Player Matchup

Yemoja
Yemoja
Barnard87
Yemoja
Level 97
God Stats
3W - 0L
1,288 SR
Queue Stats
29W - 23L
1,541 Elo+
Party 2
Ah Puch
Ah Puch
FormalPrejudice
Ah Puch
Level 107
God Stats
4W - 2L
1,398 SR
Queue Stats
270W - 274L
1,554 Elo+
Party 3
Bacchus
Bacchus
ItalianHamm
Bacchus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 41L
1,656 Elo+
Party 2
Khepri
Khepri
Koutau
Khepri
Level 155
God Stats
9W - 6L
1,831 SR
Queue Stats
344W - 350L
1,545 Elo+
Solo
Anhur
Anhur
Whiteclawisbad
Anhur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 108
1,503 SR
1,559 Elo+

VS

Team Averages
Level 128
1,393 SR
1,547 Elo+
Odin
Odin
CabbageThiefUwU
Odin
Level 126
God Stats
3W - 3L
1,325 SR
Queue Stats
191W - 187L
1,544 Elo+
Solo
Baba Yaga
Baba Yaga
EccksDeee
Baba Yaga
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 48L
1,487 Elo+
Solo
Horus
Horus
Koclobster
Horus
Level 77
God Stats
2W - 3L
1,598 SR
Queue Stats
46W - 39L
1,571 Elo+
Party 1
Medusa
Medusa
PapaChubbs
Medusa
Level 128
God Stats
2W - 5L
1,275 SR
Queue Stats
134W - 101L
1,592 Elo+
Party 1
Chiron
Chiron
Rikidus
Chiron
Level 153
God Stats
3W - 3L
1,267 SR
Queue Stats
433W - 451L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Barnard87
Yemoja
14
1 / 2 / 10
8,694
790
4,669
10,488
10,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

15
3 / 1 / 7
9,045
822
15,001
7,275
4,432
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ItalianHamm
Bacchus
15
3 / 1 / 9
9,470
861
7,289
14,306
19,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Khepri
Koutau
Khepri
14
1 / 0 / 8
8,148
741
5,753
9,745
9,412
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 1 / 8
9,251
841
12,257
11,124
6,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
7,319
665
6,099
12,586
12,042
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
EccksDeee
Baba Yaga
13
0 / 2 / 5
7,089
644
18,605
8,249
3,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
13
0 / 1 / 4
7,217
656
2,260
10,345
9,862
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
PapaChubbs
Medusa
13
3 / 3 / 1
7,350
668
9,103
8,162
3,339
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
Rikidus
Chiron
14
0 / 3 / 2
7,233
658
5,798
8,663
3,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
13
Kills
5
5
Deaths
13
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Barnard87
Yemoja
1
2
10
3
L
2
4
2
0.75
L
Baba Yaga
EccksDeee
Baba Yaga
0
2
5
1.25
W
3
1
7
6.5
W
Bacchus
ItalianHamm
Bacchus
3
1
9
7.5
L
Horus
0
1
4
2
W
Khepri
Koutau
Khepri
1
0
8
5
L
Medusa
PapaChubbs
Medusa
3
3
1
1.17
L
Chiron
Rikidus
Chiron
0
3
2
0.33
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,969
Damage
41,865
52,938
Taken
48,005
50,536
Mitigated
32,297
24,683
Healing
23,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Barnard87
Yemoja
4,669
693
6,613
2,636
10,488
10,483
1,164
5,428
5,060
8,742
0
L
6,099
1,018
1,563
2,198
12,586
12,042
0
7,991
4,595
0
7,994
L
Baba Yaga
EccksDeee
Baba Yaga
18,605
476
247
1,785
8,249
3,496
0
6,116
2,133
27,597
0
W
15,001
496
1,821
959
7,275
4,432
1,155
1,986
5,289
33,012
0
W
Bacchus
ItalianHamm
Bacchus
7,289
491
1,331
698
14,306
19,857
581
2,800
11,506
14,379
0
L
Horus
2,260
688
6,851
5,470
10,345
9,862
0
5,221
5,124
0
3,385
W
Khepri
Koutau
Khepri
5,753
44
3,266
2,470
9,745
9,412
0
3,582
6,163
14,207
0
L
Medusa
PapaChubbs
Medusa
9,103
3,825
1,398
481
8,162
3,339
0
6,789
1,373
0
23,789
L
Chiron
Rikidus
Chiron
5,798
732
2,252
1,667
8,663
3,558
0
6,586
2,068
0
21,474
W
12,257
7,733
2,098
2,791
11,124
6,352
1,815
4,809
6,315
0
23,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,608
Gold Earned
36,208
110
Minions Killed
104
0
Camps Cleared
0
972,829
Distance Traveled
970,626
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,694
790
6
1
0
184,762
2
L
Odin
7,319
665
3
0
0
191,127
1
L
Baba Yaga
7,089
644
16
1
0
218,552
0
W
Ah Puch
9,045
822
52
5
0
182,150
0
W
Bacchus
9,470
861
13
1
0
219,656
1
L
Horus
7,217
656
2
0
0
204,490
0
W
Khepri
8,148
741
9
1
0
205,762
0
L
Medusa
7,350
668
48
4
0
169,684
0
L
Chiron
7,233
658
35
3
0
186,773
0
W
Anhur
9,251
841
30
3
0
180,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role