Player Matchup

Ra
Ra
Amuxic
Ra
Level 134
God Stats
5W - 1L
1,901 SR
Queue Stats
42W - 39L
1,544 Elo+
Party 2
Izanami
Izanami
DaTaShoT
Izanami
Level 50
God Stats
45W - 42L
1,568 SR
Queue Stats
170W - 167L
1,536 Elo+
Solo
Fenrir
Fenrir
KatMH
Fenrir
Level 65
God Stats
9W - 10L
1,320 SR
Queue Stats
279W - 243L
1,566 Elo+
Party 2
Sylvanus
Sylvanus
PMV_1
Sylvanus
Level 117
God Stats
13W - 8L
1,945 SR
Queue Stats
272W - 231L
1,606 Elo+
Party 2
Athena
Athena
SpiffyMew
Athena
Level 48
God Stats
10W - 5L
1,786 SR
Queue Stats
46W - 37L
1,584 Elo+
Party 2
Team Averages
Level 83
1,704 SR
1,567 Elo+

VS

Team Averages
Level 69
1,523 SR
1,500 Elo+
Ravana
Ravana
OGBUBBBAJ
Ravana
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
317W - 324L
1,587 Elo+
Solo
Tiamat
Tiamat
Punchonello
Tiamat
Level 73
God Stats
9W - 6L
1,530 SR
Queue Stats
64W - 71L
1,477 Elo+
Party 1
Cerberus
Cerberus
Snagglewolf
Cerberus
Level 89
God Stats
1W - 2L
1,520 SR
Queue Stats
60W - 63L
1,483 Elo+
Party 1
Heimdallr
Heimdallr
Tehut
Heimdallr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
soapysalesmen
Chaac
Level 48
God Stats
17W - 10L
1,563 SR
Queue Stats
105W - 112L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
0 / 0 / 0
6,089
609
880
3,455
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
DaTaShoT
Izanami
10
2 / 0 / 3
5,914
591
5,120
4,526
1,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
KatMH
Fenrir
9
3 / 0 / 1
5,681
568
2,820
5,825
2,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
PMV_1
Sylvanus
11
4 / 0 / 0
6,436
644
6,005
6,319
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
SpiffyMew
Athena
10
0 / 0 / 4
5,671
567
4,106
7,266
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
OGBUBBBAJ
Ravana
9
0 / 3 / 0
5,018
502
2,926
6,103
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
10
0 / 0 / 0
5,296
530
2,043
1,748
725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Snagglewolf
Cerberus
9
0 / 3 / 0
4,794
479
2,424
7,959
4,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Tehut
Heimdallr
8
0 / 3 / 0
4,593
459
3,507
6,683
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
0 / 0 / 0
4,761
476
3,517
6,212
2,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
9
Kills
0
0
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
0
0
0
0
W
Izanami
DaTaShoT
Izanami
2
0
3
3.5
W
Fenrir
KatMH
Fenrir
3
0
1
3.5
L
Ravana
OGBUBBBAJ
Ravana
0
3
0
0
W
Sylvanus
PMV_1
Sylvanus
4
0
0
4
L
Tiamat
0
0
0
0
L
Cerberus
Snagglewolf
Cerberus
0
3
0
0
W
Athena
SpiffyMew
Athena
0
0
4
2
L
Heimdallr
Tehut
Heimdallr
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,931
Damage
14,417
27,391
Taken
28,705
10,985
Mitigated
11,634
14,105
Healing
10,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
880
286
0
1,614
3,455
1,263
482
1,319
1,940
38,081
0
W
Izanami
DaTaShoT
Izanami
5,120
4,201
0
1,689
4,526
1,131
0
0
4,526
0
37,000
W
Fenrir
KatMH
Fenrir
2,820
666
0
2,802
5,825
2,226
0
191
5,594
0
8,044
L
Ravana
OGBUBBBAJ
Ravana
2,926
552
0
2,222
6,103
1,598
0
2,270
3,833
0
26,795
W
Sylvanus
PMV_1
Sylvanus
6,005
2,301
239
4,169
6,319
3,475
350
2,045
4,049
29,444
6,139
L
Tiamat
2,043
255
0
1,174
1,748
725
16
811
937
31,250
0
L
Cerberus
Snagglewolf
Cerberus
2,424
405
0
2,025
7,959
4,921
0
5,108
2,851
16,436
0
W
Athena
SpiffyMew
Athena
4,106
1,387
0
3,592
7,266
2,890
0
386
6,815
34,226
0
L
Heimdallr
Tehut
Heimdallr
3,507
1,865
0
2,534
6,683
1,794
11
1,204
5,479
0
26,781
L
3,517
430
0
2,510
6,212
2,596
0
962
5,250
0
13,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,791
Gold Earned
24,462
320
Minions Killed
265
0
Camps Cleared
0
1,042,715
Distance Traveled
916,046
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,089
609
99
10
0
192,185
2
W
Izanami
5,914
591
77
8
0
218,081
2
W
Fenrir
5,681
568
7
1
0
210,145
0
L
Ravana
5,018
502
65
7
0
205,963
0
W
Sylvanus
6,436
644
67
7
0
157,799
1
L
Tiamat
5,296
530
63
6
0
179,785
3
L
Cerberus
4,794
479
63
6
0
159,881
1
W
Athena
5,671
567
70
7
0
264,505
2
L
Heimdallr
4,593
459
61
6
0
172,140
1
L
Chaac
4,761
476
13
1
0
198,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role