Player Matchup

Tiamat
Tiamat
CrazyJoe1984
Tiamat
Level 26
God Stats
1W - 5L
1,293 SR
Queue Stats
51W - 41L
1,398 Elo+
Party 2
Guan Yu
Guan Yu
GargantuanGouda
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Inpowerman89
Gilgamesh
Level 42
God Stats
3W - 5L
1,378 SR
Queue Stats
82W - 97L
1,432 Elo+
Party 2
Ares
Ares
dcrisper
Ares
Level 4
God Stats
0W - 4L
1,272 SR
Queue Stats
0W - 6L
1,153 Elo+
Party 2
Neith
Neith
jeffwill
Neith
Level 14
God Stats
4W - 11L
1,245 SR
Queue Stats
24W - 42L
1,145 Elo+
Solo
Team Averages
Level 18
1,338 SR
1,325 Elo+

VS

Team Averages
Level 25
1,496 SR
1,403 Elo+
Ymir
Ymir
ScientistShade
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 26L
1,457 Elo+
Party 1
Fenrir
Fenrir
Strike4ESP
Fenrir
Level 29
God Stats
4W - 6L
1,474 SR
Queue Stats
14W - 21L
1,353 Elo+
Party 3
Ah Puch
Ah Puch
TopFillin
Ah Puch
Level 38
God Stats
9W - 11L
1,492 SR
Queue Stats
66W - 56L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
TrumpTotemTower
Gilgamesh
Level 24
God Stats
1W - 0L
1,514 SR
Queue Stats
2W - 1L
1,472 Elo+
Solo
Jing Wei
Jing Wei
chebrio lopz
Jing Wei
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,255 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
4 / 9 / 2
9,661
460
10,539
19,589
9,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 12 / 9
10,783
513
11,694
20,773
13,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Inpowerman89
Gilgamesh
17
10 / 2 / 4
11,639
554
13,718
12,816
10,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
12
0 / 13 / 4
8,106
386
5,198
20,918
18,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Neith
jeffwill
Neith
15
0 / 7 / 0
8,468
403
8,623
13,987
4,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 5
11,977
570
11,560
13,764
15,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Strike4ESP
Fenrir
19
11 / 5 / 7
12,303
586
17,890
17,842
7,481
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
TopFillin
Ah Puch
17
1 / 5 / 8
10,201
486
11,514
14,587
5,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TrumpTotemTower
Gilgamesh
17
12 / 6 / 7
11,836
564
16,217
20,260
16,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
chebrio lopz
Jing Wei
16
6 / 2 / 12
10,307
491
10,010
12,527
4,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
81
18
Kills
42
43
Deaths
18
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
9
2
0.56
L
4
12
9
0.71
L
Gilgamesh
Inpowerman89
Gilgamesh
10
2
4
6
W
12
0
5
14.5
W
Fenrir
Strike4ESP
Fenrir
11
5
7
2.9
W
Ah Puch
TopFillin
Ah Puch
1
5
8
1
W
Gilgamesh
TrumpTotemTower
Gilgamesh
12
6
7
2.58
W
Jing Wei
chebrio lopz
Jing Wei
6
2
12
6
L
Ares
0
13
4
0.15
L
Neith
jeffwill
Neith
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,772
Damage
67,191
88,083
Taken
78,980
56,441
Mitigated
49,305
15,725
Healing
20,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,539
1,043
0
3,835
19,589
9,341
298
3,947
15,642
49,524
0
L
11,694
3,116
721
2,690
20,773
13,742
794
3,501
17,272
72
42,212
L
Gilgamesh
Inpowerman89
Gilgamesh
13,718
3,155
0
2,926
12,816
10,209
0
2,567
10,249
0
60,095
W
11,560
3,745
0
1,678
13,764
15,714
910
2,805
10,631
65,295
0
W
Fenrir
Strike4ESP
Fenrir
17,890
4,433
975
5,208
17,842
7,481
1,205
2,976
14,702
0
81,127
W
Ah Puch
TopFillin
Ah Puch
11,514
990
498
5,597
14,587
5,300
1,538
2,869
11,308
54,542
0
W
Gilgamesh
TrumpTotemTower
Gilgamesh
16,217
5,675
0
3,127
20,260
16,082
1,529
3,332
16,749
0
52,230
W
Jing Wei
chebrio lopz
Jing Wei
10,010
8,120
462
2,509
12,527
4,728
4,749
2,534
9,853
0
39,869
L
Ares
5,198
307
0
1,227
20,918
18,436
0
7,901
13,017
17,750
0
L
Neith
jeffwill
Neith
8,623
3,425
0
4,326
13,987
4,713
877
5,158
8,829
0
54,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,657
Gold Earned
56,624
381
Minions Killed
472
0
Camps Cleared
0
1,682,540
Distance Traveled
1,844,785
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,661
460
104
5
0
333,147
3
L
Guan Yu
10,783
513
66
3
0
386,678
2
L
Gilgamesh
11,639
554
105
5
0
427,142
0
W
Ymir
11,977
570
107
5
0
349,196
2
W
Fenrir
12,303
586
122
6
0
407,303
4
W
Ah Puch
10,201
486
95
5
0
331,115
2
W
Gilgamesh
11,836
564
77
4
0
382,688
3
W
Jing Wei
10,307
491
71
3
0
374,483
2
L
Ares
8,106
386
20
1
0
289,710
3
L
Neith
8,468
403
86
4
0
245,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role