Player Matchup

Tsukuyomi
Tsukuyomi
Harryman1117
Tsukuyomi
Level 109
God Stats
4W - 2L
1,387 SR
Queue Stats
115W - 100L
1,473 Elo+
Party 2
Gilgamesh
Gilgamesh
Redneck Basher
Gilgamesh
Level 123
God Stats
0W - 4L
1,500 SR
Queue Stats
154W - 129L
1,503 Elo+
Party 2
Neith
Neith
anniebean23
Neith
Level 6
God Stats
4W - 6L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Nox
Nox
julynephew
Nox
Level 119
God Stats
25W - 18L
1,485 SR
Queue Stats
206W - 176L
1,515 Elo+
Party 2
Chang'e
Chang'e
magicfinpro
Chang'e
Level 125
God Stats
19W - 9L
1,598 SR
Queue Stats
236W - 219L
1,459 Elo+
Party 2
Team Averages
Level 96
1,494 SR
1,490 Elo+

VS

Team Averages
Level 118
1,522 SR
1,455 Elo+
Athena
Athena
 
Athena
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Angeleyez1125
Heimdallr
Level 149
God Stats
5W - 5L
1,652 SR
Queue Stats
33W - 46L
1,397 Elo+
Party 1
Bacchus
Bacchus
LYCANIZER
Bacchus
Level 109
God Stats
4W - 4L
1,545 SR
Queue Stats
23W - 26L
1,433 Elo+
Party 1
Zhong Kui
Zhong Kui
NicktheN00dlist
Zhong Kui
Level 160
God Stats
2W - 1L
1,726 SR
Queue Stats
242W - 233L
1,540 Elo+
Party 1
Neith
Neith
Tha King86
Neith
Level 17
God Stats
2W - 3L
1,190 SR
Queue Stats
25W - 26L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Harryman1117
Tsukuyomi
20
11 / 8 / 22
15,600
1,200
26,287
22,080
11,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
Redneck Basher
Gilgamesh
20
7 / 10 / 23
14,524
1,117
18,789
31,617
17,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
0 / 11 / 18
11,882
914
6,459
21,251
5,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
13 / 5 / 21
16,555
1,273
19,578
19,292
7,943
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
magicfinpro
Chang'e
20
6 / 9 / 21
14,040
1,080
23,616
26,066
7,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
20
17 / 8 / 21
17,067
1,313
29,599
23,038
18,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Angeleyez1125
Heimdallr
20
10 / 4 / 30
15,350
1,181
28,968
15,090
7,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
LYCANIZER
Bacchus
20
2 / 8 / 26
13,008
1,001
14,297
23,833
37,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
NicktheN00dlist
Zhong Kui
20
14 / 10 / 23
16,332
1,256
31,031
25,975
16,437
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
20
0 / 7 / 22
12,446
957
11,507
15,198
5,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
165
37
Kills
43
43
Deaths
37
105
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
17
8
21
3.44
W
Heimdallr
Angeleyez1125
Heimdallr
10
4
30
6.25
L
Tsukuyomi
Harryman1117
Tsukuyomi
11
8
22
2.75
W
Bacchus
LYCANIZER
Bacchus
2
8
26
1.88
W
Zhong Kui
NicktheN00dlist
Zhong Kui
14
10
23
2.55
L
Gilgamesh
Redneck Basher
Gilgamesh
7
10
23
1.85
W
Neith
0
7
22
1.57
L
0
11
18
0.82
L
13
5
21
4.7
L
Chang'e
magicfinpro
Chang'e
6
9
21
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,729
Damage
115,402
120,306
Taken
103,134
49,806
Mitigated
85,974
19,865
Healing
6,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
29,599
8,711
0
408
23,038
18,150
0
8,891
14,147
40,847
0
W
Heimdallr
Angeleyez1125
Heimdallr
28,968
13,650
630
305
15,090
7,723
0
5,437
9,653
0
79,274
L
Tsukuyomi
Harryman1117
Tsukuyomi
26,287
7,588
91
1,500
22,080
11,341
0
12,989
8,915
0
45,727
W
Bacchus
LYCANIZER
Bacchus
14,297
1,703
97
233
23,833
37,683
0
13,560
10,273
24,373
0
W
Zhong Kui
NicktheN00dlist
Zhong Kui
31,031
1,758
208
3,254
25,975
16,437
0
9,083
16,892
48,220
0
L
Gilgamesh
Redneck Basher
Gilgamesh
18,789
4,515
276
1,234
31,617
17,364
0
15,368
15,905
0
33,281
W
Neith
11,507
5,421
0
1,567
15,198
5,981
0
6,223
8,975
0
36,621
L
6,459
5,583
0
493
21,251
5,945
0
13,428
7,624
0
16,147
L
19,578
1,894
1,224
2,462
19,292
7,943
0
14,044
4,964
54,213
0
L
Chang'e
magicfinpro
Chang'e
23,616
1,589
5,556
7,029
26,066
7,213
0
17,847
7,971
60,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,601
Gold Earned
74,203
232
Minions Killed
244
3
Camps Cleared
3
1,236,239
Distance Traveled
1,140,502
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
17,067
1,313
17
1
0
233,636
0
W
Heimdallr
15,350
1,181
95
7
0
227,364
0
L
Tsukuyomi
15,600
1,200
41
3
0
284,597
0
W
Bacchus
13,008
1,001
22
2
2
246,108
0
W
Zhong Kui
16,332
1,256
48
4
0
249,098
0
L
Gilgamesh
14,524
1,117
27
2
1
260,270
0
W
Neith
12,446
957
62
5
1
184,296
1
L
Neith
11,882
914
18
1
0
185,957
0
L
Nox
16,555
1,273
64
5
0
225,918
2
L
Chang'e
14,040
1,080
82
6
2
279,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role