
0
L
Gilgamesh
14,337
896
74
5
1
332,937
0
W
Yemoja
14,898
931
32
2
0
205,670
0
W
Fenrir
16,729
1,046
18
1
3
242,354
1
L
Fenrir
13,201
825
10
1
0
272,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role