Player Matchup

Scylla
Scylla
Bmanning397
Scylla
Level 28
God Stats
12W - 21L
1,242 SR
Queue Stats
106W - 109L
1,310 Elo+
Solo
King Arthur
King Arthur
MaddRobbin
King Arthur
Level 5
God Stats
5W - 0L
1,813 SR
Queue Stats
5W - 5L
1,350 Elo+
Party 2
Aphrodite
Aphrodite
RagingPsycho692
Aphrodite
Level 28
God Stats
28W - 21L
1,458 SR
Queue Stats
146W - 163L
1,288 Elo+
Solo
Jing Wei
Jing Wei
frenchiee96
Jing Wei
Level 31
God Stats
18W - 13L
1,637 SR
Queue Stats
537W - 523L
1,387 Elo+
Solo
Thor
Thor
theminger1
Thor
Level 15
God Stats
4W - 7L
1,367 SR
Queue Stats
178W - 214L
1,382 Elo+
Party 2
Team Averages
Level 21
1,503 SR
1,344 Elo+

VS

Team Averages
Level 23
1,487 SR
1,435 Elo+
Tiamat
Tiamat
ANIME FAN 36919
Tiamat
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Kali
Kali
I Love Lonzo
Kali
Level 29
God Stats
3W - 2L
1,558 SR
Queue Stats
82W - 62L
1,588 Elo+
Solo
Gilgamesh
Gilgamesh
MyHairyLlama
Gilgamesh
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
95W - 69L
1,393 Elo+
Solo
Anubis
Anubis
Sed0hR
Anubis
Level 23
God Stats
3W - 3L
1,377 SR
Queue Stats
20W - 29L
1,195 Elo+
Solo
Loki
Loki
XXVincent123XX
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
14 / 6 / 12
12,572
524
14,444
15,658
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
MaddRobbin
King Arthur
15
2 / 3 / 13
11,342
473
4,384
24,415
16,449
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
RagingPsycho692
Aphrodite
17
8 / 3 / 22
12,966
540
15,571
20,799
7,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
frenchiee96
Jing Wei
20
19 / 1 / 7
14,931
622
21,077
20,856
8,198
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
10 / 6 / 13
11,398
475
9,601
15,823
6,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 13 / 4
9,419
392
12,823
19,716
11,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
10 / 7 / 4
13,242
552
18,471
27,984
13,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
MyHairyLlama
Gilgamesh
5
0 / 1 / 3
6,848
285
0
980
233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Anubis
Sed0hR
Anubis
15
4 / 16 / 2
10,045
419
9,618
21,041
10,542
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 18 / 1
7,229
301
4,657
15,480
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
28
53
Kills
14
19
Deaths
55
67
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
13
4
0.15
W
Scylla
14
6
12
3.33
L
10
7
4
1.71
W
King Arthur
MaddRobbin
King Arthur
2
3
13
2.83
L
Gilgamesh
MyHairyLlama
Gilgamesh
0
1
3
1.5
W
Aphrodite
RagingPsycho692
Aphrodite
8
3
22
6.33
L
Anubis
Sed0hR
Anubis
4
16
2
0.31
L
0
18
1
0.03
W
Jing Wei
frenchiee96
Jing Wei
19
1
7
22.5
W
10
6
13
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,077
Damage
45,569
97,551
Taken
85,201
44,256
Mitigated
38,956
38,740
Healing
13,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,823
1,501
0
1,554
19,716
11,069
616
5,374
14,026
53,240
0
W
Scylla
14,444
1,552
0
3,466
15,658
5,039
1,970
5,326
10,332
57,348
0
L
18,471
9,006
0
8,367
27,984
13,241
0
11,667
15,771
0
81,948
W
King Arthur
MaddRobbin
King Arthur
4,384
839
0
9,327
24,415
16,449
1,276
6,660
17,755
0
46,432
L
Gilgamesh
MyHairyLlama
Gilgamesh
0
0
0
0
980
233
0
980
0
0
0
W
Aphrodite
RagingPsycho692
Aphrodite
15,571
2,609
4,724
13,171
20,799
7,790
1,588
5,699
15,100
58,985
0
L
Anubis
Sed0hR
Anubis
9,618
1,002
0
3,184
21,041
10,542
0
8,627
11,898
29,657
0
L
4,657
1,590
0
153
15,480
3,871
78
2,690
12,598
0
16,220
W
Jing Wei
frenchiee96
Jing Wei
21,077
20,318
79
6,290
20,856
8,198
5,535
7,052
13,804
0
124,901
W
9,601
2,851
0
1,683
15,823
6,780
775
5,143
10,680
0
36,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,209
Gold Earned
46,783
480
Minions Killed
215
0
Camps Cleared
0
2,256,943
Distance Traveled
1,405,003
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,419
392
58
2
0
392,639
0
W
Scylla
12,572
524
80
3
0
424,819
1
L
Kali
13,242
552
98
4
0
424,238
1
W
King Arthur
11,342
473
77
3
0
469,570
1
L
Gilgamesh
6,848
285
0
0
0
15
0
W
Aphrodite
12,966
540
91
4
0
428,759
2
L
Anubis
10,045
419
32
1
0
237,912
0
L
Loki
7,229
301
27
1
0
350,199
0
W
Jing Wei
14,931
622
179
7
0
506,674
0
W
Thor
11,398
475
53
2
0
427,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role