Player Matchup

Cupid
Cupid
Aka 14king
Cupid
Level 108
God Stats
3W - 3L
2,011 SR
Queue Stats
236W - 197L
1,630 Elo+
Party 3
Athena
Athena
Casko Fox
Athena
Level 147
God Stats
4W - 4L
1,481 SR
Queue Stats
376W - 331L
1,568 Elo+
Party 3
Mercury
Mercury
Curseesus
Mercury
Level 155
God Stats
15W - 7L
1,517 SR
Queue Stats
394W - 347L
1,599 Elo+
Party 3
Gilgamesh
Gilgamesh
KANEKΙ
Gilgamesh
Level 159
God Stats
5W - 7L
1,481 SR
Queue Stats
16W - 20L
1,544 Elo+
Solo
Zeus
Zeus
Yvny
Zeus
Level 146
God Stats
8W - 9L
1,641 SR
Queue Stats
320W - 271L
1,599 Elo+
Party 3
Team Averages
Level 143
1,626 SR
1,588 Elo+

VS

Team Averages
Level 122
1,592 SR
1,607 Elo+
Tiamat
Tiamat
 
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Figliomeni
King Arthur
Level 65
God Stats
24W - 4L
1,819 SR
Queue Stats
212W - 115L
1,715 Elo+
Party 1
Ymir
Ymir
MigthyYoda
Ymir
Level 121
God Stats
16W - 12L
1,706 SR
Queue Stats
345W - 338L
1,622 Elo+
Party 2
Gilgamesh
Gilgamesh
Revifide
Gilgamesh
Level 156
God Stats
6W - 4L
1,322 SR
Queue Stats
216W - 199L
1,554 Elo+
Solo
Artemis
Artemis
Wouthoumba
Artemis
Level 160
God Stats
15W - 8L
1,613 SR
Queue Stats
490W - 442L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
2 / 3 / 2
10,643
484
8,218
11,620
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
Casko Fox
Athena
14
3 / 3 / 6
10,600
482
8,598
21,772
17,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Curseesus
Mercury
16
0 / 6 / 5
9,609
437
6,432
20,816
9,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
KANEKΙ
Gilgamesh
19
3 / 5 / 4
11,366
517
13,898
23,648
23,756
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
Yvny
Zeus
18
5 / 5 / 0
11,100
505
22,041
10,686
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
4 / 1 / 8
12,033
547
12,289
14,689
13,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Figliomeni
King Arthur
18
4 / 4 / 1
11,668
530
14,507
22,136
19,776
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

18
8 / 3 / 8
12,254
557
8,918
22,813
25,768
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
Revifide
Gilgamesh
18
2 / 5 / 10
11,924
542
13,744
17,945
10,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
Wouthoumba
Artemis
20
4 / 0 / 6
13,346
607
15,544
13,154
5,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
13
Kills
22
22
Deaths
13
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
1
8
8
L
Cupid
2
3
2
1
L
Athena
Casko Fox
Athena
3
3
6
2
L
Mercury
Curseesus
Mercury
0
6
5
0.42
W
King Arthur
Figliomeni
King Arthur
4
4
1
1.13
L
Gilgamesh
KANEKΙ
Gilgamesh
3
5
4
1
W
8
3
8
4
W
Gilgamesh
Revifide
Gilgamesh
2
5
10
1.4
W
Artemis
Wouthoumba
Artemis
4
0
6
7
L
Zeus
Yvny
Zeus
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,187
Damage
65,002
88,542
Taken
90,737
57,778
Mitigated
75,041
18,531
Healing
18,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,289
2,081
320
4,418
14,689
13,474
3,465
5,625
9,064
85,870
0
L
Cupid
8,218
3,725
188
3,333
11,620
4,195
0
1,437
10,143
0
78,317
L
Athena
Casko Fox
Athena
8,598
1,841
422
2,693
21,772
17,165
0
7,664
13,880
20,710
0
L
Mercury
Curseesus
Mercury
6,432
2,534
0
6,401
20,816
9,027
0
6,547
13,977
0
78,422
W
King Arthur
Figliomeni
King Arthur
14,507
2,101
0
6,265
22,136
19,776
0
3,177
18,959
538
77,659
L
Gilgamesh
KANEKΙ
Gilgamesh
13,898
4,110
0
4,937
23,648
23,756
1,664
1,304
22,282
211
78,999
W
8,918
344
0
2,225
22,813
25,768
447
11,033
11,780
36,631
0
W
Gilgamesh
Revifide
Gilgamesh
13,744
2,703
0
1,159
17,945
10,036
585
7,268
10,677
0
97,390
W
Artemis
Wouthoumba
Artemis
15,544
5,788
0
3,894
13,154
5,987
2,206
3,715
9,439
0
119,066
L
Zeus
Yvny
Zeus
22,041
1,183
0
557
10,686
3,635
0
3,978
6,543
89,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,318
Gold Earned
61,225
657
Minions Killed
692
0
Camps Cleared
0
2,101,134
Distance Traveled
2,046,868
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,033
547
173
8
0
430,872
8
L
Cupid
10,643
484
161
7
0
411,200
2
L
Athena
10,600
482
38
2
0
411,765
3
L
Mercury
9,609
437
139
6
0
483,935
3
W
King Arthur
11,668
530
137
6
0
413,060
6
L
Gilgamesh
11,366
517
148
7
0
397,519
4
W
Ymir
12,254
557
61
3
0
402,021
5
W
Gilgamesh
11,924
542
131
6
0
402,371
0
W
Artemis
13,346
607
190
9
0
398,544
4
L
Zeus
11,100
505
171
8
0
396,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role