Player Matchup

Hercules
Hercules
Epialos
Hercules
Level 125
God Stats
4W - 1L
1,938 SR
Queue Stats
49W - 40L
1,564 Elo+
Party 3
Gilgamesh
Gilgamesh
Ramby
Gilgamesh
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 43L
1,560 Elo+
Party 3
Sun Wukong
Sun Wukong
TxBone9
Sun Wukong
Level 88
God Stats
0W - 3L
1,515 SR
Queue Stats
129W - 102L
1,559 Elo+
Party 2
Xbalanque
Xbalanque
WattledCarp9770
Xbalanque
Level 105
God Stats
4W - 10L
1,444 SR
Queue Stats
204W - 169L
1,591 Elo+
Party 2
Nu Wa
Nu Wa
Xelhawesome
Nu Wa
Level 158
God Stats
3W - 3L
1,642 SR
Queue Stats
73W - 60L
1,609 Elo+
Solo
Team Averages
Level 117
1,608 SR
1,577 Elo+

VS

Team Averages
Level 136
1,569 SR
1,602 Elo+
Nox
Nox
 
Nox
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ayerow
Danzaburou
Level 145
God Stats
1W - 5L
1,289 SR
Queue Stats
66W - 58L
1,680 Elo+
Party 1
Gilgamesh
Gilgamesh
DOGofWAR607
Gilgamesh
Level 125
God Stats
4W - 2L
1,698 SR
Queue Stats
52W - 51L
1,532 Elo+
Party 1
Sun Wukong
Sun Wukong
REVEN4NT RE4PER
Sun Wukong
Level 121
God Stats
11W - 6L
1,635 SR
Queue Stats
72W - 83L
1,512 Elo+
Solo
Ares
Ares
TheeBabaYaga
Ares
Level 143
God Stats
4W - 1L
1,721 SR
Queue Stats
14W - 8L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Epialos
Hercules
16
3 / 3 / 2
10,878
453
5,423
27,473
32,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Ramby
Gilgamesh
16
2 / 5 / 3
10,214
426
7,588
20,029
11,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
TxBone9
Sun Wukong
17
0 / 2 / 1
10,433
435
5,869
15,707
11,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
WattledCarp9770
Xbalanque
17
0 / 6 / 1
10,193
425
9,849
19,290
7,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 5 / 1
10,188
425
12,395
11,479
4,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
6 / 1 / 5
13,683
570
13,854
11,935
6,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Ayerow
Danzaburou
19
3 / 3 / 5
13,230
551
13,458
18,094
7,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
DOGofWAR607
Gilgamesh
20
4 / 0 / 7
13,508
563
12,383
16,776
14,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
REVEN4NT RE4PER
Sun Wukong
20
3 / 1 / 3
14,250
594
11,538
18,412
21,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 1 / 11
12,175
507
14,366
18,344
20,387
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
5
Kills
21
21
Deaths
6
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
1
5
8.5
W
Danzaburou
Ayerow
Danzaburou
3
3
5
1.83
W
Gilgamesh
DOGofWAR607
Gilgamesh
4
0
7
7.5
L
Hercules
Epialos
Hercules
3
3
2
1.33
W
Sun Wukong
REVEN4NT RE4PER
Sun Wukong
3
1
3
4.5
L
Gilgamesh
Ramby
Gilgamesh
2
5
3
0.7
W
5
1
11
10.5
L
Sun Wukong
TxBone9
Sun Wukong
0
2
1
0.25
L
Xbalanque
WattledCarp9770
Xbalanque
0
6
1
0.08
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,124
Damage
65,599
93,978
Taken
83,561
67,821
Mitigated
70,156
27,470
Healing
30,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
13,854
562
48
3,459
11,935
6,041
1,458
3,419
8,168
84,787
0
W
Danzaburou
Ayerow
Danzaburou
13,458
7,083
0
9,520
18,094
7,978
11,022
3,352
14,482
0
115,244
W
Gilgamesh
DOGofWAR607
Gilgamesh
12,383
3,100
0
7,599
16,776
14,417
1,684
4,429
11,977
0
99,828
L
Hercules
Epialos
Hercules
5,423
2,136
0
8,630
27,473
32,344
30
11,556
15,513
0
23,418
W
Sun Wukong
REVEN4NT RE4PER
Sun Wukong
11,538
2,165
0
6,350
18,412
21,333
1,266
3,188
14,948
0
92,652
L
Gilgamesh
Ramby
Gilgamesh
7,588
2,092
0
6,399
20,029
11,996
0
5,896
14,005
0
64,330
W
14,366
358
0
3,684
18,344
20,387
591
2,512
15,450
32,566
0
L
Sun Wukong
TxBone9
Sun Wukong
5,869
599
0
4,983
15,707
11,831
0
1,208
14,459
0
73,921
L
Xbalanque
WattledCarp9770
Xbalanque
9,849
4,069
0
6,298
19,290
7,592
1,186
4,567
14,671
0
83,989
L
12,395
2,240
0
1,160
11,479
4,058
608
5,424
5,785
79,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,906
Gold Earned
66,846
570
Minions Killed
701
0
Camps Cleared
0
2,007,785
Distance Traveled
2,284,274
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,683
570
152
6
0
468,317
3
W
Danzaburou
13,230
551
165
7
0
402,614
4
W
Gilgamesh
13,508
563
142
6
0
521,594
2
L
Hercules
10,878
453
23
1
0
455,996
7
W
Sun Wukong
14,250
594
203
8
0
415,755
2
L
Gilgamesh
10,214
426
103
4
0
367,547
3
W
Ares
12,175
507
39
2
0
475,994
5
L
Sun Wukong
10,433
435
172
7
0
410,137
4
L
Xbalanque
10,193
425
127
5
0
388,525
2
L
Nu Wa
10,188
425
145
6
0
385,580
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role