Player Matchup

Ne Zha
Ne Zha
Abyss_Knight187
Ne Zha
Level 83
God Stats
1W - 4L
1,372 SR
Queue Stats
348W - 208L
1,687 Elo+
Party 2
Gilgamesh
Gilgamesh
NarutoRunner51
Gilgamesh
Level 96
God Stats
23W - 13L
1,500 SR
Queue Stats
487W - 352L
1,686 Elo+
Party 2
Baron Samedi
Baron Samedi
bloodzaver
Baron Samedi
Level 36
God Stats
47W - 19L
1,734 SR
Queue Stats
191W - 83L
1,703 Elo+
Party 2
Team Averages
Level 72
1,535 SR
1,692 Elo+

VS

Team Averages
Level 92
1,433 SR
1,575 Elo+
Jormungandr
Jormungandr
Doughbuoy
Jormungandr
Level 57
God Stats
5W - 2L
1,500 SR
Queue Stats
71W - 32L
1,713 Elo+
Party 1
Loki
Loki
StaticFigures
Loki
Level 109
God Stats
3W - 2L
1,299 SR
Queue Stats
205W - 175L
1,498 Elo+
Party 1
Skadi
Skadi
Toxicanthrax629
Skadi
Level 110
God Stats
3W - 0L
1,500 SR
Queue Stats
265W - 213L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
8,637
540
4,366
13,296
4,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
NarutoRunner51
Gilgamesh
11
1 / 4 / 0
8,655
541
5,473
10,812
8,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
bloodzaver
Baron Samedi
12
0 / 4 / 1
8,560
535
5,306
9,166
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Doughbuoy
Jormungandr
14
5 / 0 / 7
10,541
659
9,441
7,707
9,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
5 / 0 / 7
10,853
678
9,188
7,037
3,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 1 / 9
9,973
623
6,047
5,445
3,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
12
12
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Jormungandr
Doughbuoy
Jormungandr
5
0
7
8.5
L
Gilgamesh
NarutoRunner51
Gilgamesh
1
4
0
0.25
W
5
0
7
8.5
W
2
1
9
6.5
L
Baron Samedi
bloodzaver
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,145
Damage
24,676
33,274
Taken
20,189
17,689
Mitigated
16,681
11,781
Healing
2,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,366
2,356
0
5,063
13,296
4,867
282
2,882
10,414
0
29,615
W
Jormungandr
Doughbuoy
Jormungandr
9,441
2,770
0
0
7,707
9,838
264
2,402
4,882
28,002
0
L
Gilgamesh
NarutoRunner51
Gilgamesh
5,473
949
0
2,861
10,812
8,638
0
2,807
8,005
0
33,895
W
9,188
2,079
0
1,719
7,037
3,554
412
1,617
5,109
0
56,975
W
6,047
2,217
0
1,142
5,445
3,289
450
804
4,372
0
46,105
L
Baron Samedi
bloodzaver
Baron Samedi
5,306
298
1,447
2,410
9,166
4,184
126
3,855
5,311
28,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,852
Gold Earned
31,367
165
Minions Killed
185
0
Camps Cleared
0
853,620
Distance Traveled
877,572
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,637
540
52
3
0
304,678
3
W
Jormungandr
10,541
659
30
2
0
256,297
0
L
Gilgamesh
8,655
541
45
3
0
277,349
5
W
Loki
10,853
678
71
4
0
325,130
2
W
Skadi
9,973
623
84
5
0
296,145
2
L
Baron Samedi
8,560
535
68
4
0
271,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role