Player Matchup

Rama
Rama
BlueMajinBuu
Rama
Level 55
God Stats
27W - 14L
1,768 SR
Queue Stats
175W - 109L
1,733 Elo+
Party 1
Nu Wa
Nu Wa
Ellokraine
Nu Wa
Level 153
God Stats
32W - 13L
1,681 SR
Queue Stats
202W - 194L
1,575 Elo+
Party 3
Gilgamesh
Gilgamesh
FLYGUYMGEE
Gilgamesh
Level 66
God Stats
4W - 1L
1,647 SR
Queue Stats
184W - 162L
1,651 Elo+
Party 1
Geb
Geb
SS4Schafer
Geb
Level 104
God Stats
3W - 3L
1,556 SR
Queue Stats
76W - 41L
1,736 Elo+
Party 1
Kukulkan
Kukulkan
arvaxus
Kukulkan
Level 127
God Stats
98W - 71L
1,627 SR
Queue Stats
208W - 204L
1,568 Elo+
Party 3
Team Averages
Level 101
1,656 SR
1,653 Elo+

VS

Team Averages
Level 116
1,589 SR
1,590 Elo+
Heimdallr
Heimdallr
AimKi
Heimdallr
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
259W - 234L
1,602 Elo+
Party 2
Chiron
Chiron
ChozenGrim
Chiron
Level 129
God Stats
1W - 1L
1,947 SR
Queue Stats
426W - 381L
1,634 Elo+
Party 2
Gilgamesh
Gilgamesh
Czn_Phoenix
Gilgamesh
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 159L
1,574 Elo+
Party 2
Cthulhu
Cthulhu
LOLatMyfish
Cthulhu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,638 Elo+
Solo
Nemesis
Nemesis
peerlessa
Nemesis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 11
11,495
1,150
18,926
13,024
5,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
17
1 / 2 / 18
10,179
1,018
17,882
5,135
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
FLYGUYMGEE
Gilgamesh
17
5 / 1 / 11
10,865
1,087
17,545
12,701
10,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 3 / 16
11,189
1,119
16,510
14,122
13,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
arvaxus
Kukulkan
18
9 / 1 / 14
12,806
1,281
26,185
6,215
2,959
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

246

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AimKi
Heimdallr
15
1 / 4 / 5
9,604
960
7,811
17,967
7,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
ChozenGrim
Chiron
16
3 / 3 / 3
10,120
1,012
12,298
20,509
7,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Czn_Phoenix
Gilgamesh
15
0 / 11 / 2
9,329
933
7,124
25,660
12,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
LOLatMyfish
Cthulhu
15
1 / 4 / 5
10,094
1,009
9,421
17,740
15,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
peerlessa
Nemesis
15
3 / 5 / 4
10,658
1,066
11,260
21,812
12,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
27
27
Kills
8
8
Deaths
27
70
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AimKi
Heimdallr
1
4
5
0.88
W
9
1
11
14.5
L
Chiron
ChozenGrim
Chiron
3
3
3
1.5
L
Gilgamesh
Czn_Phoenix
Gilgamesh
0
11
2
0.09
W
Nu Wa
1
2
18
5
W
Gilgamesh
FLYGUYMGEE
Gilgamesh
5
1
11
10.5
L
Cthulhu
LOLatMyfish
Cthulhu
1
4
5
0.88
W
3
3
16
3.67
W
Kukulkan
arvaxus
Kukulkan
9
1
14
16
L
Nemesis
peerlessa
Nemesis
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,048
Damage
47,914
51,197
Taken
103,688
34,310
Mitigated
55,757
14,497
Healing
12,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AimKi
Heimdallr
7,811
2,685
0
872
17,967
7,356
0
9,545
8,190
0
35,180
W
18,926
15,822
0
7,297
13,024
5,413
0
735
12,289
0
34,661
L
Chiron
ChozenGrim
Chiron
12,298
6,267
1,349
3,256
20,509
7,949
0
10,660
9,649
0
38,308
L
Gilgamesh
Czn_Phoenix
Gilgamesh
7,124
1,666
0
1,011
25,660
12,766
0
15,530
9,772
315
34,180
W
Nu Wa
17,882
4,625
0
275
5,135
1,948
0
476
4,659
32,152
0
W
Gilgamesh
FLYGUYMGEE
Gilgamesh
17,545
3,098
0
4,309
12,701
10,722
0
3,036
9,665
0
26,434
L
Cthulhu
LOLatMyfish
Cthulhu
9,421
654
918
2,481
17,740
15,655
0
9,787
7,693
29,090
0
W
16,510
1,978
0
2,609
14,122
13,268
0
4,242
9,880
31,054
0
W
Kukulkan
arvaxus
Kukulkan
26,185
1,555
0
7
6,215
2,959
0
1,200
5,015
50,685
0
L
Nemesis
peerlessa
Nemesis
11,260
3,356
0
2,601
21,812
12,031
0
13,717
7,807
0
19,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,534
Gold Earned
49,805
199
Minions Killed
226
8
Camps Cleared
4
1,083,791
Distance Traveled
1,063,296
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,604
960
42
4
1
206,848
0
W
Rama
11,495
1,150
41
4
4
186,510
0
L
Chiron
10,120
1,012
67
7
0
216,678
0
L
Gilgamesh
9,329
933
68
7
1
201,679
1
W
Nu Wa
10,179
1,018
32
3
1
185,578
0
W
Gilgamesh
10,865
1,087
20
2
1
248,595
0
L
Cthulhu
10,094
1,009
36
4
0
197,297
0
W
Geb
11,189
1,119
33
3
0
230,581
0
W
Kukulkan
12,806
1,281
73
7
2
232,527
0
L
Nemesis
10,658
1,066
13
1
2
240,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role