Player Matchup

Achilles
Achilles
IISorrowII
Achilles
Level 145
God Stats
0W - 2L
1,271 SR
Queue Stats
90W - 95L
1,616 Elo+
Party 1
Ullr
Ullr
MenaceNY
Ullr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 67L
1,711 Elo+
Party 1
Gilgamesh
Gilgamesh
Ninthfreakshow
Gilgamesh
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,506 Elo+
Party 1
Raijin
Raijin
Poetdubs
Raijin
Level 128
God Stats
5W - 3L
1,666 SR
Queue Stats
266W - 247L
1,616 Elo+
Solo
Cthulhu
Cthulhu
xSorenx
Cthulhu
Level 135
God Stats
1W - 4L
1,500 SR
Queue Stats
97W - 88L
1,615 Elo+
Party 1
Team Averages
Level 131
1,487 SR
1,613 Elo+

VS

Team Averages
Level 135
1,551 SR
1,562 Elo+
Gilgamesh
Gilgamesh
Ciresi
Gilgamesh
Level 131
God Stats
1W - 3L
1,500 SR
Queue Stats
296W - 281L
1,583 Elo+
Party 2
Chernobog
Chernobog
Frostkìll
Chernobog
Level 149
God Stats
21W - 12L
1,622 SR
Queue Stats
194W - 217L
1,525 Elo+
Party 2
Hera
Hera
PreservedRoses
Hera
Level 120
God Stats
12W - 9L
1,563 SR
Queue Stats
538W - 560L
1,543 Elo+
Party 2
Nike
Nike
Slayerboy0216
Nike
Level 115
God Stats
1W - 1L
1,575 SR
Queue Stats
425W - 424L
1,557 Elo+
Party 2
Tiamat
Tiamat
TomahawkWarrior
Tiamat
Level 160
God Stats
2W - 7L
1,493 SR
Queue Stats
458W - 467L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IISorrowII
Achilles
9
2 / 1 / 4
5,446
545
4,049
7,665
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
10
5 / 2 / 1
5,992
599
6,000
7,000
1,974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Ninthfreakshow
Gilgamesh
9
2 / 1 / 2
5,088
509
2,064
4,018
1,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
Poetdubs
Raijin
10
1 / 2 / 0
5,569
557
2,871
3,632
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
xSorenx
Cthulhu
6
0 / 2 / 5
4,821
482
3,713
7,483
3,585
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ciresi
Gilgamesh
10
3 / 1 / 3
6,163
616
4,873
6,383
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Frostkìll
Chernobog
9
1 / 3 / 3
5,647
565
2,337
5,232
1,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 1 / 4
5,522
552
3,429
3,861
965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 3 / 5
5,455
546
4,397
9,196
3,119
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 0
5,890
589
2,770
3,623
2,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
10
Kills
8
8
Deaths
10
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ciresi
Gilgamesh
3
1
3
4.5
W
Chernobog
Frostkìll
Chernobog
1
3
3
0.83
L
Achilles
IISorrowII
Achilles
2
1
4
4
L
Ullr
5
2
1
2.75
L
Gilgamesh
Ninthfreakshow
Gilgamesh
2
1
2
3
L
Raijin
Poetdubs
Raijin
1
2
0
0.5
W
1
1
4
3
W
2
3
5
1.5
W
1
2
0
0.5
L
Cthulhu
xSorenx
Cthulhu
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,697
Damage
17,806
29,798
Taken
28,295
10,530
Mitigated
10,040
6,910
Healing
7,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ciresi
Gilgamesh
4,873
1,533
0
2,093
6,383
2,350
0
1,428
4,925
0
28,131
W
Chernobog
Frostkìll
Chernobog
2,337
1,133
0
1,530
5,232
1,094
328
1,116
4,074
0
23,397
L
Achilles
IISorrowII
Achilles
4,049
648
0
2,610
7,665
2,523
0
1,361
6,304
0
20,738
L
Ullr
6,000
2,624
0
743
7,000
1,974
64
829
6,171
0
36,014
L
Gilgamesh
Ninthfreakshow
Gilgamesh
2,064
827
0
1,029
4,018
1,330
0
2,210
1,558
0
11,255
L
Raijin
Poetdubs
Raijin
2,871
54
0
752
3,632
1,118
0
874
2,758
28,965
0
W
3,429
1,155
0
443
3,861
965
0
1,095
2,616
27,581
0
W
4,397
558
0
2,286
9,196
3,119
0
2,519
6,579
0
17,153
W
2,770
639
0
1,193
3,623
2,512
267
106
3,517
26,943
0
L
Cthulhu
xSorenx
Cthulhu
3,713
628
90
1,686
7,483
3,585
0
650
6,808
14,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,916
Gold Earned
28,677
223
Minions Killed
271
0
Camps Cleared
0
946,608
Distance Traveled
1,037,043
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,163
616
68
7
0
233,407
1
W
Chernobog
5,647
565
46
5
0
180,822
1
L
Achilles
5,446
545
45
5
0
218,319
3
L
Ullr
5,992
599
61
6
0
184,448
1
L
Gilgamesh
5,088
509
29
3
0
175,682
1
L
Raijin
5,569
557
70
7
0
197,921
2
W
Hera
5,522
552
58
6
0
226,277
2
W
Nike
5,455
546
36
4
0
222,376
2
W
Tiamat
5,890
589
63
6
0
174,161
2
L
Cthulhu
4,821
482
18
2
0
170,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role