Player Matchup

Da Ji
Da Ji
DogoAKA
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,570 Elo+
Solo
Ullr
Ullr
Lµcîd
Ullr
Level 11
God Stats
0W - 1L
1,285 SR
Queue Stats
8W - 6L
1,613 Elo+
Solo
Raijin
Raijin
nicetomeetme
Raijin
Level 26
God Stats
2W - 2L
1,773 SR
Queue Stats
25W - 18L
1,696 Elo+
Solo
Xing Tian
Xing Tian
offroleacc
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 6L
1,850 Elo+
Solo
Ares
Ares
zeonope
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,690 Elo+
Solo
Team Averages
Level 15
1,512 SR
1,684 Elo+

VS

Team Averages
Level 56
1,555 SR
1,627 Elo+
Apollo
Apollo
Asianblonde
Apollo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
Elesta
Hercules
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 71L
1,711 Elo+
Party 1
Ra
Ra
GuapLordx420
Ra
Level 3
God Stats
8W - 4L
1,500 SR
Queue Stats
83W - 40L
1,711 Elo+
Party 1
Tsukuyomi
Tsukuyomi
chandanjeet59
Tsukuyomi
Level 15
God Stats
6W - 1L
1,774 SR
Queue Stats
11W - 4L
1,711 Elo+
Party 1
Ymir
Ymir
suchah808
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DogoAKA
Da Ji
7
1 / 5 / 1
4,362
623
856
6,464
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
Lµcîd
Ullr
5
0 / 2 / 0
3,438
491
1,412
3,105
771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
7
2 / 4 / 1
4,537
648
2,794
3,701
876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Xing Tian
offroleacc
Xing Tian
7
2 / 1 / 2
4,526
647
2,874
4,014
2,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
zeonope
Ares
4
0 / 3 / 2
3,420
489
985
3,465
1,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
3 / 0 / 3
4,708
673
2,811
3,386
941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Elesta
Hercules
7
3 / 0 / 5
5,065
724
2,896
2,960
1,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
4 / 1 / 4
5,210
744
3,186
2,440
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
chandanjeet59
Tsukuyomi
7
3 / 2 / 3
4,919
703
3,145
5,063
1,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
8
2 / 2 / 4
4,701
672
1,734
3,075
1,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
15
15
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Apollo
3
0
3
4.5
L
Da Ji
DogoAKA
Da Ji
1
5
1
0.3
W
Hercules
Elesta
Hercules
3
0
5
5.5
W
4
1
4
6
L
Ullr
Lµcîd
Ullr
0
2
0
0
W
Tsukuyomi
chandanjeet59
Tsukuyomi
3
2
3
2.25
L
Raijin
2
4
1
0.63
L
Xing Tian
offroleacc
Xing Tian
2
1
2
3
W
Ymir
2
2
4
2
L
Ares
zeonope
Ares
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,921
Damage
13,772
20,749
Taken
16,924
7,088
Mitigated
6,024
3,834
Healing
6,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
2,811
1,766
0
1,640
3,386
941
572
916
2,470
0
23,951
L
Da Ji
DogoAKA
Da Ji
856
311
0
1,381
6,464
1,921
0
1,854
4,500
0
14,966
W
Hercules
Elesta
Hercules
2,896
1,108
0
1,593
2,960
1,663
108
674
2,286
0
11,058
W
3,186
588
197
1,202
2,440
759
0
1,305
1,135
22,029
0
L
Ullr
Lµcîd
Ullr
1,412
543
0
474
3,105
771
0
0
3,105
0
10,187
W
Tsukuyomi
chandanjeet59
Tsukuyomi
3,145
974
0
1,566
5,063
1,436
0
1,763
3,300
0
16,445
L
Raijin
2,794
446
0
290
3,701
876
0
449
3,194
18,312
0
L
Xing Tian
offroleacc
Xing Tian
2,874
485
0
1,485
4,014
2,250
0
1,630
2,348
15,760
0
W
Ymir
1,734
512
0
559
3,075
1,225
195
1,995
1,080
9,573
564
L
Ares
zeonope
Ares
985
163
0
204
3,465
1,270
0
661
2,760
2,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,283
Gold Earned
24,603
117
Minions Killed
174
0
Camps Cleared
0
583,357
Distance Traveled
744,472
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,708
673
48
7
0
134,954
0
L
Da Ji
4,362
623
36
5
0
119,471
0
W
Hercules
5,065
724
18
3
0
155,987
2
W
Ra
5,210
744
45
6
0
162,414
0
L
Ullr
3,438
491
13
2
0
109,275
1
W
Tsukuyomi
4,919
703
39
6
0
157,065
0
L
Raijin
4,537
648
36
5
0
123,643
1
L
Xing Tian
4,526
647
28
4
0
110,126
0
W
Ymir
4,701
672
24
3
0
134,052
0
L
Ares
3,420
489
4
1
0
120,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role