Player Matchup

Gilgamesh
Gilgamesh
Kitin
Gilgamesh
Level 156
God Stats
3W - 3L
1,294 SR
Queue Stats
179W - 151L
1,471 Elo+
Solo
Izanami
Izanami
Kryptonnnnn
Izanami
Level 125
God Stats
25W - 16L
1,840 SR
Queue Stats
119W - 108L
1,551 Elo+
Solo
Yemoja
Yemoja
Mariodr70
Yemoja
Level 101
God Stats
8W - 11L
1,509 SR
Queue Stats
793W - 793L
1,517 Elo+
Solo
Scylla
Scylla
SeP69
Scylla
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,561 Elo+
Party 2
Fenrir
Fenrir
SoimaDa
Fenrir
Level 60
God Stats
3W - 2L
1,888 SR
Queue Stats
26W - 26L
1,585 Elo+
Party 2
Team Averages
Level 100
1,606 SR
1,537 Elo+

VS

Team Averages
Level 129
1,448 SR
1,474 Elo+
Izanami
Izanami
Caouse
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MakAdoraa
Gilgamesh
Level 127
God Stats
3W - 3L
1,225 SR
Queue Stats
272W - 298L
1,482 Elo+
Solo
Ra
Ra
QualityAttacking
Ra
Level 54
God Stats
6W - 2L
1,513 SR
Queue Stats
70W - 86L
1,477 Elo+
Solo
Khepri
Khepri
TheDeGapi
Khepri
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,444 Elo+
Party 1
Ne Zha
Ne Zha
VOX1
Ne Zha
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kitin
Gilgamesh
17
8 / 5 / 1
11,238
562
15,079
17,385
13,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Kryptonnnnn
Izanami
16
1 / 5 / 3
9,986
499
9,626
15,091
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Mariodr70
Yemoja
15
2 / 6 / 6
9,964
498
8,112
15,127
12,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
SeP69
Scylla
13
1 / 9 / 3
8,614
431
4,363
11,565
3,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
SoimaDa
Fenrir
16
8 / 3 / 1
10,451
523
8,854
13,988
8,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caouse
Izanami
20
6 / 2 / 0
13,436
672
13,588
16,271
7,297
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
MakAdoraa
Gilgamesh
17
1 / 5 / 4
10,936
547
6,301
16,074
8,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
10 / 6 / 6
11,919
596
17,403
13,924
8,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
TheDeGapi
Khepri
15
0 / 3 / 13
10,526
526
4,655
16,666
18,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
VOX1
Ne Zha
19
10 / 4 / 4
12,627
631
14,052
17,186
7,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
20
Kills
27
28
Deaths
20
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
Caouse
Izanami
6
2
0
3
L
Gilgamesh
Kitin
Gilgamesh
8
5
1
1.7
L
Izanami
Kryptonnnnn
Izanami
1
5
3
0.5
W
Gilgamesh
MakAdoraa
Gilgamesh
1
5
4
0.6
L
Yemoja
Mariodr70
Yemoja
2
6
6
0.83
W
10
6
6
2.17
L
Scylla
SeP69
Scylla
1
9
3
0.28
L
Fenrir
SoimaDa
Fenrir
8
3
1
2.83
W
Khepri
TheDeGapi
Khepri
0
3
13
2.17
W
Ne Zha
VOX1
Ne Zha
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,034
Damage
55,999
73,156
Taken
80,121
42,689
Mitigated
50,377
15,249
Healing
29,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Caouse
Izanami
13,588
10,289
0
7,084
16,271
7,297
7,336
467
15,804
0
127,962
L
Gilgamesh
Kitin
Gilgamesh
15,079
5,181
0
4,199
17,385
13,015
418
2,834
14,551
0
67,390
L
Izanami
Kryptonnnnn
Izanami
9,626
5,308
0
2,546
15,091
4,195
1,278
1,256
13,835
0
72,019
W
Gilgamesh
MakAdoraa
Gilgamesh
6,301
2,018
0
3,369
16,074
8,546
680
321
15,753
0
68,815
L
Yemoja
Mariodr70
Yemoja
8,112
952
1,099
2,141
15,127
12,869
0
6,148
8,979
27,637
0
W
17,403
949
3,411
4,995
13,924
8,477
416
4,714
9,026
75,394
0
L
Scylla
SeP69
Scylla
4,363
488
0
827
11,565
3,902
0
7,254
4,311
32,270
0
L
Fenrir
SoimaDa
Fenrir
8,854
2,012
0
4,437
13,988
8,708
0
4,566
9,422
0
57,978
W
Khepri
TheDeGapi
Khepri
4,655
765
1,419
1,900
16,666
18,376
42
3,883
12,569
23,402
0
W
Ne Zha
VOX1
Ne Zha
14,052
4,931
0
7,617
17,186
7,681
1,652
2,652
14,494
0
86,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,253
Gold Earned
59,444
489
Minions Killed
610
0
Camps Cleared
0
1,689,627
Distance Traveled
1,827,253
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,436
672
212
11
0
344,621
5
L
Gilgamesh
11,238
562
127
6
0
317,550
2
L
Izanami
9,986
499
149
7
0
293,865
2
W
Gilgamesh
10,936
547
120
6
0
371,828
0
L
Yemoja
9,964
498
41
2
0
341,095
8
W
Ra
11,919
596
125
6
0
321,808
5
L
Scylla
8,614
431
73
4
0
316,331
0
L
Fenrir
10,451
523
99
5
0
420,786
1
W
Khepri
10,526
526
31
2
0
412,323
5
W
Ne Zha
12,627
631
122
6
0
376,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role