Player Matchup

Pele
Pele
Detsulas
Pele
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
144W - 157L
1,312 Elo+
Party 1
Cernunnos
Cernunnos
Fowesty
Cernunnos
Level 67
God Stats
15W - 10L
1,721 SR
Queue Stats
244W - 165L
1,629 Elo+
Party 1
Sol
Sol
SmokedBaconAFK26
Sol
Level 63
God Stats
6W - 5L
1,853 SR
Queue Stats
291W - 220L
1,648 Elo+
Party 1
Gilgamesh
Gilgamesh
Strawdude
Gilgamesh
Level 77
God Stats
29W - 20L
1,500 SR
Queue Stats
306W - 234L
1,609 Elo+
Party 1
Eset
Eset
Wickedd96
Eset
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 154L
1,312 Elo+
Party 1
Team Averages
Level 59
1,615 SR
1,502 Elo+

VS

Team Averages
Level 92
1,621 SR
1,627 Elo+
Chiron
Chiron
BjornHellscream
Chiron
Level 143
God Stats
59W - 48L
1,587 SR
Queue Stats
541W - 518L
1,540 Elo+
Party 2
Bastet
Bastet
Grub4lub
Bastet
Level 101
God Stats
28W - 15L
1,689 SR
Queue Stats
401W - 386L
1,504 Elo+
Party 2
Bellona
Bellona
HolyWitch3
Bellona
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 120L
1,781 Elo+
Party 3
Agni
Agni
cannonfodder9999
Agni
Level 125
God Stats
23W - 10L
1,794 SR
Queue Stats
192W - 169L
1,527 Elo+
Solo
Cerberus
Cerberus
queenguard
Cerberus
Level 46
God Stats
4W - 3L
1,533 SR
Queue Stats
209W - 122L
1,782 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
2 / 2 / 0
6,896
530
2,010
9,489
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Fowesty
Cernunnos
12
2 / 5 / 1
7,201
554
6,185
8,910
2,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 0
6,475
498
4,607
6,351
1,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Strawdude
Gilgamesh
9
0 / 4 / 1
6,205
477
5,825
11,116
4,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Eset
11
0 / 6 / 0
6,207
477
671
6,116
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
6,418
494
4,886
7,481
2,251
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bastet
Grub4lub
Bastet
12
7 / 0 / 4
7,436
572
5,127
4,536
1,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
HolyWitch3
Bellona
12
2 / 2 / 3
7,303
562
6,107
8,936
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
6 / 0 / 3
8,758
674
6,155
4,471
2,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
queenguard
Cerberus
11
4 / 1 / 6
7,157
551
6,039
9,375
6,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
5
Kills
19
19
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
L
Pele
2
2
0
1
L
Cernunnos
Fowesty
Cernunnos
2
5
1
0.5
W
Bastet
Grub4lub
Bastet
7
0
4
9
W
Bellona
HolyWitch3
Bellona
2
2
3
1.75
L
1
2
0
0.5
L
Gilgamesh
Strawdude
Gilgamesh
0
4
1
0.13
L
Eset
0
6
0
0
W
6
0
3
7.5
W
Cerberus
queenguard
Cerberus
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,298
Damage
28,314
41,982
Taken
34,799
12,744
Mitigated
17,716
9,343
Healing
12,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,886
2,152
649
1,898
7,481
2,251
0
2,392
5,057
0
42,133
L
Pele
2,010
193
0
3,984
9,489
2,691
0
2,141
7,348
0
38,951
L
Cernunnos
Fowesty
Cernunnos
6,185
2,910
0
1,854
8,910
2,637
1,240
1,987
6,923
0
39,148
W
Bastet
Grub4lub
Bastet
5,127
695
0
396
4,536
1,352
20
851
3,685
0
29,700
W
Bellona
HolyWitch3
Bellona
6,107
1,098
0
4,255
8,936
5,714
574
0
8,936
0
44,641
L
4,607
1,460
0
2,722
6,351
1,133
0
1,219
5,132
38,600
0
L
Gilgamesh
Strawdude
Gilgamesh
5,825
1,440
0
283
11,116
4,524
0
3,263
7,853
0
19,562
L
Eset
671
83
0
500
6,116
1,759
0
3,584
2,532
27,364
0
W
6,155
396
0
1,599
4,471
2,058
0
275
4,138
59,463
0
W
Cerberus
queenguard
Cerberus
6,039
436
0
3,832
9,375
6,341
0
1,630
7,705
20,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,984
Gold Earned
37,072
327
Minions Killed
377
0
Camps Cleared
0
1,242,188
Distance Traveled
1,311,304
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,418
494
86
7
0
240,225
2
L
Pele
6,896
530
80
6
0
285,236
0
L
Cernunnos
7,201
554
67
5
0
204,161
2
W
Bastet
7,436
572
49
4
0
299,374
2
W
Bellona
7,303
562
94
7
0
263,507
0
L
Sol
6,475
498
73
6
0
257,407
5
L
Gilgamesh
6,205
477
27
2
0
261,659
2
L
Eset
6,207
477
80
6
0
233,725
1
W
Agni
8,758
674
105
8
0
233,973
2
W
Cerberus
7,157
551
43
3
0
274,225
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role