Player Matchup

Gilgamesh
Gilgamesh
Death strok 125
Gilgamesh
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
182W - 161L
1,495 Elo+
Party 2
Scylla
Scylla
Nezxa
Scylla
Level 121
God Stats
10W - 15L
1,418 SR
Queue Stats
140W - 134L
1,509 Elo+
Party 2
Terra
Terra
Senko3395
Terra
Level 29
God Stats
34W - 22L
1,630 SR
Queue Stats
55W - 52L
1,535 Elo+
Party 2
Danzaburou
Danzaburou
YMD TOKYO
Danzaburou
Level 18
God Stats
4W - 2L
1,871 SR
Queue Stats
14W - 25L
1,327 Elo+
Party 2
Cu Chulainn
Cu Chulainn
l Alphqz I
Cu Chulainn
Level 69
God Stats
19W - 19L
1,612 SR
Queue Stats
130W - 118L
1,484 Elo+
Party 2
Team Averages
Level 69
1,606 SR
1,470 Elo+

VS

Team Averages
Level 35
1,429 SR
1,462 Elo+
Artemis
Artemis
DarthYoshii_
Artemis
Level 27
God Stats
16W - 15L
1,504 SR
Queue Stats
93W - 87L
1,456 Elo+
Party 1
Zeus
Zeus
GX Smith55
Zeus
Level 43
God Stats
240W - 203L
1,543 SR
Queue Stats
409W - 443L
1,395 Elo+
Solo
Tyr
Tyr
KeffyTheKreator
Tyr
Level 36
God Stats
6W - 7L
1,533 SR
Queue Stats
157W - 163L
1,454 Elo+
Party 1
Ganesha
Ganesha
TheBroMako
Ganesha
Level 29
God Stats
18W - 24L
1,211 SR
Queue Stats
140W - 152L
1,501 Elo+
Party 1
Gilgamesh
Gilgamesh
jismang
Gilgamesh
Level 40
God Stats
2W - 2L
1,355 SR
Queue Stats
151W - 142L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Death strok 125
Gilgamesh
17
7 / 1 / 6
9,980
554
9,649
12,996
5,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
Nezxa
Scylla
18
5 / 0 / 5
10,534
585
11,285
6,307
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
Senko3395
Terra
12
2 / 3 / 5
8,189
455
3,848
11,200
6,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
YMD TOKYO
Danzaburou
11
0 / 3 / 2
6,570
365
2,054
6,104
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
l Alphqz I
Cu Chulainn
16
12 / 4 / 1
10,109
562
12,818
14,703
13,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarthYoshii_
Artemis
13
4 / 3 / 3
8,935
496
6,002
8,844
3,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 6 / 1
9,001
500
4,077
9,937
2,802
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 6 / 2
7,975
443
4,237
12,666
7,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
TheBroMako
Ganesha
12
0 / 5 / 4
8,218
457
2,146
12,853
6,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
jismang
Gilgamesh
14
4 / 7 / 2
8,918
495
8,597
14,753
5,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
26
Kills
11
11
Deaths
27
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
DarthYoshii_
Artemis
4
3
3
1.83
W
Gilgamesh
Death strok 125
Gilgamesh
7
1
6
10
L
1
6
1
0.25
L
2
6
2
0.5
W
Scylla
Nezxa
Scylla
5
0
5
7.5
W
Terra
Senko3395
Terra
2
3
5
1.5
L
Ganesha
TheBroMako
Ganesha
0
5
4
0.4
W
Danzaburou
YMD TOKYO
Danzaburou
0
3
2
0.33
L
Gilgamesh
jismang
Gilgamesh
4
7
2
0.71
W
Cu Chulainn
l Alphqz I
Cu Chulainn
12
4
1
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,654
Damage
25,059
51,310
Taken
59,053
30,576
Mitigated
25,011
16,463
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DarthYoshii_
Artemis
6,002
2,314
0
2,130
8,844
3,192
471
2,069
6,649
0
38,532
W
Gilgamesh
Death strok 125
Gilgamesh
9,649
2,914
0
4,593
12,996
5,933
539
2,174
10,822
0
67,783
L
4,077
269
0
660
9,937
2,802
350
3,790
6,128
42,659
0
L
4,237
382
0
1,564
12,666
7,149
660
1,654
10,562
0
29,143
W
Scylla
Nezxa
Scylla
11,285
1,263
0
1,416
6,307
2,462
245
533
5,774
91,764
0
W
Terra
Senko3395
Terra
3,848
982
1,568
3,481
11,200
6,244
39
1,912
9,288
38,271
0
L
Ganesha
TheBroMako
Ganesha
2,146
147
0
1,510
12,853
6,375
481
4,373
8,430
21,969
0
W
Danzaburou
YMD TOKYO
Danzaburou
2,054
779
0
903
6,104
2,080
0
440
5,664
0
20,031
L
Gilgamesh
jismang
Gilgamesh
8,597
2,159
0
3,410
14,753
5,493
0
3,247
11,356
0
55,126
W
Cu Chulainn
l Alphqz I
Cu Chulainn
12,818
2,595
243
4,259
14,703
13,857
1,275
1,164
13,539
0
50,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,382
Gold Earned
43,047
486
Minions Killed
357
0
Camps Cleared
0
1,667,444
Distance Traveled
1,553,750
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,935
496
97
5
0
279,613
2
W
Gilgamesh
9,980
554
112
6
0
371,252
3
L
Zeus
9,001
500
93
5
0
271,281
1
L
Tyr
7,975
443
61
3
0
340,689
0
W
Scylla
10,534
585
163
9
0
322,221
5
W
Terra
8,189
455
76
4
0
374,618
6
L
Ganesha
8,218
457
12
1
0
315,085
10
W
Danzaburou
6,570
365
47
3
0
250,451
0
L
Gilgamesh
8,918
495
94
5
0
347,082
1
W
Cu Chulainn
10,109
562
88
5
0
348,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role