Player Matchup

Gilgamesh
Gilgamesh
KenpachiJarvis
Gilgamesh
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 140L
1,584 Elo+
Party 2
Chiron
Chiron
Scabzilla
Chiron
Level 127
God Stats
25W - 13L
1,682 SR
Queue Stats
340W - 303L
1,554 Elo+
Party 2
Tiamat
Tiamat
ZephyrZwei01
Tiamat
Level 80
God Stats
5W - 3L
1,572 SR
Queue Stats
13W - 23L
1,418 Elo+
Solo
Team Averages
Level 117
1,585 SR
1,519 Elo+

VS

Team Averages
Level 81
1,491 SR
1,525 Elo+
Ah Puch
Ah Puch
ButterKing--
Ah Puch
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MASTER PlGY
Sylvanus
Level 62
God Stats
4W - 4L
1,474 SR
Queue Stats
166W - 137L
1,547 Elo+
Party 1
Gilgamesh
Gilgamesh
ProtoZeroMan
Gilgamesh
Level 96
God Stats
48W - 31L
1,500 SR
Queue Stats
297W - 296L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KenpachiJarvis
Gilgamesh
16
6 / 9 / 6
13,091
727
12,353
23,532
17,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
Scabzilla
Chiron
16
3 / 4 / 4
11,651
647
14,448
13,435
4,981
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
12
3 / 9 / 4
10,599
589
9,801
14,200
9,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ButterKing--
Ah Puch
17
6 / 4 / 7
12,811
712
14,313
13,813
5,032
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
MASTER PlGY
Sylvanus
15
3 / 5 / 15
12,197
678
12,283
19,063
10,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
ProtoZeroMan
Gilgamesh
16
12 / 3 / 6
13,739
763
15,678
19,440
8,713
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
12
Kills
21
22
Deaths
12
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ButterKing--
Ah Puch
6
4
7
2.38
L
Gilgamesh
KenpachiJarvis
Gilgamesh
6
9
6
1
W
Sylvanus
MASTER PlGY
Sylvanus
3
5
15
2.1
W
Gilgamesh
ProtoZeroMan
Gilgamesh
12
3
6
5
L
Chiron
Scabzilla
Chiron
3
4
4
1.25
L
Tiamat
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,602
Damage
42,274
51,167
Taken
52,316
31,061
Mitigated
24,238
7,733
Healing
24,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ButterKing--
Ah Puch
14,313
263
0
2,591
13,813
5,032
96
2,669
11,144
56,565
0
L
Gilgamesh
KenpachiJarvis
Gilgamesh
12,353
2,863
656
2,097
23,532
17,027
0
11,968
11,564
0
32,223
W
Sylvanus
MASTER PlGY
Sylvanus
12,283
4,911
3,567
9,015
19,063
10,493
980
3,486
15,577
35,818
3,697
W
Gilgamesh
ProtoZeroMan
Gilgamesh
15,678
5,735
1,050
7,937
19,440
8,713
2,022
3,699
15,741
588
80,406
L
Chiron
Scabzilla
Chiron
14,448
4,588
561
2,919
13,435
4,981
0
6,877
6,558
0
52,636
L
Tiamat
9,801
621
0
1,500
14,200
9,053
7
7,200
7,000
39,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,341
Gold Earned
38,747
180
Minions Killed
215
0
Camps Cleared
0
890,810
Distance Traveled
873,643
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,811
712
84
5
0
301,966
1
L
Gilgamesh
13,091
727
36
2
0
299,765
1
W
Sylvanus
12,197
678
49
3
0
225,475
6
W
Gilgamesh
13,739
763
82
5
0
346,202
2
L
Chiron
11,651
647
91
5
0
305,869
4
L
Tiamat
10,599
589
53
3
0
285,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role