Player Matchup

Chaac
Chaac
Br_MDS-Jeff
Chaac
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 11L
1,196 Elo+
Solo
Zeus
Zeus
Jar_Jar_Binx_77
Zeus
Level 24
God Stats
67W - 54L
1,492 SR
Queue Stats
111W - 104L
1,403 Elo+
Solo
Rama
Rama
XxcheelooxX
Rama
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
djparmy7
Gilgamesh
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
129W - 117L
1,418 Elo+
Solo
Olorun
Olorun
exxo3om
Olorun
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 11L
1,278 Elo+
Solo
Team Averages
Level 25
1,498 SR
1,359 Elo+

VS

Team Averages
Level 22
1,448 SR
1,378 Elo+
Cthulhu
Cthulhu
FelipePalma
Cthulhu
Level 18
God Stats
13W - 29L
1,301 SR
Queue Stats
26W - 47L
1,272 Elo+
Party 1
Bellona
Bellona
PINKFOXTAIL
Bellona
Level 17
God Stats
1W - 5L
1,358 SR
Queue Stats
212W - 217L
1,403 Elo+
Party 1
Fenrir
Fenrir
REDFOXTAIL
Fenrir
Level 22
God Stats
27W - 17L
1,688 SR
Queue Stats
203W - 208L
1,371 Elo+
Party 1
Neith
Neith
RabidUnicorns
Neith
Level 28
God Stats
117W - 130L
1,521 SR
Queue Stats
132W - 155L
1,438 Elo+
Solo
Kukulkan
Kukulkan
zGlamz
Kukulkan
Level 23
God Stats
0W - 2L
1,373 SR
Queue Stats
99W - 144L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 22
14,233
1,017
12,939
29,089
45,863
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
19 / 9 / 13
18,473
1,320
61,557
18,617
7,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 1 / 0
10,480
749
337
815
216
Gilgamesh
djparmy7
Gilgamesh
20
10 / 10 / 20
16,811
1,201
31,147
29,404
24,809
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
exxo3om
Olorun
20
7 / 6 / 17
15,674
1,120
33,175
22,902
9,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

31

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FelipePalma
Cthulhu
20
1 / 12 / 21
14,306
1,022
19,015
36,941
39,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
PINKFOXTAIL
Bellona
20
2 / 6 / 12
13,378
956
8,914
29,714
21,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
REDFOXTAIL
Fenrir
20
21 / 7 / 6
18,384
1,313
26,356
35,318
23,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
2 / 3 / 14
13,917
994
16,900
21,365
7,579
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
zGlamz
Kukulkan
20
4 / 10 / 13
14,110
1,008
21,392
23,255
8,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
96
38
Kills
30
30
Deaths
38
72
Assists
66
Player
Kills
Deaths
Assists
KDA
W
2
4
22
3.25
L
Cthulhu
FelipePalma
Cthulhu
1
12
21
0.96
W
19
9
13
2.83
L
Bellona
PINKFOXTAIL
Bellona
2
6
12
1.33
L
Fenrir
REDFOXTAIL
Fenrir
21
7
6
3.43
L
2
3
14
3
W
0
1
0
0
W
Gilgamesh
djparmy7
Gilgamesh
10
10
20
2
W
Olorun
exxo3om
Olorun
7
6
17
2.58
L
Kukulkan
zGlamz
Kukulkan
4
10
13
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,155
Damage
92,577
100,827
Taken
146,593
87,915
Mitigated
101,014
24,115
Healing
7,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,939
1,937
1,261
9,486
29,089
45,863
0
11,712
16,278
0
29,572
L
Cthulhu
FelipePalma
Cthulhu
19,015
1,180
0
1,557
36,941
39,577
0
26,573
10,368
46,789
0
W
61,557
7,060
0
427
18,617
7,251
0
9,267
9,350
105,319
0
L
Bellona
PINKFOXTAIL
Bellona
8,914
2,800
0
1,080
29,714
21,816
0
20,788
8,926
131
34,743
L
Fenrir
REDFOXTAIL
Fenrir
26,356
8,373
0
1,114
35,318
23,760
0
18,078
17,240
0
37,091
L
16,900
6,316
740
1,803
21,365
7,579
0
14,978
6,387
0
42,675
W
337
330
0
0
815
216
0
314
501
0
417
W
Gilgamesh
djparmy7
Gilgamesh
31,147
9,920
0
2,007
29,404
24,809
0
8,063
21,341
577
56,545
W
Olorun
exxo3om
Olorun
33,175
19,734
1,675
9,259
22,902
9,776
0
11,182
11,720
57,118
0
L
Kukulkan
zGlamz
Kukulkan
21,392
4,588
0
935
23,255
8,282
0
14,850
8,405
48,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,671
Gold Earned
74,095
258
Minions Killed
261
4
Camps Cleared
3
1,010,287
Distance Traveled
1,372,062
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,233
1,017
41
3
0
242,636
0
L
Cthulhu
14,306
1,022
54
4
0
276,106
0
W
Zeus
18,473
1,320
86
6
3
240,041
1
L
Bellona
13,378
956
80
6
0
267,235
0
L
Fenrir
18,384
1,313
24
2
3
347,931
0
L
Neith
13,917
994
50
4
0
258,275
0
W
Rama
10,480
749
0
0
0
16,929
0
W
Gilgamesh
16,811
1,201
63
5
1
267,799
0
W
Olorun
15,674
1,120
68
5
0
242,882
3
L
Kukulkan
14,110
1,008
53
4
0
222,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role