Player Matchup

Cerberus
Cerberus
Louisfel
Cerberus
Level 96
God Stats
0W - 1L
1,814 SR
Queue Stats
19W - 19L
1,588 Elo+
Solo
Danzaburou
Danzaburou
Sheffey16
Danzaburou
Level 61
God Stats
17W - 26L
1,673 SR
Queue Stats
96W - 126L
1,496 Elo+
Party 2
Gilgamesh
Gilgamesh
toastedbadger420
Gilgamesh
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
141W - 123L
1,594 Elo+
Party 2
Team Averages
Level 87
1,662 SR
1,559 Elo+

VS

Team Averages
Level 50
1,547 SR
1,549 Elo+
Gilgamesh
Gilgamesh
BonfireBadger
Gilgamesh
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Mildew0
Raijin
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 53L
1,548 Elo+
Party 1
Izanami
Izanami
RedPee
Izanami
Level 23
God Stats
15W - 10L
1,641 SR
Queue Stats
15W - 10L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Louisfel
Cerberus
19
6 / 6 / 15
16,244
650
19,084
30,210
30,137
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Sheffey16
Danzaburou
18
5 / 10 / 14
16,561
662
9,352
22,592
8,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
20
14 / 9 / 8
17,800
712
27,675
31,482
37,564
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BonfireBadger
Gilgamesh
20
10 / 7 / 14
18,106
724
24,381
29,205
31,133
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Raijin
Mildew0
Raijin
20
8 / 8 / 12
17,519
701
20,343
19,969
8,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
RedPee
Izanami
20
7 / 10 / 17
17,901
716
21,412
20,886
7,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
68
25
Kills
25
25
Deaths
25
37
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BonfireBadger
Gilgamesh
10
7
14
2.43
L
Cerberus
Louisfel
Cerberus
6
6
15
2.25
W
Raijin
Mildew0
Raijin
8
8
12
1.75
W
Izanami
RedPee
Izanami
7
10
17
1.55
L
Danzaburou
Sheffey16
Danzaburou
5
10
14
1.2
L
Gilgamesh
14
9
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,111
Damage
66,136
84,284
Taken
70,060
76,497
Mitigated
46,771
19,306
Healing
13,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BonfireBadger
Gilgamesh
24,381
6,518
0
6,105
29,205
31,133
955
10,137
18,693
424
67,325
L
Cerberus
Louisfel
Cerberus
19,084
1,423
0
7,006
30,210
30,137
354
8,526
21,684
87,796
0
W
Raijin
Mildew0
Raijin
20,343
1,635
1,187
5,669
19,969
8,061
421
4,995
14,863
77,895
0
W
Izanami
RedPee
Izanami
21,412
16,883
0
564
20,886
7,577
3,230
4,129
16,607
0
112,830
L
Danzaburou
Sheffey16
Danzaburou
9,352
3,320
0
6,077
22,592
8,796
2,320
5,683
16,909
0
63,148
L
Gilgamesh
27,675
6,128
0
6,223
31,482
37,564
1,135
6,949
24,533
0
85,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,605
Gold Earned
53,526
288
Minions Killed
281
0
Camps Cleared
0
1,286,070
Distance Traveled
1,306,217
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
18,106
724
53
2
0
497,381
3
L
Cerberus
16,244
650
124
5
0
461,047
4
W
Raijin
17,519
701
92
4
0
412,521
0
W
Izanami
17,901
716
136
5
0
396,315
3
L
Danzaburou
16,561
662
85
3
0
388,341
6
L
Gilgamesh
17,800
712
79
3
0
436,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role