Player Matchup

Hades
Hades
Blunt_Machete01
Hades
Level 29
God Stats
20W - 13L
1,581 SR
Queue Stats
244W - 238L
1,457 Elo+
Party 2
Gilgamesh
Gilgamesh
PapaChance
Gilgamesh
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,497 Elo+
Party 3
Horus
Horus
ZebraSquad
Horus
Level 47
God Stats
1W - 5L
1,305 SR
Queue Stats
4W - 9L
1,396 Elo+
Party 3
Mercury
Mercury
b00ty_c4lls_69
Mercury
Level 59
God Stats
20W - 12L
1,712 SR
Queue Stats
325W - 326L
1,513 Elo+
Party 2
Skadi
Skadi
purestpower
Skadi
Level 27
God Stats
3W - 1L
1,824 SR
Queue Stats
5W - 5L
1,645 Elo+
Party 3
Team Averages
Level 38
1,584 SR
1,502 Elo+

VS

Team Averages
Level 52
1,709 SR
1,595 Elo+
Chaac
Chaac
BaysideBanditoo
Chaac
Level 44
God Stats
6W - 9L
1,719 SR
Queue Stats
342W - 381L
1,469 Elo+
Solo
Kukulkan
Kukulkan
Nate0128
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,759 Elo+
Party 1
Ymir
Ymir
Scneek
Ymir
Level 44
God Stats
7W - 4L
1,830 SR
Queue Stats
20W - 10L
1,558 Elo+
Party 1
Fenrir
Fenrir
TheFlyingDogg
Fenrir
Level 104
God Stats
3W - 2L
1,667 SR
Queue Stats
14W - 9L
1,596 Elo+
Party 1
Danzaburou
Danzaburou
turtlecraft
Danzaburou
Level 49
God Stats
6W - 1L
1,832 SR
Queue Stats
27W - 12L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
10,266
428
6,998
13,299
6,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
PapaChance
Gilgamesh
16
0 / 6 / 3
10,016
417
5,500
15,564
6,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
15
2 / 8 / 3
10,439
435
4,077
19,707
16,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
3 / 9 / 1
11,468
478
5,540
20,725
9,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 9 / 2
10,258
427
12,127
19,049
7,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 6
12,793
533
10,221
11,985
13,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Nate0128
Kukulkan
19
3 / 3 / 13
12,722
530
10,153
9,475
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Scneek
Ymir
18
3 / 1 / 16
11,633
485
4,981
9,225
5,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 1 / 7
13,818
576
18,773
17,770
8,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
turtlecraft
Danzaburou
20
14 / 4 / 7
15,062
628
21,848
13,541
5,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
87
9
Kills
38
38
Deaths
10
13
Assists
49
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
2
6
4
0.67
W
Kukulkan
Nate0128
Kukulkan
3
3
13
3.17
L
Gilgamesh
PapaChance
Gilgamesh
0
6
3
0.25
W
Ymir
Scneek
Ymir
3
1
16
11
W
13
1
7
16.5
L
Horus
2
8
3
0.44
L
3
9
1
0.39
L
2
9
2
0.33
W
Danzaburou
turtlecraft
Danzaburou
14
4
7
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,242
Damage
65,976
88,344
Taken
61,996
46,782
Mitigated
37,532
12,176
Healing
20,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,221
1,345
0
3,961
11,985
13,801
1,604
89
11,896
1,097
58,364
L
6,998
322
191
2,531
13,299
6,671
609
3,425
9,683
38,203
0
W
Kukulkan
Nate0128
Kukulkan
10,153
1,452
0
611
9,475
3,692
2,035
3,424
5,737
61,525
0
L
Gilgamesh
PapaChance
Gilgamesh
5,500
2,208
171
2,326
15,564
6,605
500
2,293
13,209
0
37,755
W
Ymir
Scneek
Ymir
4,981
926
0
1,822
9,225
5,921
1,204
0
9,225
43,735
0
W
18,773
10,658
0
12,410
17,770
8,862
0
808
16,192
0
84,909
L
Horus
4,077
2,315
1,844
2,190
19,707
16,925
1,094
3,858
15,705
0
32,669
L
5,540
2,204
0
0
20,725
9,272
552
1,820
18,793
0
78,977
L
12,127
5,414
493
2,430
19,049
7,309
4,508
3,819
15,158
0
68,993
W
Danzaburou
turtlecraft
Danzaburou
21,848
14,370
0
1,826
13,541
5,256
7,891
2,118
11,253
0
97,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,447
Gold Earned
66,028
486
Minions Killed
554
0
Camps Cleared
0
2,001,329
Distance Traveled
2,264,198
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,793
533
106
4
0
482,613
0
L
Hades
10,266
428
80
3
0
347,140
1
W
Kukulkan
12,722
530
127
5
0
441,174
4
L
Gilgamesh
10,016
417
90
4
0
433,681
3
W
Ymir
11,633
485
62
3
0
443,736
3
W
Fenrir
13,818
576
114
5
0
495,383
3
L
Horus
10,439
435
60
3
0
414,800
2
L
Mercury
11,468
478
141
6
0
424,170
7
L
Skadi
10,258
427
115
5
0
381,538
6
W
Danzaburou
15,062
628
145
6
0
401,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role