Player Matchup

Merlin
Merlin
Daddytunk
Merlin
Level 140
God Stats
1W - 0L
1,731 SR
Queue Stats
40W - 26L
1,651 Elo+
Party 1
Vamana
Vamana
DigDugDaSlugPugs
Vamana
Level 71
God Stats
3W - 0L
1,265 SR
Queue Stats
38W - 21L
1,646 Elo+
Party 1
Sylvanus
Sylvanus
Id Imagine
Sylvanus
Level 154
God Stats
4W - 4L
1,545 SR
Queue Stats
68W - 76L
1,602 Elo+
Party 1
Izanami
Izanami
WeySheGoes
Izanami
Level 102
God Stats
4W - 0L
1,783 SR
Queue Stats
34W - 28L
1,673 Elo+
Party 1
Team Averages
Level 117
1,581 SR
1,643 Elo+

VS

Team Averages
Level 124
1,429 SR
1,573 Elo+
Sun Wukong
Sun Wukong
Jaibles
Sun Wukong
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Tiamat
Tiamat
Nabbie
Tiamat
Level 126
God Stats
0W - 1L
1,481 SR
Queue Stats
8W - 7L
1,621 Elo+
Party 2
Sol
Sol
TwoRampage
Sol
Level 127
God Stats
2W - 2L
1,234 SR
Queue Stats
8W - 8L
1,548 Elo+
Party 2
Gilgamesh
Gilgamesh
Zureus
Gilgamesh
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Daddytunk
Merlin
20
6 / 2 / 13
14,454
850
25,819
12,545
6,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
12 / 2 / 12
15,024
884
19,136
21,261
23,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sylvanus
Id Imagine
Sylvanus
19
5 / 3 / 11
13,399
788
13,789
18,159
14,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
WeySheGoes
Izanami
20
7 / 4 / 13
14,335
843
16,872
13,968
6,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jaibles
Sun Wukong
17
2 / 9 / 5
12,116
713
11,493
21,271
18,202
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Nabbie
Tiamat
17
1 / 7 / 1
11,454
674
12,214
16,024
7,050
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 8 / 2
13,673
804
15,567
20,408
7,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
Zureus
Gilgamesh
18
1 / 6 / 2
11,589
682
9,763
29,168
19,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
30
Kills
11
11
Deaths
30
49
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
Daddytunk
Merlin
6
2
13
6.25
W
12
2
12
9
W
Sylvanus
Id Imagine
Sylvanus
5
3
11
3.5
L
Sun Wukong
Jaibles
Sun Wukong
2
9
5
0.5
L
Tiamat
Nabbie
Tiamat
1
7
1
0.21
L
7
8
2
1
W
Izanami
WeySheGoes
Izanami
7
4
13
3.38
L
Gilgamesh
Zureus
Gilgamesh
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,616
Damage
49,037
65,933
Taken
86,871
51,300
Mitigated
52,061
23,384
Healing
19,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Daddytunk
Merlin
25,819
430
0
1,390
12,545
6,708
1,389
4,914
7,339
83,692
0
W
19,136
10,750
0
4,225
21,261
23,430
1,525
7,805
12,976
0
49,069
W
Sylvanus
Id Imagine
Sylvanus
13,789
2,166
6,066
7,414
18,159
14,523
1,201
7,942
9,872
42,236
0
L
Sun Wukong
Jaibles
Sun Wukong
11,493
2,769
0
3,136
21,271
18,202
584
9,986
11,285
148
35,574
L
Tiamat
Nabbie
Tiamat
12,214
652
0
2,644
16,024
7,050
756
9,615
6,409
45,367
0
L
15,567
2,795
0
8,219
20,408
7,560
0
6,587
13,821
63,000
0
W
Izanami
WeySheGoes
Izanami
16,872
10,247
0
4,289
13,968
6,639
3,794
6,598
7,042
0
64,745
L
Gilgamesh
Zureus
Gilgamesh
9,763
3,252
0
5,995
29,168
19,249
0
13,919
15,249
149
43,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,212
Gold Earned
48,832
313
Minions Killed
319
17
Camps Cleared
13
1,374,003
Distance Traveled
1,175,988
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,454
850
99
6
5
365,543
2
W
Vamana
15,024
884
57
3
3
435,383
1
W
Sylvanus
13,399
788
56
3
3
250,912
2
L
Sun Wukong
12,116
713
60
4
2
270,580
1
L
Tiamat
11,454
674
88
5
3
296,077
2
L
Sol
13,673
804
99
6
4
263,248
0
W
Izanami
14,335
843
101
6
6
322,165
0
L
Gilgamesh
11,589
682
72
4
4
346,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role