Player Matchup

Neith
Neith
PvG-_-Maxoumet-_
Neith
Level 32
God Stats
7W - 12L
1,336 SR
Queue Stats
144W - 139L
1,489 Elo+
Party 1
Mercury
Mercury
PvG-_-ReaChEur-_
Mercury
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
245W - 247L
1,427 Elo+
Party 1
Athena
Athena
WenSides_Bignono
Athena
Level 17
God Stats
1W - 3L
1,479 SR
Queue Stats
142W - 144L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
ZEKROM97110
Gilgamesh
Level 28
God Stats
25W - 16L
1,760 SR
Queue Stats
81W - 80L
1,398 Elo+
Solo
Ymir
Ymir
arielx0619real
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,710 Elo+
Solo
Team Averages
Level 26
1,515 SR
1,509 Elo+

VS

Team Averages
Level 28
1,531 SR
1,449 Elo+
Thanatos
Thanatos
Demoniaco_79
Thanatos
Level 28
God Stats
8W - 6L
1,708 SR
Queue Stats
232W - 287L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
Kayed-
Gilgamesh
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,561 Elo+
Party 2
Sol
Sol
Luci_fe_R
Sol
Level 23
God Stats
5W - 5L
1,630 SR
Queue Stats
127W - 131L
1,368 Elo+
Solo
Medusa
Medusa
Moussa361
Medusa
Level 16
God Stats
1W - 3L
1,286 SR
Queue Stats
11W - 10L
1,513 Elo+
Party 2
Da Ji
Da Ji
Tolga_King_
Da Ji
Level 30
God Stats
35W - 29L
1,531 SR
Queue Stats
174W - 174L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 4 / 3
8,003
364
3,269
7,366
2,649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 5 / 4
7,540
343
2,910
9,440
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
5 / 10 / 8
10,288
468
7,044
25,501
16,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
ZEKROM97110
Gilgamesh
19
15 / 7 / 5
12,331
561
25,837
27,904
19,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

3
0 / 1 / 2
6,069
276
31
1,899
502

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Demoniaco_79
Thanatos
19
8 / 5 / 4
12,837
584
9,307
13,713
5,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Kayed-
Gilgamesh
14
3 / 4 / 7
10,680
485
9,600
13,440
6,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
7 / 6 / 8
11,183
508
15,245
14,614
5,113
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Moussa361
Medusa
14
4 / 9 / 9
10,871
494
13,911
15,353
5,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 6 / 3
10,980
499
7,388
15,646
6,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
58
26
Kills
27
27
Deaths
30
22
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Demoniaco_79
Thanatos
8
5
4
2
W
Gilgamesh
Kayed-
Gilgamesh
3
4
7
1.63
W
7
6
8
1.83
W
Medusa
Moussa361
Medusa
4
9
9
0.94
L
5
4
3
1.63
L
1
5
4
0.6
W
5
6
3
1.08
L
5
10
8
0.9
L
Gilgamesh
ZEKROM97110
Gilgamesh
15
7
5
2.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,091
Damage
55,451
72,110
Taken
72,766
41,244
Mitigated
30,235
10,757
Healing
22,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Demoniaco_79
Thanatos
9,307
2,809
0
11,774
13,713
5,842
3,299
482
13,231
0
75,541
W
Gilgamesh
Kayed-
Gilgamesh
9,600
2,630
0
1,122
13,440
6,658
1,273
3,356
8,719
0
30,098
W
15,245
4,547
839
4,839
14,614
5,113
4,306
1,987
12,627
55,067
0
W
Medusa
Moussa361
Medusa
13,911
7,652
0
28
15,353
5,898
2,605
755
14,598
0
47,678
L
3,269
1,743
0
1,683
7,366
2,649
160
648
6,718
0
22,981
L
2,910
1,258
0
1,693
9,440
2,510
0
1,470
7,970
0
20,780
W
7,388
1,678
863
2,737
15,646
6,724
3,560
1,152
14,435
0
43,421
L
7,044
1,840
512
2,605
25,501
16,166
0
6,334
19,167
35,718
0
L
Gilgamesh
ZEKROM97110
Gilgamesh
25,837
8,403
318
3,946
27,904
19,417
0
6,793
21,111
0
65,989
L
31
31
0
0
1,899
502
0
0
1,899
1,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,231
Gold Earned
56,551
200
Minions Killed
417
0
Camps Cleared
0
1,258,920
Distance Traveled
2,012,033
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,837
584
125
6
0
445,085
0
W
Gilgamesh
10,680
485
56
3
0
407,533
0
W
Sol
11,183
508
86
4
0
362,204
0
W
Medusa
10,871
494
74
3
0
389,797
0
L
Neith
8,003
364
40
2
0
186,615
1
L
Mercury
7,540
343
45
2
0
222,899
0
W
Da Ji
10,980
499
76
3
0
407,414
5
L
Athena
10,288
468
37
2
0
381,809
0
L
Gilgamesh
12,331
561
74
3
0
429,380
0
L
Ymir
6,069
276
4
0
0
38,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role