Player Matchup

Baron Samedi
Baron Samedi
Meezie_Mee
Baron Samedi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 178L
1,447 Elo+
Party 1
Ra
Ra
ReyKon964
Ra
Level 6
God Stats
1W - 1L
1,821 SR
Queue Stats
8W - 5L
1,828 Elo+
Solo
Scylla
Scylla
TiffyH24
Scylla
Level 10
God Stats
12W - 7L
1,639 SR
Queue Stats
195W - 191L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
ZaikuGamingYT
Danzaburou
Level 109
God Stats
1W - 2L
1,557 SR
Queue Stats
37W - 42L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
deathshard94
Gilgamesh
Level 71
God Stats
5W - 5L
1,478 SR
Queue Stats
252W - 247L
1,423 Elo+
Party 2
Team Averages
Level 42
1,599 SR
1,533 Elo+

VS

Team Averages
Level 20
1,546 SR
1,488 Elo+
Ymir
Ymir
Elmarmota3000
Ymir
Level 15
God Stats
23W - 22L
1,538 SR
Queue Stats
23W - 23L
1,438 Elo+
Solo
Heimdallr
Heimdallr
Gol Senz
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 51L
1,416 Elo+
Solo
Chaac
Chaac
One_For_All_1996
Chaac
Level 26
God Stats
62W - 71L
1,490 SR
Queue Stats
1,208W - 1,277L
1,463 Elo+
Solo
Apollo
Apollo
hi2065
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,503 Elo+
Solo
Zeus
Zeus
iKurbStompDawGz
Zeus
Level 28
God Stats
108W - 48L
1,702 SR
Queue Stats
282W - 161L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Meezie_Mee
Baron Samedi
19
3 / 15 / 6
12,766
851
10,028
31,029
14,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 5 / 14
15,374
1,025
16,227
19,732
11,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
TiffyH24
Scylla
20
2 / 7 / 12
13,398
893
12,994
19,170
6,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
ZaikuGamingYT
Danzaburou
20
10 / 5 / 10
16,466
1,098
26,790
25,479
9,016
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
deathshard94
Gilgamesh
20
5 / 14 / 16
15,939
1,063
33,803
34,586
27,169
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 17
13,740
916
10,408
31,543
48,393
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Gol Senz
Heimdallr
20
10 / 6 / 22
17,027
1,135
28,881
28,206
12,641
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 7 / 24
15,094
1,006
16,888
32,490
32,244
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
hi2065
Apollo
14
0 / 0 / 0
9,240
616
0
0
0
20
31 / 4 / 9
20,519
1,368
69,139
14,186
6,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
118
24
Kills
46
46
Deaths
24
58
Assists
72
Player
Kills
Deaths
Assists
KDA
W
2
7
17
1.5
W
Heimdallr
Gol Senz
Heimdallr
10
6
22
3.5
L
Baron Samedi
Meezie_Mee
Baron Samedi
3
15
6
0.4
W
3
7
24
2.14
L
4
5
14
2.2
L
Scylla
TiffyH24
Scylla
2
7
12
1.14
L
Danzaburou
ZaikuGamingYT
Danzaburou
10
5
10
3
L
Gilgamesh
deathshard94
Gilgamesh
5
14
16
0.93
W
Apollo
hi2065
Apollo
0
0
0
0
W
31
4
9
8.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,842
Damage
125,316
129,996
Taken
106,425
68,778
Mitigated
99,749
18,015
Healing
20,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,408
1,261
2,016
2,843
31,543
48,393
0
10,389
21,154
17,870
0
W
Heimdallr
Gol Senz
Heimdallr
28,881
14,298
1,185
8,484
28,206
12,641
0
13,333
14,873
0
60,211
L
Baron Samedi
Meezie_Mee
Baron Samedi
10,028
2,454
689
1,313
31,029
14,798
0
20,989
10,036
15,199
0
W
16,888
4,571
0
5,626
32,490
32,244
0
13,421
19,069
1,097
39,215
L
16,227
748
2,470
2,276
19,732
11,016
0
12,099
7,633
60,251
0
L
Scylla
TiffyH24
Scylla
12,994
2,359
291
1,972
19,170
6,779
0
10,466
8,704
25,450
0
L
Danzaburou
ZaikuGamingYT
Danzaburou
26,790
11,380
0
5,136
25,479
9,016
0
16,415
9,064
0
57,343
L
Gilgamesh
deathshard94
Gilgamesh
33,803
9,818
1,449
2,419
34,586
27,169
0
20,093
14,493
0
60,241
W
Apollo
hi2065
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
69,139
4,666
0
0
14,186
6,471
0
2,106
12,080
114,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,943
Gold Earned
75,620
243
Minions Killed
238
7
Camps Cleared
6
1,373,879
Distance Traveled
1,032,551
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,740
916
16
1
0
225,515
0
W
Heimdallr
17,027
1,135
74
5
1
253,117
0
L
Baron Samedi
12,766
851
5
0
0
252,728
3
W
Chaac
15,094
1,006
49
3
2
279,873
0
L
Ra
15,374
1,025
104
7
1
326,038
0
L
Scylla
13,398
893
41
3
2
282,563
0
L
Danzaburou
16,466
1,098
45
3
0
261,437
0
L
Gilgamesh
15,939
1,063
48
3
4
251,113
0
W
Apollo
9,240
616
0
0
0
0
0
W
Zeus
20,519
1,368
99
7
3
274,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role