Player Matchup

Cerberus
Cerberus
Auberon13
Cerberus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 282L
1,468 Elo+
Solo
Hou Yi
Hou Yi
SirAsiann
Hou Yi
Level 68
God Stats
2W - 2L
1,776 SR
Queue Stats
95W - 100L
1,441 Elo+
Party 2
Guan Yu
Guan Yu
UltraNeonNinja
Guan Yu
Level 59
God Stats
8W - 8L
1,500 SR
Queue Stats
72W - 84L
1,419 Elo+
Party 2
The Morrigan
The Morrigan
arya45
The Morrigan
Level 35
God Stats
10W - 10L
1,513 SR
Queue Stats
122W - 163L
1,372 Elo+
Party 2
Kuzenbo
Kuzenbo
huyvo14
Kuzenbo
Level 69
God Stats
2W - 1L
1,715 SR
Queue Stats
128W - 152L
1,389 Elo+
Party 2
Team Averages
Level 68
1,601 SR
1,418 Elo+

VS

Team Averages
Level 101
1,366 SR
1,445 Elo+
Skadi
Skadi
CobraCon
Skadi
Level 114
God Stats
3W - 6L
1,204 SR
Queue Stats
107W - 121L
1,475 Elo+
Party 3
Cernunnos
Cernunnos
CyanideMisery
Cernunnos
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
227W - 222L
1,522 Elo+
Party 1
Ares
Ares
Mariehub1
Ares
Level 89
God Stats
9W - 7L
1,409 SR
Queue Stats
106W - 122L
1,464 Elo+
Party 3
Ymir
Ymir
THEdominator198
Ymir
Level 123
God Stats
5W - 4L
1,217 SR
Queue Stats
83W - 105L
1,360 Elo+
Party 1
Bellona
Bellona
TheWillMarsh
Bellona
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 36L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Auberon13
Cerberus
18
8 / 10 / 7
11,775
491
11,881
27,037
19,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
SirAsiann
Hou Yi
17
8 / 5 / 6
10,987
458
19,528
22,853
9,857
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 2 / 7
9,130
380
8,390
13,565
13,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
arya45
The Morrigan
16
1 / 6 / 8
10,142
423
11,735
15,081
6,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
huyvo14
Kuzenbo
18
7 / 1 / 12
12,715
530
14,338
24,626
33,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CobraCon
Skadi
20
9 / 4 / 6
14,107
588
22,261
18,151
5,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
CyanideMisery
Cernunnos
20
5 / 6 / 5
13,748
573
22,249
24,737
10,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
18
4 / 8 / 9
11,816
492
9,144
22,110
17,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
2 / 4 / 8
12,337
514
8,145
20,138
9,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
TheWillMarsh
Bellona
18
4 / 3 / 6
12,693
529
12,812
24,927
20,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
58
25
Kills
24
24
Deaths
25
40
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Auberon13
Cerberus
8
10
7
1.15
W
Skadi
CobraCon
Skadi
9
4
6
3
W
Cernunnos
CyanideMisery
Cernunnos
5
6
5
1.25
W
Ares
4
8
9
1.06
L
Hou Yi
SirAsiann
Hou Yi
8
5
6
2.2
W
2
4
8
1.5
W
Bellona
TheWillMarsh
Bellona
4
3
6
2.33
L
1
2
7
2.25
L
The Morrigan
arya45
The Morrigan
1
6
8
0.83
L
Kuzenbo
huyvo14
Kuzenbo
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,872
Damage
74,611
103,162
Taken
110,063
83,592
Mitigated
63,982
27,257
Healing
29,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Auberon13
Cerberus
11,881
910
0
6,260
27,037
19,783
148
4,625
22,287
68,363
0
W
Skadi
CobraCon
Skadi
22,261
8,226
0
363
18,151
5,950
3,798
8,096
9,815
0
124,375
W
Cernunnos
CyanideMisery
Cernunnos
22,249
12,598
0
12,435
24,737
10,674
7,997
5,411
19,290
0
114,714
W
Ares
9,144
874
763
2,904
22,110
17,164
766
6,857
14,831
29,427
0
L
Hou Yi
SirAsiann
Hou Yi
19,528
12,409
0
9,751
22,853
9,857
1,927
3,057
19,771
0
77,903
W
8,145
876
0
6,343
20,138
9,681
937
5,312
14,501
81,046
0
W
Bellona
TheWillMarsh
Bellona
12,812
4,079
0
6,253
24,927
20,513
1,008
7,124
16,842
0
63,199
L
8,390
1,240
1,801
5,506
13,565
13,727
97
2,207
10,933
0
32,040
L
The Morrigan
arya45
The Morrigan
11,735
2,607
0
1,160
15,081
6,316
149
2,505
12,405
53,566
5,826
L
Kuzenbo
huyvo14
Kuzenbo
14,338
4,265
0
2,779
24,626
33,909
0
4,895
19,668
48,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,749
Gold Earned
64,701
475
Minions Killed
624
0
Camps Cleared
0
1,912,766
Distance Traveled
2,190,599
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,775
491
147
6
0
372,863
0
W
Skadi
14,107
588
177
7
0
459,853
1
W
Cernunnos
13,748
573
162
7
0
388,418
3
W
Ares
11,816
492
39
2
0
465,350
0
L
Hou Yi
10,987
458
112
5
0
362,153
2
W
Ymir
12,337
514
126
5
0
428,481
0
W
Bellona
12,693
529
120
5
0
448,497
5
L
Guan Yu
9,130
380
59
2
0
363,412
5
L
The Morrigan
10,142
423
101
4
0
341,655
2
L
Kuzenbo
12,715
530
56
2
0
472,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role