Player Matchup

Neith
Neith
Chungarino69
Neith
Level 26
God Stats
10W - 4L
1,595 SR
Queue Stats
71W - 49L
1,554 Elo+
Party 1
Raijin
Raijin
IlUKIEE
Raijin
Level 26
God Stats
17W - 14L
1,507 SR
Queue Stats
53W - 42L
1,526 Elo+
Party 1
Ganesha
Ganesha
TwoFace13
Ganesha
Level 23
God Stats
24W - 7L
1,706 SR
Queue Stats
48W - 33L
1,542 Elo+
Party 1
Erlang Shen
Erlang Shen
djmkjbkdf
Erlang Shen
Level 28
God Stats
54W - 53L
1,529 SR
Queue Stats
118W - 96L
1,472 Elo+
Solo
Ra
Ra
handyoatmeal78
Ra
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 10L
1,527 Elo+
Solo
Team Averages
Level 26
1,567 SR
1,524 Elo+

VS

Team Averages
Level 26
1,506 SR
1,565 Elo+
Pele
Pele
Sickerthatyou77
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,727 Elo+
Solo
Hachiman
Hachiman
SmiteMooN
Hachiman
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
SolShadez
Khepri
Level 25
God Stats
7W - 5L
1,799 SR
Queue Stats
61W - 51L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
TheNeapolitanGod
Gilgamesh
Level 28
God Stats
6W - 9L
1,418 SR
Queue Stats
222W - 215L
1,518 Elo+
Solo
Ra
Ra
cursedarmhasan
Ra
Level 27
God Stats
1W - 3L
1,314 SR
Queue Stats
48W - 33L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 2 / 1
5,120
512
4,735
4,278
1,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
IlUKIEE
Raijin
11
5 / 0 / 3
6,478
648
4,367
3,211
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
TwoFace13
Ganesha
8
0 / 1 / 5
5,024
502
1,994
5,829
2,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
djmkjbkdf
Erlang Shen
10
1 / 3 / 1
5,670
567
2,251
5,407
2,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
2 / 0 / 3
5,949
595
1,202
4,475
1,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,320
432
876
4,510
950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
SmiteMooN
Hachiman
9
3 / 0 / 0
5,321
532
3,481
3,901
1,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
SolShadez
Khepri
7
0 / 4 / 2
4,861
486
3,115
4,955
2,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
11
3 / 1 / 0
6,228
623
4,043
4,803
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 4 / 0
4,636
464
1,870
5,030
1,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
6
6
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
W
Raijin
IlUKIEE
Raijin
5
0
3
6.5
L
0
3
1
0.17
L
Hachiman
SmiteMooN
Hachiman
3
0
0
3
L
Khepri
SolShadez
Khepri
0
4
2
0.25
L
Gilgamesh
3
1
0
3
W
Ganesha
TwoFace13
Ganesha
0
1
5
2.5
L
0
4
0
0
W
Erlang Shen
djmkjbkdf
Erlang Shen
1
3
1
0.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,549
Damage
13,385
23,200
Taken
23,199
8,463
Mitigated
7,816
8,770
Healing
5,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,735
3,169
0
1,540
4,278
1,192
0
1,300
2,978
0
23,737
W
Raijin
IlUKIEE
Raijin
4,367
308
0
1,027
3,211
1,028
272
1,860
1,351
29,840
0
L
876
334
0
1,051
4,510
950
102
754
3,658
0
15,540
L
Hachiman
SmiteMooN
Hachiman
3,481
1,855
0
2,076
3,901
1,010
0
1,641
2,192
0
22,829
L
Khepri
SolShadez
Khepri
3,115
670
0
247
4,955
2,094
0
2,198
2,707
12,788
0
L
Gilgamesh
4,043
1,549
0
549
4,803
2,323
580
282
4,521
0
29,679
W
Ganesha
TwoFace13
Ganesha
1,994
337
0
1,937
5,829
2,489
0
1,582
4,247
4,036
0
L
1,870
222
85
1,006
5,030
1,439
0
2,162
2,558
21,594
0
W
Erlang Shen
djmkjbkdf
Erlang Shen
2,251
1,054
0
1,132
5,407
2,494
174
52
5,355
0
21,965
W
1,202
124
104
3,030
4,475
1,260
0
191
4,284
25,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,241
Gold Earned
25,366
227
Minions Killed
210
0
Camps Cleared
0
970,279
Distance Traveled
1,008,059
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,120
512
53
5
0
179,614
2
W
Raijin
6,478
648
62
6
0
195,009
0
L
Pele
4,320
432
30
3
0
225,134
1
L
Hachiman
5,321
532
54
5
0
172,803
3
L
Khepri
4,861
486
10
1
0
202,928
1
L
Gilgamesh
6,228
623
69
7
0
209,253
0
W
Ganesha
5,024
502
1
0
0
183,512
3
L
Ra
4,636
464
47
5
0
197,941
1
W
Erlang Shen
5,670
567
63
6
0
201,745
0
W
Ra
5,949
595
48
5
0
210,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role