Player Matchup

Jormungandr
Jormungandr
Draggonhardt
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Syrenz
Medusa
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,607 Elo+
Solo
Merlin
Merlin
ThatWeirdGuy17
Merlin
Level 5
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
d-e-r-r-i-o-n
Gilgamesh
Level 28
God Stats
2W - 1L
1,446 SR
Queue Stats
70W - 90L
1,377 Elo+
Party 1
Artio
Artio
soopphhiiaaaa
Artio
Level 11
God Stats
0W - 1L
1,458 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 1
Team Averages
Level 15
1,445 SR
1,536 Elo+

VS

Team Averages
Level 21
1,579 SR
1,571 Elo+
Bellona
Bellona
DeadGuy000
Bellona
Level 6
God Stats
1W - 0L
1,725 SR
Queue Stats
3W - 1L
1,611 Elo+
Party 2
Apollo
Apollo
RafEMQ
Apollo
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,485 Elo+
Party 2
Scylla
Scylla
SmokeMaster420
Scylla
Level 15
God Stats
6W - 2L
1,547 SR
Queue Stats
6W - 2L
1,682 Elo+
Solo
Cabrakan
Cabrakan
freezer32
Cabrakan
Level 29
God Stats
4W - 4L
1,313 SR
Queue Stats
221W - 237L
1,526 Elo+
Solo
Nu Wa
Nu Wa
u1318885993
Nu Wa
Level 15
God Stats
8W - 7L
1,809 SR
Queue Stats
85W - 74L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Draggonhardt
Jormungandr
15
1 / 11 / 5
9,563
869
6,324
25,206
14,788
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Syrenz
Medusa
16
4 / 5 / 3
10,815
983
11,858
16,770
4,782
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 9 / 5
9,912
901
12,729
17,923
5,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
d-e-r-r-i-o-n
Gilgamesh
17
2 / 13 / 6
11,047
1,004
15,133
27,904
12,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 9 / 5
9,415
856
3,208
23,644
22,611
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeadGuy000
Bellona
17
4 / 1 / 19
10,429
948
12,115
11,989
11,258
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
RafEMQ
Apollo
19
18 / 3 / 19
13,606
1,237
19,514
8,450
4,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
12 / 2 / 26
12,733
1,158
26,270
7,449
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
freezer32
Cabrakan
20
9 / 1 / 31
12,376
1,125
21,200
16,074
22,500
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
4 / 1 / 31
11,844
1,077
23,402
9,616
3,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
173
8
Kills
47
47
Deaths
8
24
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Bellona
DeadGuy000
Bellona
4
1
19
13.5
L
Jormungandr
Draggonhardt
Jormungandr
1
11
5
0.32
W
Apollo
RafEMQ
Apollo
18
3
19
9.17
W
12
2
26
12.5
L
Medusa
Syrenz
Medusa
4
5
3
1.1
L
1
9
5
0.39
L
Gilgamesh
d-e-r-r-i-o-n
Gilgamesh
2
13
6
0.38
W
Cabrakan
freezer32
Cabrakan
9
1
31
24.5
L
0
9
5
0.28
W
4
1
31
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,252
Damage
102,501
111,447
Taken
53,578
60,981
Mitigated
45,001
5,769
Healing
3,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DeadGuy000
Bellona
12,115
4,691
429
1,197
11,989
11,258
0
5,655
6,334
0
18,957
L
Jormungandr
Draggonhardt
Jormungandr
6,324
2,002
0
84
25,206
14,788
0
15,253
9,953
22,287
0
W
Apollo
RafEMQ
Apollo
19,514
11,376
0
984
8,450
4,280
0
3,725
4,725
0
36,824
W
26,270
1,273
0
808
7,449
3,136
0
2,788
4,661
44,450
0
L
Medusa
Syrenz
Medusa
11,858
5,493
0
1,563
16,770
4,782
0
13,661
3,109
0
33,641
L
12,729
1,726
0
32
17,923
5,949
0
11,712
6,211
43,587
0
L
Gilgamesh
d-e-r-r-i-o-n
Gilgamesh
15,133
5,987
0
2,189
27,904
12,851
0
14,684
13,220
0
49,442
W
Cabrakan
freezer32
Cabrakan
21,200
1,223
0
250
16,074
22,500
0
6,694
9,380
37,757
0
L
3,208
799
1,156
745
23,644
22,611
0
15,562
8,082
15,867
0
W
23,402
10,016
0
0
9,616
3,827
0
3,399
6,217
44,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,752
Gold Earned
60,988
221
Minions Killed
192
9
Camps Cleared
4
832,025
Distance Traveled
966,614
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,429
948
7
1
0
199,817
0
L
Jormungandr
9,563
869
19
2
0
139,231
0
W
Apollo
13,606
1,237
37
3
3
190,233
1
W
Scylla
12,733
1,158
48
4
0
196,504
1
L
Medusa
10,815
983
47
4
1
181,346
0
L
Merlin
9,912
901
65
6
1
152,526
2
L
Gilgamesh
11,047
1,004
55
5
7
173,699
1
W
Cabrakan
12,376
1,125
43
4
1
183,831
0
L
Artio
9,415
856
35
3
0
185,223
0
W
Nu Wa
11,844
1,077
57
5
0
196,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role