Player Matchup

Gilgamesh
Gilgamesh
Asuryan
Gilgamesh
Level 88
God Stats
2W - 3L
1,746 SR
Queue Stats
108W - 77L
1,589 Elo+
Party 1
Serqet
Serqet
Bonin
Serqet
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,544 Elo+
Party 1
Scylla
Scylla
ermahgerdgerby
Scylla
Level 43
God Stats
3W - 8L
1,433 SR
Queue Stats
158W - 159L
1,386 Elo+
Party 1
Team Averages
Level 68
1,560 SR
1,506 Elo+

VS

Team Averages
Level 157
1,493 SR
1,491 Elo+
Hera
Hera
AngelJEK
Hera
Level 156
God Stats
19W - 19L
1,598 SR
Queue Stats
176W - 177L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
FIFADJAN
Gilgamesh
Level 158
God Stats
5W - 4L
1,500 SR
Queue Stats
198W - 207L
1,502 Elo+
Party 2
Danzaburou
Danzaburou
MaskRod
Danzaburou
Level 157
God Stats
2W - 2L
1,382 SR
Queue Stats
7W - 7L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Asuryan
Gilgamesh
18
7 / 6 / 8
16,890
768
15,045
27,430
25,315
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
Bonin
Serqet
18
4 / 3 / 10
14,156
643
8,995
18,292
9,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
5 / 5 / 10
15,056
684
14,621
15,557
6,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
8 / 2 / 4
14,980
681
18,368
11,130
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
FIFADJAN
Gilgamesh
15
2 / 8 / 7
13,334
606
10,209
20,002
22,038
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
MaskRod
Danzaburou
18
4 / 6 / 6
14,354
652
16,395
17,185
6,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
16
Kills
14
14
Deaths
16
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hera
8
2
4
5
L
Gilgamesh
Asuryan
Gilgamesh
7
6
8
1.83
L
Serqet
Bonin
Serqet
4
3
10
3
W
Gilgamesh
FIFADJAN
Gilgamesh
2
8
7
0.69
W
Danzaburou
MaskRod
Danzaburou
4
6
6
1.17
L
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,661
Damage
44,972
61,279
Taken
48,317
40,562
Mitigated
33,695
5,676
Healing
10,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
18,368
4,941
0
3,413
11,130
5,146
348
3,227
7,037
72,944
0
L
Gilgamesh
Asuryan
Gilgamesh
15,045
2,793
0
2,236
27,430
25,315
403
11,471
15,959
11,494
67,781
L
Serqet
Bonin
Serqet
8,995
1,361
0
1,443
18,292
9,226
1,327
4,075
14,217
0
38,697
W
Gilgamesh
FIFADJAN
Gilgamesh
10,209
1,554
0
2,904
20,002
22,038
321
7,078
12,058
0
53,164
W
Danzaburou
MaskRod
Danzaburou
16,395
3,910
0
3,958
17,185
6,511
2,065
5,629
10,448
0
77,650
L
14,621
1,113
0
1,997
15,557
6,021
474
3,476
12,081
77,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,102
Gold Earned
42,668
235
Minions Killed
233
0
Camps Cleared
0
1,229,267
Distance Traveled
1,099,747
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,980
681
88
4
0
386,384
8
L
Gilgamesh
16,890
768
80
4
0
413,040
3
L
Serqet
14,156
643
60
3
0
460,507
5
W
Gilgamesh
13,334
606
62
3
0
399,805
6
W
Danzaburou
14,354
652
83
4
0
313,558
4
L
Scylla
15,056
684
95
4
0
355,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role