Player Matchup

Gilgamesh
Gilgamesh
BlinkSavesLives
Gilgamesh
Level 159
God Stats
53W - 49L
1,500 SR
Queue Stats
840W - 813L
1,477 Elo+
Party 3
Skadi
Skadi
GuahJahGator
Skadi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 166L
1,557 Elo+
Party 1
Vamana
Vamana
ItsMrDobalina
Vamana
Level 125
God Stats
19W - 7L
1,704 SR
Queue Stats
243W - 218L
1,548 Elo+
Party 1
Anubis
Anubis
Venom9797
Anubis
Level 127
God Stats
6W - 4L
1,630 SR
Queue Stats
535W - 530L
1,486 Elo+
Party 3
Ares
Ares
aArdere
Ares
Level 102
God Stats
6W - 6L
1,618 SR
Queue Stats
265W - 251L
1,524 Elo+
Party 1
Team Averages
Level 120
1,591 SR
1,518 Elo+

VS

Team Averages
Level 98
1,513 SR
1,488 Elo+
Ymir
Ymir
ChiCo Swave
Ymir
Level 64
God Stats
0W - 3L
1,327 SR
Queue Stats
2W - 7L
1,214 Elo+
Party 2
Thanatos
Thanatos
Connor425
Thanatos
Level 67
God Stats
9W - 10L
1,588 SR
Queue Stats
100W - 96L
1,576 Elo+
Party 2
Chiron
Chiron
Jinkxd
Chiron
Level 107
God Stats
1W - 2L
1,516 SR
Queue Stats
106W - 116L
1,490 Elo+
Party 2
Merlin
Merlin
NitroSNT
Merlin
Level 125
God Stats
5W - 4L
1,634 SR
Queue Stats
112W - 110L
1,567 Elo+
Party 2
Gilgamesh
Gilgamesh
Thatguy190
Gilgamesh
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlinkSavesLives
Gilgamesh
20
8 / 4 / 8
14,816
644
21,539
17,123
12,595
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
3 / 4 / 8
14,185
617
10,235
12,555
4,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 1 / 4
15,379
669
13,105
18,088
19,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Venom9797
Anubis
20
7 / 6 / 5
13,926
605
10,298
18,660
10,495
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
aArdere
Ares
18
5 / 2 / 13
12,662
551
9,483
17,471
16,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
9,788
426
4,924
16,155
14,428
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Connor425
Thanatos
17
3 / 8 / 3
11,100
483
6,581
18,389
6,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
Jinkxd
Chiron
17
5 / 4 / 3
11,028
479
11,105
16,720
6,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
NitroSNT
Merlin
19
6 / 4 / 3
12,560
546
20,295
14,310
7,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Thatguy190
Gilgamesh
17
1 / 8 / 2
10,433
454
8,392
21,240
17,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
30
Kills
17
17
Deaths
30
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BlinkSavesLives
Gilgamesh
8
4
8
3
L
2
6
4
0.67
L
Thanatos
Connor425
Thanatos
3
8
3
0.56
W
3
4
8
1.75
W
7
1
4
9
L
Chiron
Jinkxd
Chiron
5
4
3
1.63
L
Merlin
NitroSNT
Merlin
6
4
3
1.88
L
Gilgamesh
Thatguy190
Gilgamesh
1
8
2
0.25
W
Anubis
Venom9797
Anubis
7
6
5
1.58
W
Ares
aArdere
Ares
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,660
Damage
51,297
83,897
Taken
86,814
63,328
Mitigated
51,519
27,539
Healing
24,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BlinkSavesLives
Gilgamesh
21,539
9,754
0
2,055
17,123
12,595
0
7,828
9,245
0
129,664
L
4,924
543
0
397
16,155
14,428
0
3,694
12,461
16,858
0
L
Thanatos
Connor425
Thanatos
6,581
1,580
0
11,892
18,389
6,039
0
5,542
12,847
0
55,250
W
10,235
5,254
0
3,985
12,555
4,940
4,873
2,925
9,630
0
94,522
W
13,105
8,142
0
10,466
18,088
19,295
4,830
2,042
15,719
378
110,585
L
Chiron
Jinkxd
Chiron
11,105
6,068
790
5,580
16,720
6,803
568
3,222
13,472
0
92,313
L
Merlin
NitroSNT
Merlin
20,295
335
0
3,796
14,310
7,222
0
2,584
11,726
102,494
0
L
Gilgamesh
Thatguy190
Gilgamesh
8,392
2,308
0
2,360
21,240
17,027
0
5,117
16,123
0
60,040
W
Anubis
Venom9797
Anubis
10,298
1,444
0
7,954
18,660
10,495
1,738
6,596
11,989
93,024
0
W
Ares
aArdere
Ares
9,483
949
544
2,535
17,471
16,003
147
6,690
10,781
43,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,968
Gold Earned
54,909
733
Minions Killed
581
0
Camps Cleared
0
2,140,146
Distance Traveled
2,035,610
35
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,816
644
154
7
0
485,880
4
L
Ymir
9,788
426
21
1
0
356,574
0
L
Thanatos
11,100
483
109
5
0
415,345
0
W
Skadi
14,185
617
171
7
0
386,356
2
W
Vamana
15,379
669
193
8
0
478,966
9
L
Chiron
11,028
479
169
7
0
402,740
2
L
Merlin
12,560
546
174
8
0
424,589
8
L
Gilgamesh
10,433
454
108
5
0
436,362
2
W
Anubis
13,926
605
176
8
0
351,202
7
W
Ares
12,662
551
39
2
0
437,742
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role