Player Matchup

Cthulhu
Cthulhu
GrievesGuardian
Cthulhu
Level 6
God Stats
1W - 1L
1,553 SR
Queue Stats
1W - 1L
1,713 Elo+
Party 1
Heimdallr
Heimdallr
PonyPhreak
Heimdallr
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
shirtysafe
Hel
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,602 Elo+
Party 1
Team Averages
Level 32
1,518 SR
1,605 Elo+

VS

Team Averages
Level 45
1,439 SR
1,454 Elo+
Anubis
Anubis
CaptainShark42
Anubis
Level 27
God Stats
21W - 12L
1,679 SR
Queue Stats
41W - 35L
1,460 Elo+
Party 2
Janus
Janus
Gucci2Good
Janus
Level 21
God Stats
7W - 13L
1,145 SR
Queue Stats
80W - 91L
1,369 Elo+
Party 2
Gilgamesh
Gilgamesh
Starvling
Gilgamesh
Level 86
God Stats
16W - 12L
1,493 SR
Queue Stats
342W - 386L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,807
581
3,735
9,754
5,113
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
PonyPhreak
Heimdallr
8
0 / 5 / 1
5,864
586
3,766
8,194
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 4 / 0
6,214
621
4,657
7,704
2,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 8
7,758
776
7,555
4,929
2,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
10
4 / 1 / 7
7,419
742
7,868
5,389
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Starvling
Gilgamesh
11
4 / 0 / 9
7,411
741
5,670
7,795
5,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
13
13
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
L
0
4
1
0.13
W
Janus
4
1
7
7.5
L
Heimdallr
PonyPhreak
Heimdallr
0
5
1
0.1
W
Gilgamesh
Starvling
Gilgamesh
4
0
9
8.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,158
Damage
21,093
25,652
Taken
18,113
9,307
Mitigated
9,417
6,287
Healing
5,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,555
359
0
2,420
4,929
2,601
625
2,469
2,460
33,767
0
L
3,735
597
230
300
9,754
5,113
0
5,719
3,545
7,737
0
W
Janus
7,868
1,438
0
1,287
5,389
1,697
74
3,287
2,102
16,355
0
L
Heimdallr
PonyPhreak
Heimdallr
3,766
2,757
0
1,250
8,194
2,140
0
5,667
2,259
0
14,847
W
Gilgamesh
Starvling
Gilgamesh
5,670
1,133
0
2,105
7,795
5,119
134
2,648
5,147
0
17,912
L
4,657
809
2,095
2,412
7,704
2,054
126
3,438
3,985
24,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,885
Gold Earned
22,588
73
Minions Killed
97
0
Camps Cleared
0
459,455
Distance Traveled
607,918
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,758
776
52
5
0
175,082
0
L
Cthulhu
5,807
581
8
1
0
161,655
3
W
Janus
7,419
742
29
3
0
181,208
0
L
Heimdallr
5,864
586
24
2
0
137,418
0
W
Gilgamesh
7,411
741
16
2
0
251,628
2
L
Hel
6,214
621
41
4
0
160,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role