Player Matchup

Gilgamesh
Gilgamesh
CharlyBucket547
Gilgamesh
Level 31
God Stats
8W - 11L
1,885 SR
Queue Stats
137W - 139L
1,521 Elo+
Solo
Bacchus
Bacchus
Moneto3890
Bacchus
Level 28
God Stats
58W - 52L
1,647 SR
Queue Stats
113W - 109L
1,606 Elo+
Solo
Chang'e
Chang'e
R-Trucho
Chang'e
Level 17
God Stats
3W - 2L
1,399 SR
Queue Stats
25W - 35L
1,511 Elo+
Solo
Heimdallr
Heimdallr
TopScholar123
Heimdallr
Level 34
God Stats
0W - 2L
1,282 SR
Queue Stats
346W - 332L
1,555 Elo+
Solo
Tyr
Tyr
gerjo02
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,498 Elo+
Solo
Team Averages
Level 25
1,543 SR
1,538 Elo+

VS

Team Averages
Level 22
1,622 SR
1,542 Elo+
Chronos
Chronos
BarneysEgo
Chronos
Level 29
God Stats
13W - 13L
1,538 SR
Queue Stats
53W - 41L
1,571 Elo+
Solo
Neith
Neith
Ely_kent_13
Neith
Level 17
God Stats
3W - 0L
1,873 SR
Queue Stats
22W - 22L
1,518 Elo+
Solo
Cerberus
Cerberus
NanoShade95
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,504 Elo+
Solo
Ratatoskr
Ratatoskr
Tifa_shepard
Ratatoskr
Level 26
God Stats
4W - 2L
1,539 SR
Queue Stats
82W - 106L
1,602 Elo+
Solo
Apollo
Apollo
bev-boys
Apollo
Level 29
God Stats
39W - 37L
1,662 SR
Queue Stats
108W - 106L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CharlyBucket547
Gilgamesh
17
7 / 6 / 3
11,779
491
14,024
19,566
11,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Moneto3890
Bacchus
18
9 / 3 / 7
12,741
531
12,701
15,790
10,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
R-Trucho
Chang'e
18
6 / 6 / 10
12,070
503
16,985
17,332
5,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
TopScholar123
Heimdallr
13
1 / 8 / 5
9,124
380
8,458
15,691
6,060
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tyr
15
1 / 6 / 5
9,888
412
6,786
18,353
22,752
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BarneysEgo
Chronos
20
7 / 3 / 7
14,364
599
12,498
17,862
7,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
3 / 6 / 7
12,489
520
16,429
17,374
6,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
NanoShade95
Cerberus
16
0 / 7 / 8
11,518
480
11,544
24,068
14,329
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Tifa_shepard
Ratatoskr
20
8 / 4 / 4
14,050
585
9,808
19,534
9,476
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
bev-boys
Apollo
18
11 / 4 / 1
13,197
550
11,896
14,130
8,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
56
24
Kills
29
29
Deaths
24
30
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chronos
BarneysEgo
Chronos
7
3
7
3.5
L
Gilgamesh
CharlyBucket547
Gilgamesh
7
6
3
1.42
W
3
6
7
1.08
L
Bacchus
Moneto3890
Bacchus
9
3
7
4.17
W
Cerberus
NanoShade95
Cerberus
0
7
8
0.57
L
Chang'e
R-Trucho
Chang'e
6
6
10
1.83
W
Ratatoskr
Tifa_shepard
Ratatoskr
8
4
4
2.5
L
Heimdallr
TopScholar123
Heimdallr
1
8
5
0.44
W
Apollo
bev-boys
Apollo
11
4
1
2.88
L
Tyr
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,954
Damage
62,175
86,732
Taken
92,968
55,828
Mitigated
45,961
21,123
Healing
34,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BarneysEgo
Chronos
12,498
5,475
1,252
7,497
17,862
7,578
10,368
5,171
12,601
85,069
0
L
Gilgamesh
CharlyBucket547
Gilgamesh
14,024
3,906
0
5,251
19,566
11,575
1,688
2,907
16,659
0
65,345
W
16,429
4,788
0
3,310
17,374
6,547
3,111
8,135
9,023
0
76,976
L
Bacchus
Moneto3890
Bacchus
12,701
411
0
3,672
15,790
10,337
0
4,924
10,866
41,401
0
W
Cerberus
NanoShade95
Cerberus
11,544
1,217
0
11,466
24,068
14,329
0
9,583
13,977
61,609
0
L
Chang'e
R-Trucho
Chang'e
16,985
666
2,180
5,851
17,332
5,104
704
5,950
11,382
59,160
0
W
Ratatoskr
Tifa_shepard
Ratatoskr
9,808
2,553
0
8,399
19,534
9,476
1,631
3,896
15,424
0
102,544
L
Heimdallr
TopScholar123
Heimdallr
8,458
3,244
0
1,843
15,691
6,060
720
3,611
12,080
0
45,427
W
Apollo
bev-boys
Apollo
11,896
8,901
0
3,013
14,130
8,031
4,012
4,585
9,439
0
54,682
L
Tyr
6,786
1,937
0
2,326
18,353
22,752
1,004
6,761
11,592
0
44,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,602
Gold Earned
65,618
406
Minions Killed
611
0
Camps Cleared
0
2,000,578
Distance Traveled
2,238,043
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,364
599
143
6
0
394,465
3
L
Gilgamesh
11,779
491
110
5
0
364,383
1
W
Neith
12,489
520
93
4
0
420,221
3
L
Bacchus
12,741
531
46
2
0
457,422
5
W
Cerberus
11,518
480
130
5
0
454,284
2
L
Chang'e
12,070
503
105
4
0
394,684
1
W
Ratatoskr
14,050
585
165
7
0
501,654
0
L
Heimdallr
9,124
380
80
3
0
389,139
1
W
Apollo
13,197
550
80
3
0
467,419
3
L
Tyr
9,888
412
65
3
0
394,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role