Player Matchup

Jormungandr
Jormungandr
Bulma_Fx2
Jormungandr
Level 27
God Stats
5W - 3L
1,627 SR
Queue Stats
8W - 10L
1,495 Elo+
Party 2
Chang'e
Chang'e
DCxValkyrial
Chang'e
Level 106
God Stats
1W - 2L
1,493 SR
Queue Stats
18W - 18L
1,550 Elo+
Party 2
Sol
Sol
Vextian
Sol
Level 105
God Stats
7W - 5L
1,695 SR
Queue Stats
18W - 18L
1,550 Elo+
Party 2
Gilgamesh
Gilgamesh
Yamcha_Fx2
Gilgamesh
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,549 Elo+
Party 2
Team Averages
Level 79
1,579 SR
1,536 Elo+

VS

Team Averages
Level 62
1,566 SR
1,496 Elo+
Sun Wukong
Sun Wukong
Brimstone2099
Sun Wukong
Level 129
God Stats
10W - 11L
1,687 SR
Queue Stats
17W - 16L
1,564 Elo+
Party 1
Sol
Sol
DarkCloud04
Sol
Level 64
God Stats
2W - 1L
1,425 SR
Queue Stats
15W - 14L
1,509 Elo+
Party 1
Athena
Athena
Khorie
Athena
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 8L
1,436 Elo+
Party 1
Izanami
Izanami
gswiizz
Izanami
Level 28
God Stats
6W - 4L
1,653 SR
Queue Stats
9W - 11L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bulma_Fx2
Jormungandr
14
0 / 4 / 1
9,001
600
1,618
12,348
12,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
DCxValkyrial
Chang'e
17
2 / 2 / 2
10,768
718
13,562
14,921
9,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
15
1 / 5 / 0
10,051
670
14,564
13,156
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Yamcha_Fx2
Gilgamesh
16
2 / 6 / 0
10,166
678
8,393
17,034
10,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brimstone2099
Sun Wukong
18
4 / 1 / 9
12,038
803
14,303
16,408
16,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
10 / 2 / 1
12,369
825
20,444
12,391
5,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Khorie
Athena
16
3 / 1 / 6
10,642
709
8,886
12,586
15,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
gswiizz
Izanami
15
0 / 1 / 9
10,214
681
5,152
7,688
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
17
17
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Brimstone2099
Sun Wukong
4
1
9
8.5
L
Jormungandr
Bulma_Fx2
Jormungandr
0
4
1
0.13
L
Chang'e
DCxValkyrial
Chang'e
2
2
2
1.5
W
10
2
1
5.25
W
Athena
Khorie
Athena
3
1
6
6
L
Sol
1
5
0
0.2
L
Gilgamesh
Yamcha_Fx2
Gilgamesh
2
6
0
0.33
W
Izanami
gswiizz
Izanami
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,137
Damage
48,785
57,459
Taken
49,073
36,817
Mitigated
39,846
16,927
Healing
15,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Brimstone2099
Sun Wukong
14,303
1,953
763
6,294
16,408
16,019
0
10,197
6,211
0
54,276
L
Jormungandr
Bulma_Fx2
Jormungandr
1,618
118
0
0
12,348
12,067
0
8,674
3,674
15,473
0
L
Chang'e
DCxValkyrial
Chang'e
13,562
1,159
2,653
7,696
14,921
9,832
225
7,466
7,455
56,359
0
W
20,444
8,689
0
4,630
12,391
5,161
3,563
7,095
5,296
63,701
0
W
Athena
Khorie
Athena
8,886
2,833
886
510
12,586
15,335
0
6,322
6,264
20,201
0
L
Sol
14,564
1,724
0
4,668
13,156
4,907
226
5,997
7,159
48,396
0
L
Gilgamesh
Yamcha_Fx2
Gilgamesh
8,393
2,498
0
1,910
17,034
10,011
0
7,838
9,196
0
35,093
W
Izanami
gswiizz
Izanami
5,152
3,017
414
1,578
7,688
3,331
39
7,106
582
0
27,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,986
Gold Earned
45,263
260
Minions Killed
242
10
Camps Cleared
10
924,621
Distance Traveled
1,068,596
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,038
803
104
7
3
281,662
2
L
Jormungandr
9,001
600
30
2
1
174,285
0
L
Chang'e
10,768
718
105
7
3
269,004
0
W
Sol
12,369
825
77
5
4
263,482
1
W
Athena
10,642
709
20
1
2
279,343
0
L
Sol
10,051
670
71
5
2
231,041
3
L
Gilgamesh
10,166
678
54
4
4
250,291
0
W
Izanami
10,214
681
41
3
1
244,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role