Player Matchup

Ah Puch
Ah Puch
Disneylander
Ah Puch
Level 44
God Stats
1W - 0L
1,763 SR
Queue Stats
5W - 0L
1,835 Elo+
Party 1
Achilles
Achilles
JustRaz0834
Achilles
Level 85
God Stats
3W - 2L
1,555 SR
Queue Stats
53W - 60L
1,549 Elo+
Party 1
Gilgamesh
Gilgamesh
QueenZukin
Gilgamesh
Level 36
God Stats
5W - 3L
1,426 SR
Queue Stats
8W - 5L
1,391 Elo+
Party 1
Team Averages
Level 55
1,581 SR
1,592 Elo+

VS

Team Averages
Level 75
1,437 SR
1,440 Elo+
Medusa
Medusa
GAbENBiLLs
Medusa
Level 89
God Stats
1W - 2L
1,568 SR
Queue Stats
63W - 52L
1,559 Elo+
Party 2
Anubis
Anubis
Gomez Urbieta
Anubis
Level 52
God Stats
5W - 12L
1,410 SR
Queue Stats
139W - 223L
1,205 Elo+
Solo
Gilgamesh
Gilgamesh
JoeChirichiello
Gilgamesh
Level 85
God Stats
2W - 1L
1,333 SR
Queue Stats
47W - 40L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Disneylander
Ah Puch
20
4 / 11 / 7
16,703
668
17,121
16,821
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
JustRaz0834
Achilles
18
3 / 5 / 8
16,028
641
14,461
23,821
38,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Gilgamesh
QueenZukin
Gilgamesh
19
9 / 12 / 4
18,254
730
18,557
30,149
29,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GAbENBiLLs
Medusa
20
15 / 5 / 10
18,566
743
28,546
23,081
10,863
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
4 / 6 / 6
13,256
530
3,851
8,566
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
JoeChirichiello
Gilgamesh
20
9 / 5 / 16
17,574
703
23,538
28,440
21,690
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
60
16
Kills
28
28
Deaths
16
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Disneylander
Ah Puch
4
11
7
0.68
L
Medusa
GAbENBiLLs
Medusa
15
5
10
4
L
4
6
6
1.17
L
Gilgamesh
JoeChirichiello
Gilgamesh
9
5
16
3.4
W
Achilles
JustRaz0834
Achilles
3
5
8
1.4
W
Gilgamesh
QueenZukin
Gilgamesh
9
12
4
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,139
Damage
55,935
70,791
Taken
60,087
73,772
Mitigated
36,581
13,543
Healing
10,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Disneylander
Ah Puch
17,121
1,382
0
1,725
16,821
5,591
0
838
15,983
85,535
0
L
Medusa
GAbENBiLLs
Medusa
28,546
11,009
0
1,128
23,081
10,863
1,302
8,901
13,955
0
124,964
L
3,851
674
0
1,434
8,566
4,028
580
2,503
5,963
19,055
0
L
Gilgamesh
JoeChirichiello
Gilgamesh
23,538
5,841
0
7,585
28,440
21,690
549
6,972
20,918
0
87,666
W
Achilles
JustRaz0834
Achilles
14,461
3,260
980
7,703
23,821
38,867
1,693
829
22,992
0
40,503
W
Gilgamesh
QueenZukin
Gilgamesh
18,557
4,497
291
2,844
30,149
29,314
1,781
2,411
27,738
2,203
86,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,985
Gold Earned
49,396
239
Minions Killed
293
0
Camps Cleared
0
1,178,560
Distance Traveled
1,029,913
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
16,703
668
123
5
0
311,549
2
L
Medusa
18,566
743
145
6
0
447,433
4
L
Anubis
13,256
530
50
2
0
134,782
0
L
Gilgamesh
17,574
703
98
4
0
447,698
1
W
Achilles
16,028
641
38
2
0
468,667
4
W
Gilgamesh
18,254
730
78
3
0
398,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role