Player Matchup

Da Ji
Da Ji
Bruins63374592
Da Ji
Level 9
God Stats
2W - 5L
1,500 SR
Queue Stats
61W - 57L
1,222 Elo+
Party 1
Medusa
Medusa
HeavenHillsHer0
Medusa
Level 29
God Stats
43W - 34L
1,552 SR
Queue Stats
66W - 56L
1,447 Elo+
Solo
Thor
Thor
KyaMantis
Thor
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 96L
1,374 Elo+
Solo
Arachne
Arachne
TimeliestSeven9
Arachne
Level 14
God Stats
3W - 6L
1,433 SR
Queue Stats
31W - 37L
1,316 Elo+
Solo
Anubis
Anubis
YaBoiNate17
Anubis
Level 8
God Stats
17W - 16L
1,411 SR
Queue Stats
21W - 17L
1,403 Elo+
Party 1
Team Averages
Level 16
1,479 SR
1,352 Elo+

VS

Team Averages
Level 21
1,562 SR
1,414 Elo+
Bellona
Bellona
Carlos_costa100
Bellona
Level 7
God Stats
5W - 8L
1,290 SR
Queue Stats
7W - 14L
1,279 Elo+
Solo
Scylla
Scylla
DEVIANTHORROR666
Scylla
Level 17
God Stats
43W - 39L
1,512 SR
Queue Stats
155W - 137L
1,421 Elo+
Solo
Medusa
Medusa
ForeiignTempest
Medusa
Level 28
God Stats
27W - 19L
1,804 SR
Queue Stats
138W - 130L
1,441 Elo+
Solo
Olorun
Olorun
WSTMANN
Olorun
Level 26
God Stats
11W - 9L
1,524 SR
Queue Stats
54W - 74L
1,361 Elo+
Solo
Gilgamesh
Gilgamesh
vSmokeandMirrors
Gilgamesh
Level 29
God Stats
40W - 36L
1,682 SR
Queue Stats
484W - 393L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 1
8,751
875
3,657
16,258
7,461
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 1
8,966
897
4,109
6,715
2,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
13
0 / 15 / 2
8,251
825
6,954
18,443
7,490
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 2 / 2
9,154
915
2,657
7,882
2,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
14
1 / 10 / 1
9,054
905
7,739
15,072
15,082
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 17
10,878
1,088
6,171
10,930
5,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
5 / 0 / 16
10,837
1,084
7,257
553
210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
15 / 0 / 10
11,169
1,117
16,356
3,044
1,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
WSTMANN
Olorun
18
2 / 0 / 24
10,905
1,091
10,322
5,590
2,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
18
15 / 1 / 17
11,959
1,196
19,341
10,641
4,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
126
4
Kills
42
42
Deaths
4
7
Assists
84
Player
Kills
Deaths
Assists
KDA
L
1
12
1
0.13
W
5
3
17
4.5
W
5
0
16
13
W
15
0
10
20
L
1
3
1
0.5
L
Thor
0
15
2
0.07
L
1
2
2
1
W
Olorun
WSTMANN
Olorun
2
0
24
14
L
Anubis
1
10
1
0.15
W
Gilgamesh
15
1
17
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,116
Damage
59,447
64,370
Taken
30,758
35,952
Mitigated
14,155
1,068
Healing
6,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,657
1,092
0
0
16,258
7,461
0
3,959
12,299
0
10,296
W
6,171
1,785
0
661
10,930
5,852
0
3,824
7,106
0
16,723
W
7,257
159
0
57
553
210
0
0
553
38,724
0
W
16,356
10,676
0
1,100
3,044
1,175
0
128
2,916
0
19,855
L
4,109
1,502
0
0
6,715
2,927
0
1,419
5,296
0
27,277
L
Thor
6,954
1,418
0
0
18,443
7,490
0
6,396
12,047
0
16,323
L
2,657
2,172
0
447
7,882
2,992
0
1,967
5,915
0
6,656
W
Olorun
WSTMANN
Olorun
10,322
8,222
328
2,729
5,590
2,100
0
1,635
3,955
29,016
0
L
Anubis
7,739
345
0
621
15,072
15,082
0
3,838
11,234
25,125
0
W
Gilgamesh
19,341
8,339
0
1,405
10,641
4,818
0
2,152
8,489
0
30,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,176
Gold Earned
55,748
127
Minions Killed
191
3
Camps Cleared
10
657,870
Distance Traveled
896,493
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,751
875
16
2
1
145,039
0
W
Bellona
10,878
1,088
20
2
0
189,601
0
W
Scylla
10,837
1,084
93
9
2
175,601
4
W
Medusa
11,169
1,117
11
1
2
162,431
0
L
Medusa
8,966
897
46
5
0
151,189
0
L
Thor
8,251
825
18
2
1
122,119
0
L
Arachne
9,154
915
7
1
0
116,208
0
W
Olorun
10,905
1,091
44
4
5
173,882
1
L
Anubis
9,054
905
40
4
1
123,315
0
W
Gilgamesh
11,959
1,196
23
2
1
194,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role