Player Matchup

Kali
Kali
DaViDcHaNgO1004
Kali
Level 143
God Stats
2W - 1L
1,423 SR
Queue Stats
20W - 33L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
DestinyFailuree
Gilgamesh
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
DooDooMinh
Chaac
Level 101
God Stats
6W - 10L
1,361 SR
Queue Stats
103W - 126L
1,464 Elo+
Solo
Olorun
Olorun
Nojumpmaster
Olorun
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 66L
1,378 Elo+
Solo
Discordia
Discordia
larryespencer
Discordia
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 89
1,457 SR
1,450 Elo+

VS

Team Averages
Level 102
1,482 SR
1,460 Elo+
Hel
Hel
Ancinet Bows
Hel
Level 108
God Stats
55W - 80L
1,438 SR
Queue Stats
76W - 108L
1,330 Elo+
Solo
Cabrakan
Cabrakan
Javier_for_ever
Cabrakan
Level 122
God Stats
0W - 5L
1,550 SR
Queue Stats
40W - 43L
1,574 Elo+
Party 1
Heimdallr
Heimdallr
KingNeonwat47
Heimdallr
Level 86
God Stats
14W - 17L
1,360 SR
Queue Stats
346W - 381L
1,304 Elo+
Solo
Agni
Agni
Locked_vs3v
Agni
Level 136
God Stats
8W - 11L
1,561 SR
Queue Stats
62W - 60L
1,488 Elo+
Party 1
Gilgamesh
Gilgamesh
temp-262748
Gilgamesh
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 10
13,093
546
13,090
23,064
13,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
DestinyFailuree
Gilgamesh
18
6 / 5 / 8
11,755
490
10,037
19,208
12,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
19
2 / 2 / 1
11,512
480
13,975
22,222
23,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
16
14 / 3 / 6
11,896
496
16,610
13,724
5,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
larryespencer
Discordia
19
6 / 7 / 2
12,338
514
13,094
15,380
5,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 1
7,889
329
2,648
10,272
4,982
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes

Shoes

+6%
Movement Speed

Cabrakan
20
3 / 1 / 2
11,759
490
13,528
21,365
24,891
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
KingNeonwat47
Heimdallr
18
5 / 11 / 2
11,709
488
17,928
21,672
8,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 9 / 4
12,809
534
15,557
18,794
7,138
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
temp-262748
Gilgamesh
13
5 / 8 / 1
9,857
411
10,476
17,971
6,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
38
Kills
18
18
Deaths
38
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
10
1
10
15
W
Gilgamesh
DestinyFailuree
Gilgamesh
6
5
8
2
W
Chaac
2
2
1
1.25
L
Cabrakan
3
1
2
4
L
Heimdallr
KingNeonwat47
Heimdallr
5
11
2
0.55
L
5
9
4
0.78
W
Olorun
14
3
6
5.67
W
Discordia
larryespencer
Discordia
6
7
2
1
L
Gilgamesh
temp-262748
Gilgamesh
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,806
Damage
60,137
93,598
Taken
90,074
60,647
Mitigated
52,158
38,315
Healing
18,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,648
579
269
228
10,272
4,982
343
5,471
4,623
16,610
0
W
13,090
6,704
744
11,939
23,064
13,192
42
6,238
16,599
0
91,544
W
Gilgamesh
DestinyFailuree
Gilgamesh
10,037
2,279
429
4,435
19,208
12,185
340
816
18,392
0
72,689
W
Chaac
13,975
2,683
0
12,150
22,222
23,915
0
11,858
10,296
440
71,945
L
Cabrakan
13,528
1,931
0
6,633
21,365
24,891
329
2,568
17,778
63,445
0
L
Heimdallr
KingNeonwat47
Heimdallr
17,928
6,730
0
5,551
21,672
8,569
528
5,450
16,163
0
82,194
L
15,557
1,015
113
4,222
18,794
7,138
117
6,866
11,518
95,342
0
W
Olorun
16,610
8,977
542
4,365
13,724
5,442
38
2,404
11,204
68,247
0
W
Discordia
larryespencer
Discordia
13,094
891
0
3,711
15,380
5,913
684
9,557
5,374
79,103
0
L
Gilgamesh
temp-262748
Gilgamesh
10,476
1,689
0
1,955
17,971
6,578
0
8,956
8,940
0
37,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,594
Gold Earned
54,023
578
Minions Killed
478
0
Camps Cleared
0
2,285,408
Distance Traveled
1,883,345
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,889
329
28
1
0
280,798
7
W
Kali
13,093
546
144
6
0
568,514
1
W
Gilgamesh
11,755
490
101
4
0
560,476
7
W
Chaac
11,512
480
104
4
0
414,030
9
L
Cabrakan
11,759
490
126
5
0
392,440
3
L
Heimdallr
11,709
488
97
4
0
383,375
2
L
Agni
12,809
534
164
7
0
396,793
4
W
Olorun
11,896
496
87
4
0
375,306
1
W
Discordia
12,338
514
142
6
0
367,082
3
L
Gilgamesh
9,857
411
63
3
0
429,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role