Player Matchup

Gilgamesh
Gilgamesh
ImRonin
Gilgamesh
Level 122
God Stats
9W - 6L
1,462 SR
Queue Stats
198W - 193L
1,584 Elo+
Party 1
Sobek
Sobek
MrRegular
Sobek
Level 138
God Stats
25W - 17L
1,545 SR
Queue Stats
280W - 230L
1,645 Elo+
Solo
Danzaburou
Danzaburou
Nppleham
Danzaburou
Level 140
God Stats
16W - 8L
1,861 SR
Queue Stats
445W - 422L
1,629 Elo+
Party 1
Bellona
Bellona
ZomWick
Bellona
Level 147
God Stats
5W - 6L
1,584 SR
Queue Stats
147W - 148L
1,573 Elo+
Solo
Scylla
Scylla
zFocaL
Scylla
Level 99
God Stats
2W - 0L
1,742 SR
Queue Stats
19W - 24L
1,516 Elo+
Party 1
Team Averages
Level 129
1,639 SR
1,590 Elo+

VS

Team Averages
Level 105
1,523 SR
1,590 Elo+
Chaac
Chaac
Guillerdez
Chaac
Level 123
God Stats
0W - 4L
1,296 SR
Queue Stats
54W - 41L
1,581 Elo+
Solo
Baba Yaga
Baba Yaga
bwenoo
Baba Yaga
Level 119
God Stats
7W - 7L
1,507 SR
Queue Stats
235W - 206L
1,608 Elo+
Party 2
Tiamat
Tiamat
lHugzI
Tiamat
Level 90
God Stats
108W - 86L
1,660 SR
Queue Stats
514W - 510L
1,570 Elo+
Solo
Gilgamesh
Gilgamesh
xDasBrotx
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
zachooo
Hou Yi
Level 67
God Stats
2W - 1L
1,650 SR
Queue Stats
58W - 46L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImRonin
Gilgamesh
12
4 / 2 / 5
7,277
560
6,401
8,220
4,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
MrRegular
Sobek
12
5 / 0 / 12
8,201
631
6,272
10,503
6,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Nppleham
Danzaburou
14
8 / 1 / 8
9,317
717
9,059
7,807
2,861
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
ZomWick
Bellona
15
7 / 1 / 0
9,008
693
9,786
8,224
7,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
zFocaL
Scylla
13
8 / 4 / 5
8,271
636
5,313
6,680
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
3 / 8 / 0
6,634
510
4,128
11,806
5,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
bwenoo
Baba Yaga
11
0 / 6 / 3
6,503
500
4,217
8,482
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
lHugzI
Tiamat
12
2 / 6 / 4
7,347
565
6,407
9,083
6,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
xDasBrotx
Gilgamesh
11
3 / 5 / 0
6,925
533
5,949
11,671
8,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
zachooo
Hou Yi
11
0 / 7 / 1
6,055
466
2,795
8,678
2,134
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
32
Kills
8
8
Deaths
32
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
8
0
0.38
W
Gilgamesh
ImRonin
Gilgamesh
4
2
5
3.25
W
Sobek
MrRegular
Sobek
5
0
12
11
W
Danzaburou
Nppleham
Danzaburou
8
1
8
12
W
Bellona
ZomWick
Bellona
7
1
0
7
L
Baba Yaga
bwenoo
Baba Yaga
0
6
3
0.25
L
Tiamat
lHugzI
Tiamat
2
6
4
0.67
L
Gilgamesh
xDasBrotx
Gilgamesh
3
5
0
0.6
W
Scylla
zFocaL
Scylla
8
4
5
2.63
L
Hou Yi
zachooo
Hou Yi
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,831
Damage
23,496
41,434
Taken
49,720
23,468
Mitigated
24,968
12,942
Healing
12,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
4,128
741
0
3,497
11,806
5,188
0
3,859
7,907
0
18,182
W
Gilgamesh
ImRonin
Gilgamesh
6,401
2,483
0
600
8,220
4,098
0
3,252
4,910
0
41,987
W
Sobek
MrRegular
Sobek
6,272
1,404
0
5,578
10,503
6,937
490
839
9,598
25,122
0
W
Danzaburou
Nppleham
Danzaburou
9,059
5,996
0
3,349
7,807
2,861
1,874
2,489
5,242
0
59,108
W
Bellona
ZomWick
Bellona
9,786
4,198
0
2,812
8,224
7,290
0
319
7,905
0
53,630
L
Baba Yaga
bwenoo
Baba Yaga
4,217
96
0
1,200
8,482
2,921
0
1,918
6,464
39,548
0
L
Tiamat
lHugzI
Tiamat
6,407
899
0
2,548
9,083
6,023
132
2,532
6,439
38,384
0
L
Gilgamesh
xDasBrotx
Gilgamesh
5,949
1,978
0
2,384
11,671
8,702
0
167
11,464
0
33,474
W
Scylla
zFocaL
Scylla
5,313
845
0
603
6,680
2,282
0
3,403
3,155
39,791
0
L
Hou Yi
zachooo
Hou Yi
2,795
1,544
0
2,429
8,678
2,134
0
2,799
5,861
0
31,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,074
Gold Earned
33,464
419
Minions Killed
322
0
Camps Cleared
0
1,344,617
Distance Traveled
1,216,109
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,634
510
28
2
0
271,097
1
W
Gilgamesh
7,277
560
75
6
0
300,005
2
W
Sobek
8,201
631
20
2
0
293,842
0
W
Danzaburou
9,317
717
115
9
0
251,618
2
W
Bellona
9,008
693
119
9
0
273,030
2
L
Baba Yaga
6,503
500
75
6
0
229,524
1
L
Tiamat
7,347
565
86
7
0
245,576
0
L
Gilgamesh
6,925
533
73
6
0
247,359
0
W
Scylla
8,271
636
90
7
0
226,122
4
L
Hou Yi
6,055
466
60
5
0
222,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role