Player Matchup

Ganesha
Ganesha
ReapingHavoc365
Ganesha
Level 120
God Stats
1W - 1L
1,693 SR
Queue Stats
101W - 120L
1,455 Elo+
Solo
Nemesis
Nemesis
TheLegend279475
Nemesis
Level 50
God Stats
4W - 3L
1,673 SR
Queue Stats
168W - 141L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
sharkbank1
Gilgamesh
Level 128
God Stats
14W - 4L
1,681 SR
Queue Stats
508W - 467L
1,556 Elo+
Party 1
Team Averages
Level 99
1,682 SR
1,517 Elo+

VS

Team Averages
Level 78
1,608 SR
1,521 Elo+
Zhong Kui
Zhong Kui
NT SilentSavage
Zhong Kui
Level 80
God Stats
9W - 10L
1,431 SR
Queue Stats
264W - 247L
1,489 Elo+
Party 2
Gilgamesh
Gilgamesh
WatchTrippyYT
Gilgamesh
Level 89
God Stats
3W - 0L
1,715 SR
Queue Stats
56W - 52L
1,541 Elo+
Party 2
Kumbhakarna
Kumbhakarna
zLuNaTiiC
Kumbhakarna
Level 64
God Stats
23W - 23L
1,678 SR
Queue Stats
328W - 303L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
6,676
668
4,014
10,216
6,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 4 / 2
6,108
611
3,592
9,020
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
sharkbank1
Gilgamesh
11
3 / 4 / 0
7,375
738
8,424
10,160
5,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NT SilentSavage
Zhong Kui
11
5 / 2 / 7
7,931
793
7,370
6,873
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
WatchTrippyYT
Gilgamesh
12
8 / 1 / 4
8,636
864
11,753
9,082
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
zLuNaTiiC
Kumbhakarna
10
1 / 0 / 12
7,090
709
4,102
9,058
7,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
14
14
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
NT SilentSavage
Zhong Kui
5
2
7
4.25
L
0
6
2
0.17
L
0
4
2
0.25
W
Gilgamesh
WatchTrippyYT
Gilgamesh
8
1
4
10
L
Gilgamesh
sharkbank1
Gilgamesh
3
4
0
0.75
W
Kumbhakarna
zLuNaTiiC
Kumbhakarna
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,030
Damage
23,225
29,396
Taken
25,013
14,655
Mitigated
15,633
5,975
Healing
6,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
NT SilentSavage
Zhong Kui
7,370
925
0
2,282
6,873
3,945
924
1,212
5,661
27,655
0
L
4,014
572
453
1,665
10,216
6,170
0
5,281
4,935
16,545
0
L
3,592
1,872
0
1,187
9,020
3,146
0
3,050
5,970
0
12,800
W
Gilgamesh
WatchTrippyYT
Gilgamesh
11,753
3,147
0
1,383
9,082
4,374
0
1,487
7,595
0
39,903
L
Gilgamesh
sharkbank1
Gilgamesh
8,424
2,729
0
2,670
10,160
5,339
0
3,183
6,977
0
29,895
W
Kumbhakarna
zLuNaTiiC
Kumbhakarna
4,102
1,199
573
1,897
9,058
7,314
244
1,376
7,682
8,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,159
Gold Earned
23,657
88
Minions Killed
105
0
Camps Cleared
0
506,163
Distance Traveled
534,323
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,931
793
41
4
0
152,533
1
L
Ganesha
6,676
668
0
0
0
166,618
1
L
Nemesis
6,108
611
35
4
0
170,916
1
W
Gilgamesh
8,636
864
55
6
0
207,167
3
L
Gilgamesh
7,375
738
53
5
0
168,629
4
W
Kumbhakarna
7,090
709
9
1
0
174,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role