Player Matchup

Heimdallr
Heimdallr
Mik3y_T99
Heimdallr
Level 81
God Stats
37W - 45L
1,483 SR
Queue Stats
142W - 184L
1,395 Elo+
Party 1
Achilles
Achilles
mosesheavy
Achilles
Level 67
God Stats
38W - 47L
1,418 SR
Queue Stats
65W - 92L
1,417 Elo+
Party 1
Zeus
Zeus
rasyonas24
Zeus
Level 66
God Stats
2W - 1L
1,715 SR
Queue Stats
109W - 109L
1,533 Elo+
Party 1
Team Averages
Level 71
1,539 SR
1,449 Elo+

VS

Team Averages
Level 90
1,568 SR
1,482 Elo+
Gilgamesh
Gilgamesh
Souls_95
Gilgamesh
Level 126
God Stats
28W - 16L
1,500 SR
Queue Stats
376W - 410L
1,444 Elo+
Party 2
Artemis
Artemis
TheSweatMan2244
Artemis
Level 17
God Stats
10W - 5L
1,744 SR
Queue Stats
84W - 80L
1,620 Elo+
Solo
Discordia
Discordia
stayondamoon3
Discordia
Level 126
God Stats
41W - 56L
1,460 SR
Queue Stats
287W - 339L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Mik3y_T99
Heimdallr
15
2 / 5 / 4
10,767
598
11,244
18,178
8,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
mosesheavy
Achilles
13
1 / 5 / 3
10,704
595
7,647
20,923
24,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
3 / 11 / 1
11,022
612
10,368
15,898
5,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Souls_95
Gilgamesh
17
13 / 0 / 6
13,272
737
14,521
22,360
21,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
4 / 3 / 14
11,688
649
15,412
8,613
3,133
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
stayondamoon3
Discordia
15
3 / 3 / 14
11,568
643
17,100
10,338
3,438
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
6
Kills
20
21
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Mik3y_T99
Heimdallr
2
5
4
0.8
W
Gilgamesh
Souls_95
Gilgamesh
13
0
6
16
W
4
3
14
3.67
L
Achilles
mosesheavy
Achilles
1
5
3
0.5
L
3
11
1
0.32
W
Discordia
stayondamoon3
Discordia
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,259
Damage
47,033
54,999
Taken
41,311
37,843
Mitigated
27,726
15,196
Healing
14,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Mik3y_T99
Heimdallr
11,244
3,913
431
4,568
18,178
8,082
682
6,073
12,105
0
54,420
W
Gilgamesh
Souls_95
Gilgamesh
14,521
2,472
0
8,684
22,360
21,155
1,048
4,602
17,758
0
42,360
W
15,412
6,745
0
2,420
8,613
3,133
748
3,428
5,185
0
44,274
L
Achilles
mosesheavy
Achilles
7,647
1,990
836
4,989
20,923
24,271
0
6,944
13,979
0
16,322
L
10,368
1,498
1,141
3,231
15,898
5,490
54
4,146
11,752
54,221
0
W
Discordia
stayondamoon3
Discordia
17,100
745
230
2,946
10,338
3,438
849
2,634
7,704
55,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,493
Gold Earned
36,528
170
Minions Killed
163
0
Camps Cleared
0
844,955
Distance Traveled
1,081,392
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,767
598
66
4
0
287,449
1
W
Gilgamesh
13,272
737
35
2
0
480,366
0
W
Artemis
11,688
649
55
3
0
288,528
0
L
Achilles
10,704
595
15
1
0
313,403
3
L
Zeus
11,022
612
89
5
0
244,103
1
W
Discordia
11,568
643
73
4
0
312,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role