Player Matchup

Freya
Freya
Nice1234
Freya
Level 76
God Stats
1W - 2L
1,205 SR
Queue Stats
3W - 7L
1,784 Elo+
Party 2
Ne Zha
Ne Zha
PhatCat
Ne Zha
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,784 Elo+
Party 2
Gilgamesh
Gilgamesh
TheYanzak
Gilgamesh
Level 115
God Stats
3W - 2L
1,628 SR
Queue Stats
5W - 8L
1,784 Elo+
Party 2
Ymir
Ymir
skinnywhiteboy
Ymir
Level 125
God Stats
0W - 1L
1,297 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 109
1,407 SR
1,713 Elo+

VS

Team Averages
Level 108
1,663 SR
1,503 Elo+
Nu Wa
Nu Wa
Hey Hypnotic
Nu Wa
Level 109
God Stats
1W - 0L
1,281 SR
Queue Stats
9W - 14L
1,520 Elo+
Party 1
Hera
Hera
Hey Sweats
Hera
Level 103
God Stats
2W - 1L
1,885 SR
Queue Stats
9W - 10L
1,597 Elo+
Party 1
Cthulhu
Cthulhu
Mamba in HD
Cthulhu
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,440 Elo+
Party 1
Gilgamesh
Gilgamesh
Pnut in HD
Gilgamesh
Level 107
God Stats
2W - 3L
1,988 SR
Queue Stats
7W - 15L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Nice1234
Freya
19
3 / 4 / 3
12,456
692
6,499
16,202
6,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
PhatCat
Ne Zha
17
1 / 8 / 4
11,316
629
8,582
16,612
6,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
TheYanzak
Gilgamesh
19
4 / 3 / 5
13,014
723
12,642
22,330
17,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 2 / 6
13,106
728
8,032
19,220
23,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 9
13,549
753
15,641
10,304
3,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
5 / 4 / 9
13,583
755
19,872
12,133
5,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Mamba in HD
Cthulhu
18
4 / 3 / 9
13,002
722
15,556
16,473
22,839
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Pnut in HD
Gilgamesh
18
4 / 4 / 10
13,201
733
12,773
16,775
9,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
13
Kills
17
17
Deaths
13
18
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
W
5
4
9
2.38
W
Cthulhu
Mamba in HD
Cthulhu
4
3
9
2.83
L
Freya
Nice1234
Freya
3
4
3
1.13
L
Ne Zha
PhatCat
Ne Zha
1
8
4
0.38
W
Gilgamesh
Pnut in HD
Gilgamesh
4
4
10
2.25
L
Gilgamesh
TheYanzak
Gilgamesh
4
3
5
2.17
L
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,755
Damage
63,842
74,364
Taken
55,685
54,753
Mitigated
41,832
10,864
Healing
8,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,641
4,893
0
544
10,304
3,865
3,524
897
9,407
73,145
0
W
19,872
4,455
0
2,566
12,133
5,441
1,681
4,080
8,053
53,443
0
W
Cthulhu
Mamba in HD
Cthulhu
15,556
453
2,397
1,643
16,473
22,839
456
4,061
12,412
40,213
0
L
Freya
Nice1234
Freya
6,499
1,294
573
4,524
16,202
6,819
0
9,416
6,786
65,207
0
L
Ne Zha
PhatCat
Ne Zha
8,582
1,411
0
2,150
16,612
6,327
813
11,015
5,597
0
46,909
W
Gilgamesh
Pnut in HD
Gilgamesh
12,773
1,748
0
1,306
16,775
9,687
2,168
6,103
10,672
0
39,366
L
Gilgamesh
TheYanzak
Gilgamesh
12,642
3,489
0
2,412
22,330
17,862
0
15,269
7,061
0
54,818
L
8,032
772
0
1,205
19,220
23,745
0
16,063
3,157
40,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,892
Gold Earned
53,335
302
Minions Killed
286
15
Camps Cleared
12
1,293,353
Distance Traveled
1,316,652
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,549
753
98
5
3
304,331
2
W
Hera
13,583
755
89
5
1
312,396
1
W
Cthulhu
13,002
722
48
3
3
343,926
4
L
Freya
12,456
692
114
6
8
297,163
2
L
Ne Zha
11,316
629
68
4
1
300,302
1
W
Gilgamesh
13,201
733
51
3
5
355,999
0
L
Gilgamesh
13,014
723
78
4
4
368,219
4
L
Ymir
13,106
728
42
2
2
327,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role