Player Matchup

Xing Tian
Xing Tian
Gold I
ElefantenTee
Xing Tian
Gold I
Level 142
God Stats
2W - 1L
1,327 SR
Queue Stats
154W - 149L
1,620 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
Euphоria
Tsukuyomi
Diamond III
Level 140
God Stats
5W - 5L
1,923 SR
Queue Stats
133W - 120L
2,269 MMR
Party 1
Zhong Kui
Zhong Kui
Gold I
JackNapiersJoke
Zhong Kui
Gold I
Level 142
God Stats
6W - 7L
1,571 SR
Queue Stats
306W - 309L
1,647 MMR
Solo
King Arthur
King Arthur
Gold II
Plannzz
King Arthur
Gold II
Level 160
God Stats
3W - 1L
1,580 SR
Queue Stats
276W - 261L
1,862 MMR
Solo
Ullr
Ullr
Platinum III
Yam8078
Ullr
Platinum III
Level 68
God Stats
6W - 7L
1,556 SR
Queue Stats
37W - 43L
1,784 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,591 SR
1,836 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,495 SR
1,677 MMR
Arachne
Arachne
Platinum V
JK7_CR7
Arachne
Platinum V
Level 146
God Stats
21W - 34L
1,602 SR
Queue Stats
440W - 435L
1,582 MMR
Solo
Janus
Janus
Masters
Muhit
Janus
Masters
Level 108
God Stats
13W - 18L
1,597 SR
Queue Stats
526W - 407L
2,593 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
S_a_m_u_r_a_i_i_
Danzaburou
Bronze IV
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,378 MMR
Party 2
Odin
Odin
Silver II
TurboX_812
Odin
Silver II
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,475 MMR
Solo
Bellona
Bellona
Bronze III
senoo-99
Bellona
Bronze III
Level 85
God Stats
0W - 1L
1,276 SR
Queue Stats
1W - 3L
1,358 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ElefantenTee
Xing Tian
16
5 / 1 / 13
12,322
513
6,286
15,654
15,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Euphоria
Tsukuyomi
20
10 / 1 / 7
14,540
606
13,725
13,806
6,438
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
JackNapiersJoke
Zhong Kui
20
5 / 5 / 11
14,113
588
12,913
17,108
13,881
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Plannzz
King Arthur
20
3 / 2 / 9
14,271
595
19,532
17,852
18,373
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ullr
Yam8078
Ullr
20
14 / 1 / 5
15,501
646
19,580
20,204
9,020
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Ao KuangSetTiamatAthenaGuan Yu

VS

Bans
NemesisTyrGebThe MorriganKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JK7_CR7
Arachne
17
1 / 8 / 3
10,467
436
4,284
20,540
8,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Muhit
Janus
20
6 / 5 / 0
14,349
598
19,203
20,341
7,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
S_a_m_u_r_a_i_i_
Danzaburou
15
1 / 9 / 2
9,761
407
6,775
15,595
4,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 11 / 3
9,496
396
3,398
19,439
14,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
senoo-99
Bellona
15
2 / 4 / 1
9,192
383
8,077
19,938
16,997
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
19
37
Kills
10
10
Deaths
37
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ElefantenTee
Xing Tian
5
1
13
11.5
W
Tsukuyomi
Euphоria
Tsukuyomi
10
1
7
13.5
L
Arachne
JK7_CR7
Arachne
1
8
3
0.31
W
Zhong Kui
JackNapiersJoke
Zhong Kui
5
5
11
2.1
L
Janus
Muhit
Janus
6
5
0
1.2
W
King Arthur
Plannzz
King Arthur
3
2
9
3.75
L
Danzaburou
S_a_m_u_r_a_i_i_
Danzaburou
1
9
2
0.22
L
0
11
3
0.14
W
Ullr
Yam8078
Ullr
14
1
5
16.5
L
Bellona
senoo-99
Bellona
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,036
Damage
41,737
84,624
Taken
95,853
63,270
Mitigated
52,991
34,460
Healing
17,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ElefantenTee
Xing Tian
6,286
710
0
3,534
15,654
15,558
304
2,455
13,127
26,660
0
W
Tsukuyomi
Euphоria
Tsukuyomi
13,725
3,698
0
6,474
13,806
6,438
1,415
2,167
11,559
0
129,261
L
Arachne
JK7_CR7
Arachne
4,284
2,378
0
5,400
20,540
8,829
278
2,521
18,019
0
72,940
W
Zhong Kui
JackNapiersJoke
Zhong Kui
12,913
255
0
6,672
17,108
13,881
467
6,885
9,929
93,742
0
L
Janus
Muhit
Janus
19,203
1,737
0
4,691
20,341
7,656
0
8,868
11,473
136,618
0
W
King Arthur
Plannzz
King Arthur
19,532
1,865
0
4,722
17,852
18,373
204
1,466
16,343
19,833
73,349
L
Danzaburou
S_a_m_u_r_a_i_i_
Danzaburou
6,775
2,813
0
2,755
15,595
4,668
0
3,415
12,100
0
32,813
L
3,398
439
0
1,777
19,439
14,841
0
4,395
15,044
0
35,884
W
Ullr
Yam8078
Ullr
19,580
10,767
0
13,058
20,204
9,020
9,020
7,525
12,467
0
151,611
L
Bellona
senoo-99
Bellona
8,077
1,968
0
2,543
19,938
16,997
0
4,607
15,251
2,733
42,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,747
Gold Earned
53,265
759
Minions Killed
561
0
Camps Cleared
0
2,456,745
Distance Traveled
2,184,247
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,322
513
41
2
0
477,593
9
W
Tsukuyomi
14,540
606
177
7
0
548,476
4
L
Arachne
10,467
436
121
5
0
472,399
5
W
Zhong Kui
14,113
588
171
7
0
478,999
2
L
Janus
14,349
598
246
10
0
469,608
9
W
King Arthur
14,271
595
167
7
0
494,193
1
L
Danzaburou
9,761
407
55
2
0
357,853
0
L
Odin
9,496
396
65
3
0
435,746
6
W
Ullr
15,501
646
203
8
0
457,484
0
L
Bellona
9,192
383
74
3
0
448,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role