Player Matchup

Achilles
Achilles
A 5 K monkey
Achilles
Level 155
God Stats
4W - 2L
1,512 SR
Queue Stats
79W - 82L
1,525 Elo+
Party 2
Athena
Athena
CoNduXiTyDelato
Athena
Level 156
God Stats
8W - 4L
1,500 SR
Queue Stats
758W - 772L
1,544 Elo+
Solo
Zeus
Zeus
Salty ViVi
Zeus
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
117W - 113L
1,474 Elo+
Party 2
Mercury
Mercury
Swat x OFWGKTA
Mercury
Level 137
God Stats
1W - 1L
1,274 SR
Queue Stats
222W - 244L
1,469 Elo+
Solo
Hou Yi
Hou Yi
lvl21Glaceon
Hou Yi
Level 155
God Stats
2W - 3L
1,278 SR
Queue Stats
247W - 268L
1,596 Elo+
Party 2
Team Averages
Level 153
1,413 SR
1,521 Elo+

VS

Team Averages
Level 114
1,362 SR
1,549 Elo+
Janus
Janus
Luciiferr2
Janus
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
98W - 114L
1,446 Elo+
Party 3
Rama
Rama
Wisef0x777
Rama
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
donocat
Jormungandr
Level 142
God Stats
4W - 9L
1,437 SR
Queue Stats
603W - 617L
1,653 Elo+
Party 3
Kali
Kali
tactfulsolid40
Kali
Level 79
God Stats
0W - 2L
1,306 SR
Queue Stats
40W - 31L
1,564 Elo+
Party 1
Chernobog
Chernobog
vicuna10
Chernobog
Level 121
God Stats
0W - 1L
1,065 SR
Queue Stats
43W - 32L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A 5 K monkey
Achilles
19
5 / 3 / 20
11,381
813
13,271
18,844
20,273
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 4 / 19
11,031
788
12,483
29,720
23,994
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
7 / 3 / 16
12,085
863
22,502
11,627
4,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
6 / 4 / 13
10,763
769
10,088
10,366
5,354
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
19
5 / 2 / 17
11,480
820
13,598
8,225
4,136
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
0 / 7 / 11
9,498
678
9,538
12,774
4,975
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
8 / 4 / 6
11,253
804
10,518
13,087
5,753
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
donocat
Jormungandr
17
0 / 7 / 11
10,484
749
15,436
27,670
21,855
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
5 / 5 / 7
11,555
825
10,211
14,690
6,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
vicuna10
Chernobog
17
3 / 6 / 11
10,417
744
17,704
13,955
6,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
62
28
Kills
16
16
Deaths
29
85
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Achilles
A 5 K monkey
Achilles
5
3
20
5
W
5
4
19
3.63
L
Janus
0
7
11
0.79
W
7
3
16
5
W
6
4
13
3.13
L
8
4
6
2.75
L
Jormungandr
donocat
Jormungandr
0
7
11
0.79
W
Hou Yi
5
2
17
6.75
L
5
5
7
1.7
L
Chernobog
vicuna10
Chernobog
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,942
Damage
63,407
78,782
Taken
82,176
58,530
Mitigated
45,820
33,965
Healing
27,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
A 5 K monkey
Achilles
13,271
2,979
3,765
4,474
18,844
20,273
1,590
4,784
14,060
0
25,915
W
12,483
2,834
3,567
10,722
29,720
23,994
165
9,331
20,389
18,102
0
L
Janus
9,538
935
2,458
1,298
12,774
4,975
562
6,457
6,317
20,057
0
W
22,502
2,310
1,916
2,356
11,627
4,773
1,844
5,476
6,151
49,179
0
W
10,088
1,846
2,552
1,034
10,366
5,354
139
3,470
6,896
0
17,770
L
10,518
8,042
2,548
4,445
13,087
5,753
1,849
6,434
6,653
0
25,891
L
Jormungandr
donocat
Jormungandr
15,436
1,927
1,973
7,136
27,670
21,855
205
10,478
17,192
31,686
0
W
Hou Yi
13,598
5,085
2,224
1,355
8,225
4,136
2,567
1,913
6,312
0
34,196
L
10,211
3,964
903
3,650
14,690
6,905
195
6,809
7,881
0
16,186
L
Chernobog
vicuna10
Chernobog
17,704
10,272
1,774
1,460
13,955
6,332
1,238
4,807
9,148
0
33,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,740
Gold Earned
53,207
155
Minions Killed
134
0
Camps Cleared
0
1,279,820
Distance Traveled
1,164,636
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,381
813
27
2
0
274,377
5
W
Athena
11,031
788
10
1
0
261,927
3
L
Janus
9,498
678
23
2
0
210,334
0
W
Zeus
12,085
863
61
4
0
227,169
0
W
Mercury
10,763
769
18
1
0
297,699
1
L
Rama
11,253
804
30
2
0
230,935
0
L
Jormungandr
10,484
749
22
2
0
255,243
1
W
Hou Yi
11,480
820
39
3
0
218,648
0
L
Kali
11,555
825
14
1
0
222,165
0
L
Chernobog
10,417
744
45
3
0
245,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role